Thermal Goggles: Difference between revisions
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{{Version|0.20.15.0}} | {{Version|0.20.15.0}} __NOTOC__ | ||
{{Items infobox | {{Items infobox | ||
| | | name = Thermal Goggles | ||
| | | image = Thermal Goggles.png | ||
| | | imagewidth = 65 | ||
| caption = Inventory icon | | caption = Inventory icon | ||
| | | image2 = Thermal Goggles sprite.png | ||
| | | imagewidth2 = 63 | ||
| caption2 = Sprite | | caption2 = Sprite | ||
| identifier = thermalgoggles | | identifier = thermalgoggles | ||
| type = gear | |||
| nostats = yes | | nostats = yes | ||
| noreq = Yes | | noreq = Yes | ||
<!-- Gear Info --> | |||
| geartype = headgear | |||
| | |||
<!-- Fabricating --> | |||
| fabricator = yes | |||
| talent = [[Spec-Ops]] | | talent = [[Spec-Ops]] | ||
| fabricatortime = 40 | |||
| fabricatorskill = electrical | | fabricatorskill = electrical | ||
| fabricatorskilllevel = 50 | | fabricatorskilllevel = 50 | ||
| | | fabricatormaterials = {{hl|FPGA Circuit}}<br>{{hl|Plastic}}<br>{{hl|Fulgurium Chunk}} | ||
<!-- Deconstructing --> | |||
| deconstructor = yes | |||
| deconstructortime = 20 | | deconstructortime = 20 | ||
| | | deconstructormaterials = {{hl|Copper}}<br>{{hl|Plastic}} (x2)<br>{{hl|Fulgurium Chunk}} | ||
| | |||
| | <!-- Store Info --> | ||
| | | baseprice = 350 | ||
| unbuyable = true | |||
| outpostmultiplier = 1.3 | |||
| citymultiplier = 1.2 | |||
| researchmultiplier = 1 | |||
| militarymultiplier = 1.25 | |||
| minemultiplier = 1 | |||
| medicalmultiplier = 1 | |||
| armorymultiplier = 1 | |||
| engineeringmultiplier = 1 | |||
}} | }} | ||
The '''{{PAGENAME}}''' are a piece of [[Gear#Head|Headgear]]. They can be crafted by a [[Security Officer]] with the talent [[Spec-Ops]]. | |||
=Function= | |||
The {{PAGENAME}} must be equipped in the [[head slot]]. While equipped, most living creatures will be '''highlighted with a red aura that can be seen through walls'''. [[Husk]]s, [[Husked Crawler|Husked Crawlers]], [[Fractal_Guardian|Fractal Guardians]], [[Leucocyte]]s, and [[Terminal_Cells|Terminal Cells]] will '''not''' appear any differently when using the goggles. | |||
= | |||
The | |||
* Works while using turrets. | * Works while using turrets. | ||
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{{Clothing nav}} | {{Clothing nav}} | ||
[[Category:Gear]] | |||
[[Category:Head Gear]] |
Revision as of 15:35, 8 January 2023
Data is potentially outdated | |
Last updated for version 0.20.15.0 Last mentioned in changelog 1.0.13.0 The current game version is 1.4.5.0 |
Thermal Goggles | |||||||||||||||||||||||||||||||||||
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Inventory icon Sprite | |||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Fabricator Requirements |
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Deconstructor Yield | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 350 mk | ||||||||||||||||||||||||||||||||||
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The Thermal Goggles are a piece of Headgear. They can be crafted by a Security Officer with the talent Spec-Ops.
Function
The Thermal Goggles must be equipped in the head slot. While equipped, most living creatures will be highlighted with a red aura that can be seen through walls. Husks, Husked Crawlers, Fractal Guardians, Leucocytes, and Terminal Cells will not appear any differently when using the goggles.
- Works while using turrets.
- Character does not have to be facing the creature to see it through walls.
Related Talents
Talent | Tree | Description |
---|---|---|
Spec-Ops ID: specops
|
Security Officer Frogman Spec. 4 |
Unlock recipe: Thermal Goggles. Inflict double (non-turret) damage against full health enemies. |
Media
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A crew member in and out of sight with thermal goggles on