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{{doc/start}}__NOTOC__
{{doc/start}}{{main|Boilerplate:Gear}}
Table displaying Gear for the [[Gear]] page.
Table displaying Gear for the [[Gear]] page.


WORK IN PROGRESS
__TOC__


==Sub Templates==
= Instructions =
*[[Template:GearTable/Outerwear]]<br>
*[[Template:GearTable/Innerwear]]<br>
*[[Template:GearTable/Headgear]]<br>
*[[Template:GearTable/Toolbelt]]<br>
*[[Template:GearTable/Headset]]<br>
*[[Template:GearTable/Splicer]]<br>


==Template in use==
{|class="wikitable sortable" style="width: 100%;"
!Field!!Note!!Example!!Expected!!Default
|-
| Tabletype || Type of the table || Outerwear || Outerwear / Innerwear / Headgear / Toolbelt / Headset / Splicer || Outerwear
|-
| width || Width of the table || 50% / 1000px || % / px || auto
|-
|}


===Outerwear===
When you only specify the Tabletype, all items of that Gear Type are displayed.
{{GearTable|Tabletype=Outerwear|width=80}}
*Tabletype is Outerwear by default.


===Innerwear===
{{GearTable|Tabletype=Innerwear|width=70}}


===Headgear===
You can make a custom table by writing out any Item names (Currently max 10) separated by pipes <code>|</code>, only those items will be shown.
{{GearTable|Tabletype=Headgear|width=70}}
*Tabletype can be set to change how the table is displayed.
*Custom Items can be anything, they don't need to be Gear.


===Toolbelt===
=Sub Templates=
{{GearTable|Tabletype=Toolbelt|width=45}}
*[[Template:GearTable/Outerwear]]
*[[Template:GearTable/Innerwear]]
*[[Template:GearTable/Headgear]]
*[[Template:GearTable/Toolbelt]]
*[[Template:GearTable/Headset]]
*[[Template:GearTable/Splicer]]
*[[Template:GearTable/Affliction]]


===Headset===
=Template in use=
{{GearTable|Tabletype=Headset|width=45}}


===Splicer===
==Outerwear==
{{GearTable|Tabletype=Splicer|width=45}}
To show up here items must have:
*<code>geartype</code> defined as <code>outerwear</code>.
<pre style="width:50%">{{GearTable|tabletype=outerwear}}</pre>
{{GearTable|tabletype=outerwear}}
 
 
----
 
 
==Innerwear==
To show up here items must have:
*<code>geartype</code> defined as <code>innerwear</code>.
<pre style="width:50%">{{GearTable|tabletype=innerwear}}</pre>
{{GearTable|tabletype=innerwear}}
 
 
----
 
 
==Headgear==
To show up here items must have:
*<code>geartype</code> defined as <code>headgear</code>.
<pre style="width:50%">{{GearTable|tabletype=headgear}}</pre>
{{GearTable|tabletype=headgear}}
 
 
----
 
 
==Toolbelt==
To show up here items must have:
*<code>geartype</code> defined as <code>toolbelt</code>.
<pre style="width:50%">{{GearTable|tabletype=toolbelt}}</pre>
{{GearTable|tabletype=toolbelt}}
 
 
----
 
 
==Headset==
To show up here items must have:
*<code>geartype</code> defined as <code>headset</code>.
<pre style="width:50%">{{GearTable|tabletype=headset}}</pre>
{{GearTable|tabletype=headset}}
 
 
----
 
 
==Splicer==
To show up here items must have:
*<code>geartype</code> defined as <code>splicer</code>.
<pre style="width:50%">{{GearTable|tabletype=splicer}}</pre>
{{GearTable|tabletype=splicer}}
 
 
----
 
 
==Custom Table Examples==
 
 
===Captain's Clothes Table===
<pre style="width:50%">{{GearTable|Veteran's Jacket|Renegade's Jacket|Admiral's Uniform|Veteran's Cap|Renegade's Hat|Admiral's Hat|Tabletype=Innerwear}}</pre>
{{GearTable|Veteran's Jacket|Renegade's Jacket|Admiral's Uniform|Veteran's Cap|Renegade's Hat|Admiral's Hat|tabletype=innerwear}}
 
