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Tonic Liquid: Difference between revisions

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{{version|0.15.13.0|stub=yes}}{{Main|Medical Items}}{{Medical infobox
{{version|0.18.12.0|stub=yes}}{{Main|Medical Items}}{{Medical infobox
| identifier = Tonic liquid
| identifier = Tonic liquid
| type = stimulant
| type = stimulant
| skill = 5
| description = A medical solution that's mildly effective as a treatment for internal damage, but most commonly used as an ingredient in more complex medical compounds.
| description = A medical solution that's mildly effective as a treatment for internal damage, but most commonly used as an ingredient in more complex medical compounds.
| wikidescription = A medical solution primarily used to [[Slow Metabolism|extend the duration of buffs]] and as an ingredient in more complex medical compounds. It's also mildly effective as a treatment for internal damage.
| wikidescription = A medical solution primarily used to [[Slow Metabolism|extend the duration of buffs]] and as an ingredient in more complex medical compounds. It's also mildly effective as a treatment for internal damage.
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| sort = 6
| sort = 6


| skill = 5
| duration = 120
| duration = 120
| slowmetabolism = 300
| slowmetabolism = 300
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| medicalfabricator = yes
| medicalfabricator = yes
| deconstructor = yes
| deconstructor = yes
| fabricatormaterials = {{hl|Calcium}}<br>{{hl|Zinc}}<br>{{hl|Potassium}}  
| fabricatormaterials = {{hl|Calcium}} (x3)<br>{{hl|Zinc}} (x3)<br>{{hl|Potassium}} (x3)
| fabricatortime = 20
| fabricatortime = 20
| fabricatorskilllevel = 5
| fabricatorskilllevel = 5
| deconstructormaterials = {{hl|Calcium}} <abbr title="Condition based on deconstructed item condition">(%)</abbr><br>{{hl|Zinc}} <abbr title="Condition based on deconstructed item condition">(%)</abbr><br>{{hl|Potassium}} <abbr title="Condition based on deconstructed item condition">(%)</abbr>
| fabricatedamount = 2
| deconstructormaterials = {{hl|Calcium}} <abbr title="Condition based on deconstructed item condition">(%)</abbr><br>{{hl|Potassium}} <abbr title="Condition based on deconstructed item condition">(%)</abbr><br>{{hl|Zinc}} <abbr title="Condition based on deconstructed item condition">(%)</abbr>
| deconstructortime = 20
| deconstructortime = 20


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| militarymultiplier = 1.1
| militarymultiplier = 1.1
| minemultiplier = 1.1
| minemultiplier = 1.1
| outpostminavailable = 3
| outpostminavailable = 3
| cityminavailable = 7
| cityminavailable = 7
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{{Recipes|medicalfabricator}}
{{Recipes|medicalfabricator}}


==Notes==
<!--==Notes==


* Tonic Liquid is one of the few items that have a recommended Medical skill of 5. Since no character can be less than level 5 in any skill at game start, the only way to be below Medical level 5, and therefore to have a risk of failure when using Tonic Liquid, is to be level 9 or lower and then suffer from [[Reaper's Tax]] in a multiplayer game. The only other items in this case are [[Saline]], [[Antirad]], [[Deliriumine Antidote]], [[Morbusine Antidote]], [[Cyanide Antidote]], and [[Sufforin Antidote]].
* Tonic Liquid is one of the few items that have a recommended Medical skill of 5. Since no character can be less than level 5 in any skill at game start, the only way to be below Medical level 5, and therefore to have a risk of failure when using Tonic Liquid, is to be level 9 or lower and then suffer from [[Reaper's Tax]] in a multiplayer game. The only other items in this case are [[Saline]], [[Antirad]], [[Deliriumine Antidote]], [[Morbusine Antidote]], [[Cyanide Antidote]], and [[Sufforin Antidote]]. Hiding this because I'm not certain it's correct anymore. When I get to it, I'll validate and put it back - Vyk-->


{{Medical nav}}
{{Medical nav}}

Revision as of 20:53, 17 June 2022

Data is potentially outdated
Last updated for version 0.18.12.0
Last mentioned in changelog 1.4.4.1
The current game version is 1.4.6.0

Main article: Medical Items


Tonic Liquid
A medical solution that's mildly effective as a treatment for internal damage, but most commonly used to extend the duration of buffs and as an ingredient in more complex medical compounds.
A medical solution that's mildly effective as a treatment for internal damage, but most commonly used as an ingredient in more complex medical compounds.
Medical Usage
Desirable Medical Skill 5
Success
Slow Metabolism (300)*
Damage (Affliction Type) (-12)*
Duration of the effects 120 seconds
Failure
Slow Metabolism (300)*
Duration of the effects in case of failure 120 seconds
Crafting
Fabricator Skill Medical 5
Medical Fabricator
Requirements
(produces 2 items)
Calcium (x3)
Zinc (x3)
Potassium (x3)
Time to fabricate 20s
Deconstructor Yield
Calcium (%)
Potassium (%)
Zinc (%)
Time to deconstruct 20s
Store
OutpostOutpost Buy Sell
Habitation OutpostHabitation 75 mk 22 mk
ColonyColony 67 mk 20 mk
Research OutpostResearch 67 mk 20 mk
Military OutpostMilitary 82 mk 24 mk
Mining OutpostMining 82 mk 24 mk
Medical MerchantMedical Merchant N/A 22 mk
Engineer MerchantEngineer Merchant N/A 22 mk
Armory MerchantArmory Merchant N/A 22 mk
Children of The HonkmotherClown Merchant N/A 22 mk
The Church of HuskHusk Merchant N/A 22 mk
Technical
Identifier Tonic liquid
Categories

Tonic Liquid is a Stimulant in Barotrauma.

Function

Provides Slow Metabolism, which increases the duration of other buffs. Also heals a small amount of Internal Damage over time if successful.


Medical Fabricator Items
Crafting Materials Crafting Talent, Skill, Time Item Deconstruction Time Deconstruction Yield
Tonic Liquid
Adrenaline (x3)
  45
Anabolic Steroids
20 Tonic Liquid
Adrenaline (x2)
v·d·e·h
Medical Items
Basic Chemicals
Medicine
Stimulants
Poisons
Antidotes