Template:SubmarineWeaponsTable/ammo: Difference between revisions

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<noinclude>{{doc}}</noinclude><onlyinclude>
<noinclude>{{doc}}</noinclude><onlyinclude>
| [[File:{{#replace:{{{name}}}|&amp;#39;|'}}.png|x30px]] <br> [[{{#replace:{{{name}}}|&amp;#39;|'}}]]
| [[File:{{#replace:{{{icon|{{{name}}}.png}}}|&amp;#39;|'}}|x30px]] <br> [[{{#replace:{{{_pageName}}}|&amp;#39;|'}}|{{{name|}}}]]
| {{#if:{{{magazine|}}}|{{{magazine}}}}}
| {{#if:{{{magazine|}}}|{{{magazine}}}}}
| {{#if:{{{usedby|}}}|{{#if:{{{usedbyweapondamagemodifier|}}}|{{#vardefine:weapondamagemodifier|{{{usedbyweapondamagemodifier}}}}}|{{#vardefine:weapondamagemodifier|1}}}}|{{#vardefine:weapondamagemodifier|1}}}}<!--
| {{#if:{{{afflictionsname|}}}|<div style="text-align:center">'''{{{afflictionsname|}}}'''</div>}}<!--
 
-->{{#if:{{{afflictions|}}}{{{explosionafflictions|}}}|{{AfflictionParser|afflictions={{{afflictions|}}}|explosionafflictions={{{explosionafflictions|}}}|explosionrange={{{explosionrange|}}}|projectiles={{{projectiles|}}}|nomargin=yes|hidecalculations=yes}}}}<!--
-->{{#if:{{{bluntforcetrauma|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Blunt Force Trauma|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{bluntforcetrauma}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{bluntforcetrauma}}}}}}}}}{{#if:{{{bluntforcetraumachance|}}}|{{space}}({{#expr:{{{bluntforcetraumachance}}}*100}}% chance)}}<!--
-->{{#if:{{{projectiles|}}}|<br><sup>({{{projectiles}}} projectiles x {{{bluntforcetrauma}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{bluntforcetrauma}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
-->{{#if:{{{afflictions2name|}}}|<hr><div style="text-align:center">'''{{{afflictions2name|}}}'''</div>}}<!--
-->{{#if:{{{bluntforcetrauma2|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Blunt Force Trauma|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{bluntforcetrauma2}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{bluntforcetrauma2}}}}}}}}}{{#if:{{{bluntforcetrauma2chance|}}}|{{space}}({{#expr:{{{bluntforcetrauma2chance}}}*100}}% chance)}}<!--
-->{{#if:{{{afflictions2|}}}{{{explosionafflictions2|}}}|{{AfflictionParser|afflictions={{{afflictions2|}}}|explosionafflictions={{{explosionafflictions2|}}}|explosionrange={{{explosionrange2|{{{explosionrange|}}}}}}|projectiles={{{projectiles2|{{{projectiles|}}}}}}|nomargin=yes|hidecalculations=yes}}}}
-->{{#if:{{{projectiles|}}}|<br><sup>({{{projectiles}}} projectiles x {{{bluntforcetrauma2}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{bluntforcetrauma2}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
 
-->{{#if:{{{bitewounds|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Bite Wounds|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{bitewounds}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{bitewounds}}}}}}}}}{{#if:{{{bitewoundschance|}}}|{{space}}({{#expr:{{{bitewoundschance}}}*100}}% chance)}}<!--
-->{{#if:{{{projectiles|}}}|<br><sup>({{{projectiles}}} projectiles x {{{bitewounds}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{bitewounds}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
-->{{#if:{{{bitewounds2|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Bite Wounds|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{bitewounds2}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{bitewounds2}}}}}}}}}{{#if:{{{bitewounds2chance|}}}|{{space}}({{#expr:{{{bitewounds2chance}}}*100}}% chance)}}<!--
-->{{#if:{{{projectiles|}}}|<br><sup>({{{projectiles}}} projectiles x {{{bitewounds2}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{bitewounds2}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
 
-->{{#if:{{{gunshotwound|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Gunshot Wound|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{gunshotwound}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{gunshotwound}}}}}}}}}{{#if:{{{gunshotwoundchance|}}}|{{space}}({{#expr:{{{gunshotwoundchance}}}*100}}% chance)}}<!--
-->{{#if:{{{projectiles|}}}|<br><sup>({{{projectiles}}} projectiles x {{{gunshotwound}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{gunshotwound}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
-->{{#if:{{{gunshotwound2|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Gunshot Wound|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{gunshotwound2}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{gunshotwound2}}}}}}}}}{{#if:{{{gunshotwound2chance|}}}|{{space}}({{#expr:{{{gunshotwound2chance}}}*100}}% chance)}}<!--
-->{{#if:{{{projectiles|}}}|<br><sup>({{{projectiles}}} projectiles x {{{gunshotwound2}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{gunshotwound2}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
 
