Cyanide: Difference between revisions
From Official Barotrauma Wiki
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{{version|0.19.11.0|stub=yes}}{{Main|Medical Items}}{{ | {{version|0.19.11.0|stub=yes}}{{Main|Medical Items}} | ||
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| | {{Items Infobox 2 | ||
| name = Cyanide | |||
| identifier = cyanide | |||
| description = A highly potent neurotoxin. | | description = A highly potent neurotoxin. | ||
| categories = Medical | |||
| tags = smallitem,chem,medical,syringe | |||
| maxstack = 8 | |||
<!-- Afflictions --> | |||
| cyanidepoisoning = 1 | | cyanidepoisoning = 1 | ||
<!-- Crafting --> | |||
| | | medicalfabricatorskill = Medical 54 | ||
| medicalfabricatormaterials = {{Hyperlink|Chloral Hydrate}}<br>{{Hyperlink|Sodium}} (x2) | |||
| | | medicalfabricatortime = 90 | ||
| deconstructormaterials = {{Hyperlink|Chloral Hydrate}}<br>{{Hyperlink|Sodium}} | |||
| | | deconstructortime = 20 | ||
| deconstructormaterials = {{Hyperlink|Chloral Hydrate}}<br>{{Hyperlink|Sodium}} | |||
| deconstructortime = 20 | |||
| baseprice = 200 | <!-- Store --> | ||
| | | baseprice = 200 | ||
| citymultiplier = 0.9 | | minavailable = 1 | ||
| outpostsold = false | |||
| citymultiplier = 0.9 | |||
| researchmultiplier = 0.9 | | researchmultiplier = 0.9 | ||
| militarymultiplier = 1.1 | | militarymultiplier = 1.1 | ||
| minemultiplier = 1.1 | | minemultiplier = 1.1 | minesold = false | ||
| medicalsold = false | |||
| engineeringsold = false | |||
| | | armorysold = false | ||
| | }} | ||
| | |||
| | |||
}} | |||
'''{{PAGENAME}}''' is used to inflict {{Hyperlink|Cyanide Poisoning}} on [[creatures]] with a mass below 150. | '''{{PAGENAME}}''' is used to inflict {{Hyperlink|Cyanide Poisoning}} on [[creatures]] with a mass below 150. |
Revision as of 09:42, 25 October 2022
Data is potentially outdated | |
Last updated for version 0.19.11.0 Last mentioned in changelog 1.4.4.1 The current game version is 1.4.6.0 |
Main article: Medical Items
Cyanide | ||||||||||
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A highly potent neurotoxin. | ||||||||||
Statistics | ||||||||||
Afflictions | Direct hit: Cyanide Poisoning (1)* | |||||||||
Maximum Stack | 8 | |||||||||
Crafting | ||||||||||
Medical Fabrication (Produces 1 item) |
Chloral Hydrate Sodium (x2) 90 seconds | |||||||||
Deconstruction | Chloral Hydrate Sodium 20 seconds | |||||||||
Store | ||||||||||
Outpost | Buy | Sell | ||||||||
Habitation | N/A | 50 mk | ||||||||
Colony | 180 mk | 45 mk | ||||||||
Research | 180 mk | 45 mk | ||||||||
Military | 220 mk | 55 mk | ||||||||
Mining | N/A | 55 mk | ||||||||
Medicine Merchant | N/A | 50 mk | ||||||||
Engineering Merchant | N/A | 50 mk | ||||||||
Arms Dealer | N/A | 50 mk | ||||||||
|
Cyanide is used to inflict Cyanide Poisoning on creatures with a mass below 150.
Function
Fabrication & Deconstruction
Crafting Materials | Crafting Talent, Skill, Time | Item | Deconstruction Time | Deconstruction Yield |
---|---|---|---|---|
Cyanide Stabilozine |
30 | Cyanide Antidote |
20 | Stabilozine |
Medical Items | |
---|---|
Basic Chemicals | |
Medicine | |
Stimulants | |
Poisons | |
Antidotes |