 
===Diving Suit Table===
<pre style="width:50%">{{GearTable|Diving Suit|Combat Diving Suit|Slipsuit|PUCS|Abyss Diving Suit|Exosuit|Disposable Diving Suit|Tabletype=Outerwear}}</pre>
{{GearTable|Diving Suit|Combat Diving Suit|Slipsuit|PUCS|Abyss Diving Suit|Exosuit|Disposable Diving Suit|tabletype=outerwear}}
 
 
===Stuff Table===
<pre style="width:50%">{{GearTable|Poop|Clown Diving Mask|Europan Handshake|Body Armor|Tabletype=Headgear}}</pre>
{{GearTable|Poop|Clown Diving Mask|Europan Handshake|Body Armor|tabletype=headgear}}


{{doc/end}}
{{doc/end}}

Latest revision as of 00:50, 30 March 2023

Documentation
Main article: Boilerplate:Gear


Table displaying Gear for the Gear page.

Instructions

Field Note Example Expected Default
Tabletype Type of the table Outerwear Outerwear / Innerwear / Headgear / Toolbelt / Headset / Splicer Outerwear
width Width of the table 50% / 1000px % / px auto

When you only specify the Tabletype, all items of that Gear Type are displayed.

  • Tabletype is Outerwear by default.


You can make a custom table by writing out any Item names (Currently max 10) separated by pipes |, only those items will be shown.

  • Tabletype can be set to change how the table is displayed.
  • Custom Items can be anything, they don't need to be Gear.

Sub Templates

Template in use

Outerwear

To show up here items must have:

  • geartype defined as outerwear.
{{GearTable|tabletype=outerwear}}
Gear Name Protected Limbs Damage Resistances Effects when worn Pressure Protection Notes

Makeshift Armor
Torso, Arms, Legs
 (60%)*
 (60%)*
 (70%)*
 (50%)*
-30% Movement Speed
-50% Scooter Propulsion Speed
50% Water flow resistance

Safety Harness
Torso, Arms
 (90%)*
 (90%)*
 (75%)*
90% Water flow resistance

Body Armor
Torso
 (70%)*
 (70%)*
 (50%)*
 (50%)*
 (70%)*
 (10%)*
 (80%)*

Mudraptor Shell
Torso
 (80%)*
 (80%)*
 (90%)*
 (80%)*
 (10%)*
 (90%)*
 (40%)*
-30% Movement Speed

Separatist Body Armor
Torso
 (70%)*
 (70%)*
 (70%)*
 (70%)*
 (10%)*
 (85%)*

Broken Diving Suit
All
 (5%)*
 (5%)*
 (5%)*
 (5%)*
 (5%)*
 (25%)*
 (5%)*
-20% Movement Speed

Bandolier
Weapons +15
+25% Ranged Attack Speed
+25% Turret Attack Speed
Has 4 small Item slots.

Diving Suit
All
 (10%)*
 (10%)*
 (10%)*
 (10%)*
 (10%)*
 (25%)*
 (0% | 50%)*
 (25%)*
 (10%)*
-20% Movement Speed
Up to 4000 meters Requires Breathing Supply.

Combat Diving Suit
All
 (25%)*
 (25%)*
 (25%)*
 (25%)*
 (25%)*
 (30%)*
 (0% | 50%)*
 (25%)*
 (25%)*
-5% Scooter Propulsion Speed
Up to 5750 meters Requires Breathing Supply.

Slipsuit
All
 (25%)*
 (25%)*
 (25%)*
 (25%)*
 (25%)*
 (30%)*
 (0% | 50%)*
 (25%)*
 (25%)*
-30% Walking Speed
+40% Swimming Speed
+40% Scooter Propulsion Speed
Up to 5750 meters Requires Breathing Supply.

PUCS
All
 (20%)*
 (20%)*
 (20%)*
 (20%)*
 (20%)*
 (90%)*
 (0% | 50%)*
 (90%)*
 (20%)*
-10% Movement Speed
-10% Scooter Propulsion Speed
Up to 6200 meters Requires Breathing Supply.
Has a built-in Auto-Injector.

Abyss Diving Suit
All
 (40%)*
 (40%)*
 (40%)*
 (40%)*
 (40%)*
 (30%)*
 (0% | 50%)*
 (25%)*
 (40%)*
-20% Movement Speed
-15% Scooter Propulsion Speed
Up to 6650 meters Requires Breathing Supply.

