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{{Version|0.10.5.1}}
{{Version|1.2.7.0|search=Banana,Pomegranade,Raptor Bane,Salt,Tobacco}}
{{Stub}}
'''Gardening''' is a mechanic in Barotrauma allowing submariners to grow renewable resources from the safety of their submarine. There are four different growable plants that produce special fruits which can be crafted into different items, or just thrown about and splattered on the hulls of the sub.
 
The seeds can be bought either in a city and/or a research outposts, found in submarine wrecks or by [[Deconstructor|deconstructing]] fruits.
 
They can be also deconstructed, each yielding 1 carbon.
 
== Method ==
[[File:Pomegrenade plant.png|border|right|frameless|397x397px]]
[[File:Pomegrenade plant.png|border|right|frameless|397x397px]]
To start a garden, first place a [[Small Planter Box]] inside the submarine. Then, use a Seed on the box in order to plant it.


The bud consumes water over time and grows. A [[Watering Can]] is used to refill the Planter Box with fresh water.  
'''Gardening''' is a mechanic in Barotrauma allowing submariners to grow renewable resources from the safety of their submarine. There are five different growable plants that produce special fruits which can be crafted into different items or used offensively in some cases.


When mature, the plants will bear and drop fruits by the Planter Box.
Seeds can be bought at City and Research [[Outposts|Outpost]] merchants, looted from [[Wrecks]], or by [[Deconstructor|deconstructing]] fruits.


If the water in the Planter Box runs out, the plant will die. Dead plants can be uprooted by hand, allowing the Planter Box to be repotted or removed entirely.
Fruits and Seeds can be deconstructed.


Planter Boxes in contact with seawater will be drained of their fresh water supply.
=Method=
To start a garden, first [[Placing|place]] a {{hl|Small Planter Box}} inside the submarine, then, use the desired plant seed on the Planter Box to plant it. The bud consumes water over time and grows vines on the wall. A {{hl|Watering Can}} is used to refill the Planter Box with '''fresh water'''. Planter Boxes in contact with seawater will be drained of their fresh water supply. When fully grown, the plant drops fruits from flowers on the vines. If the fresh water in the Planter Box runs out, the plant will die. Dead plants can be uprooted by hand, allowing the Planter Box to be repotted or removed entirely. {{hl|Fertilizer}} can be used on the Planter Box to double the growth speed and fruit production rate of the plant inside.


[[Fertilizer]]s can be used on Planter Boxes to double the growing speed.


Seeds can be stored in [[Seed Bag]]s.
A Planter Box can take up to 100 units of Fertilizer, which decays at -0.1/s, meaning an entire fill lasts for 16 minutes and 40 seconds.
*Fertilizer has 800 durability - enough for exactly 8 full fillings.
*In case a Planter Box is already partially filled up with fertilizer, it only takes as much durability as it needs to fill up, so none is wasted.


Deconstructing fruits yields its seed and either Carbon or Sodium.
=Plants=
==Plants==
{{GardeningTable}}


{| class="wikitable"
=Trivia=
!Name
* Gardening was added in 0.10.50
!Uses
* While pomegrenade are called pomegrenades in-game, the name "creepingorange" is used for console commands and in-code identifier
!Yield
* In-game, plants display flowers that are the same color as their respective seeds and fruits, which helps discerning them once they've grown. Pomegrenade plants have orange seeds / flowers / fruits, Salt Vine's are light green, Raptor Bane's are pink and Tobacco's are blue.
|- id = "Raptor Bane Seed"
|align="center"|[[File:Raptor Bane Seed.png]]<br>Raptor Bane Seed
|Yields [[Raptor Bane]] which can be processed into [[Chemicals#Poisons|Raptor Bane Extract]], a nauseant for humans, a lethal poison for [[Mudraptor]]s.
Yields [[Mutated Raptor Bane]] which has no use but recycling.
|{{Hyperlink|Raptor Bane}} 40%
{{Hyperlink|Mutated Raptor Bane}} 60%
|- id = "Pomegrenade Seed"
|align="center"|[[File:Pomegrenade Seed.png]]<br>Pomegrenade Seed
|Yields [[Pomegrenade]] which can be processed into [[Chemicals#Medicines|Pomegrenade Extract]], a mild, non-addictive, healing item.
 
Yields [[Mutated Pomegrenade]] which will explode, deal damage, and start a fire upon even a light impact with the ground/platform. Will not explode if it spawns on a platform directly.


|{{Hyperlink|Pomegrenade}} 90%
=Media=
{{Hyperlink|Mutated Pomegrenade}} 10%
<gallery widths=280 heights=200 >
|- id = "Salt Vine Seed"
Pomegrenade Seed Fully Grown.png|A matured Pomegrenade plant.
|align="center"|[[File:Salt Vine Seed.png]]<br>Salt Vine Seed
Tobacco Vine Seed Fully Grown.png|A matured Tobacco plant.
|Yields [[Salt Bulb]]s which can be processed into [[Sodium]]. Salt bulbs are water reactive and will explode upon contact with water.
Salt Vine Seed Fully Grown.png|A matured Saltvine plant.
|{{Hyperlink|Salt Bulb}} 60%
Raptor Bane Seed Fully Grown.png|A matured Raptorbane plant.
|- id = "Tobacco Vine Seed"
</gallery>
|align="center"|[[File:Tobacco Vine Seed.png]]<br>Tobacco Vine Seed
|Yields [[Tobacco Bud]]s which can be processed into [[Pipe Tobacco]], which when smoked in a [[Captain's Pipe]], grants minor Psychosis Resistance
|{{Hyperlink|Tobacco Bud}} 70%
|}
Note: All seeds deconstruct into [[Carbon]] x1 in 30 seconds.


