Deliriumine
From Official Barotrauma Wiki
Data is potentially outdated | |
Last updated for version 0.20.16.1 Last mentioned in changelog 1.1.18.0 The current game version is 1.4.6.0 |
Main article: Medical Items
Deliriumine | |||||||||||||||
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A psychosis-inducing toxin. | |||||||||||||||
Medical Usage | |||||||||||||||
Desirable Medical Skill | None | ||||||||||||||
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Crafting | |||||||||||||||
Fabricator Skill | Medical 50 | ||||||||||||||
Medical Fabricator Requirements (produces 2 items) |
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Deconstructible? | No | ||||||||||||||
Store | |||||||||||||||
Outpost | Buy | Sell | |||||||||||||
Habitation | N/A | 75 mk | |||||||||||||
Colony | 225 mk | 67 mk | |||||||||||||
Research | 225 mk | 67 mk | |||||||||||||
Military | 275 mk | 82 mk | |||||||||||||
Mining | N/A | 82 mk | |||||||||||||
Medical Merchant | N/A | 75 mk | |||||||||||||
Engineer Merchant | N/A | 75 mk | |||||||||||||
Armory Merchant | N/A | 75 mk | |||||||||||||
Clown Merchant | N/A | 75 mk | |||||||||||||
Husk Merchant | N/A | 75 mk | |||||||||||||
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Deliriumine is used to inflict Deliriumine Poisoning.
Function
Fabrication & Deconstruction
Crafting Materials | Crafting Talent, Skill, Time | Item | Deconstruction Time | Deconstruction Yield |
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Deliriumine Stabilozine |
30 | Deliriumine Antidote |
20 | Stabilozine |
Medical Items | |
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Basic Chemicals | |
Medicine | |
Stimulants | |
Poisons | |
Antidotes |