Disposable Diving Suit
All
 (5%)*
 (5%)*
 (5%)*
 (5%)*
 (25%)*
 (0% | 50%)*
 (25%)*
 (5%)*
 (5%)*
-30% Movement Speed
-15% Scooter Propulsion Speed
Up to 6650 meters Has a built-in Oxygen Supply that lasts for 8 minutes and 20 seconds.

Exosuit
All
 (75% | 50%)*
 (80%)*
 (80%)*
 (80%)*
 (80%)*
 (50%)*
 (50%)*
 (0% | 90%)*
 (25%)*
 (75% | 50%)*
 (50% | 75%)*
-60% Movement Speed
-50% Scooter Propulsion Speed
90% Water flow resistance
Up to 7000 meters Requires Breathing & Power Supply.
Hides the user's identity.
Has 10 small Item slots.

Funbringer 3000
All
 (75% | 50%)*
 (80%)*
 (80%)*
 (80%)*
 (80%)*
 (50%)*
 (0% | 90%)*
 (25%)*
 (75% | 50%)*
 (50% | 75%)*
-60% Movement Speed
-50% Scooter Propulsion Speed
90% Water flow resistance
Up to 7000 meters Requires Breathing & Power Supply.
Hides the user's identity.




Innerwear

To show up here items must have:

  • geartype defined as innerwear.
{{GearTable|tabletype=innerwear}}
Gear Name Protected Limbs Damage Resistances Effects when worn Notes

Admiral's Uniform
Torso, Arms, Legs
 (10%)*
 (5%)*
 (10%)*

Assistant Clothes
Torso, Arms, Legs
 (5%)*
 (5%)*

Bandit Outfit
Torso, Arms, Legs
 (10%)*
 (5%)*
 (10%)*

Bandit Outfit
Torso, Arms, Legs
 (10%)*
 (5%)*
 (10%)*

Boiler Suit
Torso, Arms, Legs
 (15%)*
 (10%)*
 (20%)*

Clown Costume
Torso, Arms, Legs
 (10%)*
It's a part of the Clown Ensemble.

Commando's Fatigues
Torso, Arms, Legs
 (10%)*
 (5%)*
 (10%)*

Crew Chief's Outfit
Torso, Arms, Legs
 (10%)*
 (5%)*
 (10%)*

Doctor's Uniform
Torso, Arms, Legs
 (5%)*
 (5%)*
Has 3 slots for medical/chemical items

Engineer's Jumpsuit
Torso, Arms, Legs
 (5%)*
 (30%)*

Gunner's Uniform
Torso, Arms, Legs
 (10%)*
 (5%)*
 (10%)*

Hazmat Suit
Torso, Arms, Legs
 (20%)*
 (60%)*

Mechanic's Jumpsuit
Torso, Arms, Legs
 (15%)*
 (10%)*
 (20%)*

Medic's Fatigues
Torso, Arms, Legs
 (5%)*
 (5%)*
Has 3 slots for medical/chemical items

Miner's Overalls
Torso, Arms, Legs
 (5%)*
 (15%)*
 (20%)*

Mother's Providence
Torso, Arms, Legs
 (20%)*
It's a part of the Clown Ensemble.

