Cyanide
From Official Barotrauma Wiki
Data is potentially outdated | |
Last updated for version 0.20.16.1 Last mentioned in changelog 1.4.4.1 The current game version is 1.4.6.0 |
Main article: Medical Items
Cyanide | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
A highly potent neurotoxin. | |||||||||||||||||
Medical Usage | |||||||||||||||||
Desirable Medical Skill | None | ||||||||||||||||
| |||||||||||||||||
Crafting | |||||||||||||||||
Fabricator Skill | Medical 54 | ||||||||||||||||
Medical Fabricator Requirements (produces 1 items) |
|||||||||||||||||
Deconstructor Yield | |||||||||||||||||
Store | |||||||||||||||||
Outpost | Buy | Sell | |||||||||||||||
Habitation | N/A | 60 mk | |||||||||||||||
Colony | 180 mk | 54 mk | |||||||||||||||
Research | 180 mk | 54 mk | |||||||||||||||
Military | 220 mk | 66 mk | |||||||||||||||
Mining | N/A | 66 mk | |||||||||||||||
Medical Merchant | N/A | 60 mk | |||||||||||||||
Engineer Merchant | N/A | 60 mk | |||||||||||||||
Armory Merchant | N/A | 60 mk | |||||||||||||||
Clown Merchant | N/A | 60 mk | |||||||||||||||
Husk Merchant | N/A | 60 mk | |||||||||||||||
|
Cyanide is used to inflict Cyanide Poisoning on creatures with a mass below 150.
Function
Fabrication & Deconstruction
Crafting Materials | Crafting Talent, Skill, Time | Item | Deconstruction Time | Deconstruction Yield |
---|---|---|---|---|
Cyanide Stabilozine |
30 | Cyanide Antidote |
20 | Stabilozine |
Medical Items | |
---|---|
Basic Chemicals | |
Medicine | |
Stimulants | |
Poisons | |
Antidotes |