== Recipes ==
{{Gardening nav}}
{| class="wikitable"
!Item
!Materials to craft
!Time (seconds)
!Level
!Skill
!Deconstructs to
|-
|align="center"|[[File:Raptor Bane Extract.png|60px]][[File:Raptor Bane Extract_icon.png]]<br>[[Chemicals#Poisons|Raptor Bane Extract]]
|{{Hyperlink|Raptor Bane}} x4
|align="center"|35
|align="center"|20
|align="center"|Medical
|{{Hyperlink|Carbon}} x2
|-
|align="center"|[[File:Pomegrenade Extract.png|60px]]<br>[[Chemicals#Medicines|Pomegrenade Extract]]
|{{Hyperlink|Pomegrenade}} x5
|align="center"|45
|align="center"|20
|align="center"|Medical
|{{Hyperlink|Pomegrenade}} x2
|-
|align="center"|[[File:Salt Bulb.png|60px]]<br>[[Salt Bulb]]
|{{Hyperlink|Salt Bulb}}
|align="center"| 35
|align="center"| -
|align="center"| -
|{{Hyperlink|Sodium}}
[[File:Salt Vine Seed.png]]Salt Vine Seed
|-
|align="center"|[[File:Pipe Tobacco.png|60px]]<br>[[Pipe Tobacco]]
|{{Hyperlink|Tobacco Bud}} x3
|align="center"|20
|align="center"|30
|align="center"|Helm
|{{Hyperlink|Tobacco Bud}}
|}


==Trivia==
* Gardening was added in 0.10.50


* While pomegrenade are called pomegrenades in-game, the name "creepingorange" is used for console commands and in-code identifier
{{Game Mechanics nav}}
[[Category:Game Mechanics]] [[Category:Gardening]]

Latest revision as of 00:03, 4 January 2024

Data is up-to-date
Last updated for version 1.2.7.0
Last mentioned in changelog 1.1.18.0
The current game version is 1.4.6.0

Gardening is a mechanic in Barotrauma allowing submariners to grow renewable resources from the safety of their submarine. There are five different growable plants that produce special fruits which can be crafted into different items or used offensively in some cases.

Seeds can be bought at City and Research Outpost merchants, looted from Wrecks, or by deconstructing fruits.

Fruits and Seeds can be deconstructed.

Method

To start a garden, first place a Small Planter Box inside the submarine, then, use the desired plant seed on the Planter Box to plant it. The bud consumes water over time and grows vines on the wall. A Watering Can is used to refill the Planter Box with fresh water. Planter Boxes in contact with seawater will be drained of their fresh water supply. When fully grown, the plant drops fruits from flowers on the vines. If the fresh water in the Planter Box runs out, the plant will die. Dead plants can be uprooted by hand, allowing the Planter Box to be repotted or removed entirely. Fertilizer can be used on the Planter Box to double the growth speed and fruit production rate of the plant inside.


A Planter Box can take up to 100 units of Fertilizer, which decays at -0.1/s, meaning an entire fill lasts for 16 minutes and 40 seconds.

  • Fertilizer has 800 durability - enough for exactly 8 full fillings.
  • In case a Planter Box is already partially filled up with fertilizer, it only takes as much durability as it needs to fill up, so none is wasted.

Plants

Plant Item Time to fully grow Time to decay when fully watered Produced Fruit Fruit Spawnrate
Base Flooded

Banana
39 minutes, 28 seconds 41 minutes, 39 seconds 17 minutes, 51 seconds Banana 2.02 / hour

Pomegrenade Seed
57 minutes, 8 seconds 55 minutes, 33 seconds 15 minutes, 9 seconds Pomegrenade (95%)
Mutated Pomegrenade (5%)
7.92 / hour

Raptor Bane Seed
1 hour, 32 minutes, 18 seconds 1 hour, 27 minutes, 21 seconds 11 minutes, 43 seconds Raptor Bane (40%)
Mutated Raptor Bane (60%)
7.92 / hour

Salt Vine Seed
39 minutes, 28 seconds 38 minutes, 34 seconds 17 minutes, 15 seconds Salt Bulb 2.02 / hour

Tobacco Vine Seed
2 hours, 3 minutes, 4 seconds 1 hour, 57 minutes, 22 seconds 14 minutes, 35 seconds Tobacco Bud 2.02 / hour

Trivia

  • Gardening was added in 0.10.50
  • While pomegrenade are called pomegrenades in-game, the name "creepingorange" is used for console commands and in-code identifier
  • In-game, plants display flowers that are the same color as their respective seeds and fruits, which helps discerning them once they've grown. Pomegrenade plants have orange seeds / flowers / fruits, Salt Vine's are light green, Raptor Bane's are pink and Tobacco's are blue.

Media

v·d·e·h
Gardening Items
Tools
Seeds
Fruit
v·d·e·h
Game Mechanics
Game Modes
Survival
Installations
Other