Outpost Dweller's Outfit
Torso, Arms, Legs
 (5%)*
 (5%)*

Outpost Dweller's Outfit
Torso, Arms, Legs
 (5%)*
 (5%)*

Outpost Dweller's Outfit
Torso, Arms, Legs
 (5%)*
 (5%)*

Outpost Dweller's Outfit
Torso, Arms, Legs
 (5%)*
 (5%)*

Outpost Dweller's Outfit
Torso, Arms, Legs
 (5%)*
 (5%)*

Outpost Security Uniform
Torso, Arms, Legs
 (10%)*
 (5%)*
 (10%)*

Prisoner Outfit
Torso, Arms, Legs
 (5%)*
 (5%)*

Quartermaster's Outfit
Torso, Arms, Legs
 (10%)*
 (5%)*
 (10%)*

Renegade's Jacket
Torso, Arms, Legs
 (10%)*
 (5%)*
 (10%)*

Researcher's Outfit
Torso, Arms, Legs
 (5%)*
 (5%)*

Security Officer's Uniform
Torso, Arms, Legs
 (10%)*
 (5%)*
 (10%)*

Separatist Costume
Torso, Arms, Legs
 (10%)*
 (10%)*

Separatist Costume (Hard)
Torso, Arms, Legs
 (15%)*
 (5%)*
 (15%)*

Separatist Costume (Novice)
Torso, Arms, Legs
 (5%)*
 (5%)*

Station Administrator's Outfit
Torso, Arms, Legs
 (5%)*
 (5%)*

Veteran's Jacket
Torso, Arms, Legs
 (10%)*
 (5%)*
 (10%)*

VIP Outfit
Torso, Arms, Legs
 (10%)*
 (5%)*
 (10%)*

VIP Outfit
Torso, Arms, Legs
 (10%)*
 (5%)*
 (10%)*

VIP Outfit
Torso, Arms, Legs
 (10%)*
 (5%)*
 (10%)*

Watchman Clothes
Torso, Arms, Legs
 (10%)*
 (10%)*

Cultist Robes

Cultist Robes (Faulty)
Doesn't make Husks ignore the wearer.

Medical Officer's Outfit
Medical +15

Zealot Robes




Headgear

To show up here items must have:

  • geartype defined as headgear.
{{GearTable|tabletype=headgear}}
Gear Name Protected Limbs Damage Resistances Effects when worn Notes

Admiral's Hat
head
 (10%)*
 (10%)*
 (10%)*
Helm +10

Ballistic Helmet
Head
 (70%)*
 (80%)*
 (70%)*
 (80%)*
 (90%)*
 (100%)*

Chitin Helmet
Head
 (40%)*
 (60%)*
 (60%)*
 (60%)*
 (80%)*

Gunner's Helmet
Head
 (50%)*
 (60%)*
 (60%)*
 (60%)*
 (70%)*
 (100%)*
Weapons +10

Iron Helmet
Head
 (85%)*
 (85%)*
 (80%)*
-10% Movement Speed
Hides the wearer's identity.
Reduces field of view.

Renegade's Hat
head
 (10%)*
 (10%)*
 (10%)*
Helm +10

Riot Helmet
Head
 (70%)*
 (80%)*
 (80%)*
 (70%)*
 (90%)*
 (100%)*

Separatist Bandana
Head
 (20%)*
 (20%)*
 (20%)*
 (20%)*

Separatist Captain Hat
Head
 (10%)*
 (10%)*
 (10%)*
Helm +12

Separatist Helmet
Head
 (70%)*
 (80%)*
 (70%)*
 (80%)*
 (90%)*
 (100%)*

Veteran's Cap
Head
 (10%)*
 (10%)*
 (10%)*
Helm +10

Clown Diving Mask
Requires an oxygen supply.
It's a part of the Clown Ensemble.

Clown Mask
It's a part of the Clown Ensemble.

Crawler Mask
Makes one of the three noises of an idle Crawler every 7 seconds.

Diving Mask
Requires an oxygen supply.
Hides the wearer's identity.

Electrician's Goggles

Health Scanner HUD
Shows health information from a distance.

Mother's Countenance
It's a part of the Clown Ensemble.

Thermal Goggles
Highlights some living targets though walls.




Toolbelt

To show up here items must have:

  • geartype defined as toolbelt.
{{GearTable|tabletype=toolbelt}}
Gear Name Notes

Arc Emitter

Assault Rifle

Autoshotgun

Backpack
Has 12 small Item slots.

Grenade Launcher

HMG

Rapid Fissile Accelerator

Riot Shield

Scrap Cannon

Toolbelt
Has 6 small Item slots.




Headset

To show up here items must have:

  • geartype defined as headset.
{{GearTable|tabletype=headset}}
Gear Name Notes

Auto-Injector Headset
Allows giving orders to the crew and communicating using radio chat functions, and injecting inserted Medical Items when the user drops below 50% Vitality.

Headset
Allows giving orders to the crew and communicating using radio chat functions.




