Radiotoxin: Difference between revisions
From Official Barotrauma Wiki
m (ver) |
m (infobox2 (CURRENTLY NOT 100% FUNCTIONAL - NEEDS SYRINGE GUN AFFLICTION)) |
||
Line 1: | Line 1: | ||
{{version|0.19.11.0|stub=yes}}{{Main|Medical Items}}{{Medical infobox | {{version|0.19.11.0|stub=yes}}{{Main|Medical Items}} | ||
{{Items Infobox 2 | |||
| name = Radiotoxin | |||
| identifier = radiotoxin | |||
| description = A highly potent neurotoxin. | |||
| categories = Medical | |||
| tags = smallitem,chem,medical,syringe | |||
| maxstack = 8 | |||
<!-- Afflictions --> | |||
| duration = 8 | |||
| radiationsickness = 8 | |||
| radiationsicknesssyringe = 4 | |||
<!-- Crafting --> | |||
| medicalfabricatorskill = Medical 56 | |||
| medicalfabricatormaterials = {{hl|Thorium}}<br>{{hl|Uranium}} (x2) | |||
| medicalfabricatortime = 90 | |||
| deconstructormaterials = {{hl|Thorium}}<br>{{hl|Uranium}} | |||
| deconstructortime = 20 | |||
<!-- Store --> | |||
| baseprice = 200 | |||
| minavailable = 1 | |||
| outpostsold = false | |||
| citymultiplier = 0.9 | |||
| researchmultiplier = 0.9 | |||
| militarymultiplier = 1.1 | |||
| minemultiplier = 1.1 | minesold = false | |||
| medicalsold = false | |||
| engineeringsold = false | |||
| armorysold = false | |||
}} | |||
{{Medical infobox | |||
| identifier = radiotoxin | | identifier = radiotoxin | ||
| type = poison | | type = poison |
Revision as of 12:16, 25 October 2022
Data is potentially outdated | |
Last updated for version 0.19.11.0 The current game version is 1.4.6.0 |
Main article: Medical Items
Radiotoxin | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
A highly potent neurotoxin. | ||||||||||
Statistics | ||||||||||
Afflictions | Direct hit: Radiation Sickness (64)* | |||||||||
Maximum Stack | 8 | |||||||||
Crafting | ||||||||||
Medical Fabrication (Produces 1 item) |
Thorium Uranium (x2) 90 seconds | |||||||||
Deconstruction | Thorium Uranium 20 seconds | |||||||||
Store | ||||||||||
Outpost | Buy | Sell | ||||||||
Habitation | N/A | 50 mk | ||||||||
Colony | 180 mk | 45 mk | ||||||||
Research | 180 mk | 45 mk | ||||||||
Military | 220 mk | 55 mk | ||||||||
Mining | N/A | 55 mk | ||||||||
Medicine Merchant | N/A | 50 mk | ||||||||
Engineering Merchant | N/A | 50 mk | ||||||||
Arms Dealer | N/A | 50 mk | ||||||||
|
Radiotoxin | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
A highly potent neurotoxin. | |||||||||||||||
Medical Usage | |||||||||||||||
Desirable Medical Skill | None | ||||||||||||||
| |||||||||||||||
Crafting | |||||||||||||||
Fabricator Skill | Medical 56 | ||||||||||||||
Medical Fabricator Requirements |
|||||||||||||||
Deconstructor Yield | |||||||||||||||
Store | |||||||||||||||
Outpost | Buy | Sell | |||||||||||||
Habitation | N/A | 60 mk | |||||||||||||
Colony | 180 mk | 54 mk | |||||||||||||
Research | 180 mk | 54 mk | |||||||||||||
Military | 220 mk | 66 mk | |||||||||||||
Mining | N/A | 66 mk | |||||||||||||
Medical Merchant | N/A | 60 mk | |||||||||||||
Engineer Merchant | N/A | 60 mk | |||||||||||||
Armory Merchant | N/A | 60 mk | |||||||||||||
Clown Merchant | N/A | 60 mk | |||||||||||||
Husk Merchant | N/A | 60 mk | |||||||||||||
|
Radiotoxin is used to inflict Radiation Sickness.
Function
Fabrication & Deconstruction
Crafting Materials | Crafting Talent, Skill, Time | Item | Deconstruction Time | Deconstruction Yield |
---|---|---|---|---|
Radiotoxin Stabilozine |
30 | Antirad |
20 | Stabilozine |
Medical Items | |
---|---|
Basic Chemicals | |
Medicine | |
Stimulants | |
Poisons | |
Antidotes |