Splicer

To show up here items must have:

  • geartype defined as splicer.
{{GearTable|tabletype=splicer}}
Gear Name Gene Capacity Notes

Advanced Gene Splicer
2

Gene Splicer
1




Custom Table Examples

Captain's Clothes Table

{{GearTable|Veteran's Jacket|Renegade's Jacket|Admiral's Uniform|Veteran's Cap|Renegade's Hat|Admiral's Hat|Tabletype=Innerwear}}
Gear Name Protected Limbs Damage Resistances Effects when worn Notes

Admiral's Uniform
Torso, Arms, Legs
 (10%)*
 (5%)*
 (10%)*

Renegade's Jacket
Torso, Arms, Legs
 (10%)*
 (5%)*
 (10%)*

Veteran's Jacket
Torso, Arms, Legs
 (10%)*
 (5%)*
 (10%)*

Admiral's Hat
head
 (10%)*
 (10%)*
 (10%)*
Helm +10

Renegade's Hat
head
 (10%)*
 (10%)*
 (10%)*
Helm +10

Veteran's Cap
Head
 (10%)*
 (10%)*
 (10%)*
Helm +10


Diving Suit Table

{{GearTable|Diving Suit|Combat Diving Suit|Slipsuit|PUCS|Abyss Diving Suit|Exosuit|Disposable Diving Suit|Tabletype=Outerwear}}
Gear Name Protected Limbs Damage Resistances Effects when worn Pressure Protection Notes

Diving Suit
All
 (10%)*
 (10%)*
 (10%)*
 (10%)*
 (10%)*
 (25%)*
 (0% | 50%)*
 (25%)*
 (10%)*
-20% Movement Speed
Up to 4000 meters Requires Breathing Supply.

Combat Diving Suit
All
 (25%)*
 (25%)*
 (25%)*
 (25%)*
 (25%)*
 (30%)*
 (0% | 50%)*
 (25%)*
 (25%)*
-5% Scooter Propulsion Speed
Up to 5750 meters Requires Breathing Supply.

Slipsuit
All
 (25%)*
 (25%)*
 (25%)*
 (25%)*
 (25%)*
 (30%)*
 (0% | 50%)*
 (25%)*
 (25%)*
-30% Walking Speed
+40% Swimming Speed
+40% Scooter Propulsion Speed
Up to 5750 meters Requires Breathing Supply.

PUCS
All
 (20%)*
 (20%)*
 (20%)*
 (20%)*
 (20%)*
 (90%)*
 (0% | 50%)*
 (90%)*
 (20%)*
-10% Movement Speed
-10% Scooter Propulsion Speed
Up to 6200 meters Requires Breathing Supply.
Has a built-in Auto-Injector.

Abyss Diving Suit
All
 (40%)*
 (40%)*
 (40%)*
 (40%)*
 (40%)*
 (30%)*
 (0% | 50%)*
 (25%)*
 (40%)*
-20% Movement Speed
-15% Scooter Propulsion Speed
Up to 6650 meters Requires Breathing Supply.

Disposable Diving Suit
All
 (5%)*
 (5%)*
 (5%)*
 (5%)*
 (25%)*
 (0% | 50%)*
 (25%)*
 (5%)*
 (5%)*
-30% Movement Speed
-15% Scooter Propulsion Speed
Up to 6650 meters Has a built-in Oxygen Supply that lasts for 8 minutes and 20 seconds.

Exosuit
All
 (75% | 50%)*
 (80%)*
 (80%)*
 (80%)*
 (80%)*
 (50%)*
 (50%)*
 (0% | 90%)*
 (25%)*
 (75% | 50%)*
 (50% | 75%)*
-60% Movement Speed
-50% Scooter Propulsion Speed
90% Water flow resistance
Up to 7000 meters Requires Breathing & Power Supply.
Hides the user's identity.
Has 10 small Item slots.


Stuff Table

{{GearTable|Poop|Clown Diving Mask|Europan Handshake|Body Armor|Tabletype=Headgear}}
Gear Name Protected Limbs Damage Resistances Effects when worn Notes

Body Armor
Torso
 (70%)*
 (70%)*
 (50%)*
 (50%)*
 (70%)*
 (10%)*
 (80%)*

Clown Diving Mask
Requires an oxygen supply.
It's a part of the Clown Ensemble.

Europan Handshake

Poop

This is the documentation page, it should be transcluded into the main template page. See Template:Doc for more information.