-->{{#if:{{{incrementalstun|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Incremental Stun|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{incrementalstun}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{incrementalstun}}}}}}}}}{{#if:{{{incrementalstunchance|}}}|{{space}}({{#expr:{{{incrementalstunchance}}}*100}}% chance)}}<!--
-->{{#if:{{{projectiles|}}}|<br><sup>({{{projectiles}}} projectiles x {{{incrementalstun}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{incrementalstun}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
-->{{#if:{{{incrementalstun2|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Incremental Stun|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{incrementalstun2}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{incrementalstun2}}}}}}}}}{{#if:{{{incrementalstun2chance|}}}|{{space}}({{#expr:{{{incrementalstun2chance}}}*100}}% chance)}}<!--
-->{{#if:{{{projectiles|}}}|<br><sup>({{{projectiles}}} projectiles x {{{incrementalstun2}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{incrementalstun2}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
 
-->{{#if:{{{progressivestun|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Progressive Stun|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{progressivestun}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{progressivestun}}}}}}}}}{{#if:{{{progressivestunchance|}}}|{{space}}({{#expr:{{{progressivestunchance}}}*100}}% chance)}}<!--
-->{{#if:{{{projectiles|}}}|<br><sup>({{{projectiles}}} projectiles x {{{progressivestun}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{progressivestun}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
-->{{#if:{{{progressivestun2|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Progressive Stun|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{progressivestun2}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{progressivestun2}}}}}}}}}{{#if:{{{progressivestun2chance|}}}|{{space}}({{#expr:{{{progressivestun2chance}}}*100}}% chance)}}<!--
-->{{#if:{{{projectiles|}}}|<br><sup>({{{projectiles}}} projectiles x {{{progressivestun2}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{progressivestun2}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
 
-->{{#if: {{{deeptissueinjury|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Deep Tissue Injury|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{deeptissueinjury}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{deeptissueinjury}}}}}}}}}{{#if:{{{deeptissueinjurychance|}}}|{{space}}({{#expr:{{{deeptissueinjurychance}}}*100}}% chance)}}<!--
-->{{#if:{{{projectiles|}}}|<br><sup>({{{projectiles}}} projectiles x {{{deeptissueinjury}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{deeptissueinjury}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
-->{{#if:{{{deeptissueinjury2|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Deep Tissue Injury|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{deeptissueinjury2}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{deeptissueinjury2}}}}}}}}}{{#if:{{{deeptissueinjury2chance|}}}|{{space}}({{#expr:{{{deeptissueinjury2chance}}}*100}}% chance)}}<!--
-->{{#if:{{{projectiles|}}}|<br><sup>({{{projectiles}}} projectiles x {{{deeptissueinjury2}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{deeptissueinjury2}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
 
-->{{#if: {{{burn|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Burn|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{burn}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{burn}}}}}}}}}{{#if:{{{burnchance|}}}|{{space}}({{#expr:{{{burnchance}}}*100}}% chance)}}<!--
-->{{#if:{{{projectiles|}}}|<br><sup>({{{projectiles}}} projectiles x {{{burn}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{burn}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
-->{{#if:{{{burn2|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Burn|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{burn2}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{burn2}}}}}}}}}{{#if:{{{burn2chance|}}}|{{space}}({{#expr:{{{burn2chance}}}*100}}% chance)}}<!--
-->{{#if:{{{projectiles|}}}|<br><sup>({{{projectiles}}} projectiles x {{{burn2}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{burn2}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
 
-->{{#if: {{{lacerations|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Lacerations|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{lacerations}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{lacerations}}}}}}}}}{{#if:{{{lacerationschance|}}}|{{space}}({{#expr:{{{lacerationschance}}}*100}}% chance)}}<!--
-->{{#if:{{{projectiles|}}}|<br><sup>({{{projectiles}}} projectiles x {{{lacerations}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{lacerations}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
-->{{#if:{{{lacerations2|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Lacerations|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{lacerations2}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{lacerations2}}}}}}}}}{{#if:{{{lacerations2chance|}}}|{{space}}({{#expr:{{{lacerations2chance}}}*100}}% chance)}}<!--
-->{{#if:{{{projectiles|}}}|<br><sup>({{{projectiles}}} projectiles x {{{lacerations2}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{lacerations2}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
 
-->{{#if: {{{bleeding|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Bleeding|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{bleeding}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{bleeding}}}}}}}}}{{#if:{{{bleedingchance|}}}|{{space}}({{#expr:{{{bleedingchance}}}*100}}% chance)}}<!--
-->{{#if:{{{projectiles|}}}|<br><sup>({{{projectiles}}} projectiles x {{{bleeding}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{bleeding}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
-->{{#if:{{{bleeding2|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Bleeding|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{bleeding2}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{bleeding2}}}}}}}}}{{#if:{{{bleeding2chance|}}}|{{space}}({{#expr:{{{bleeding2chance}}}*100}}% chance)}}<!--
-->{{#if:{{{projectiles|}}}|<br><sup>({{{projectiles}}} projectiles x {{{bleeding2}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{bleeding2}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
 
-->{{#if: {{{stun|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Stun|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{stun}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{stun}}}}}}}}}{{#if:{{{stunchance|}}}|{{space}}({{#expr:{{{stunchance}}}*100}}% chance)}}<!--
-->{{#if:{{{projectiles|}}}|<br><sup>({{{projectiles}}} projectiles x {{{stun}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{stun}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
-->{{#if:{{{stun2|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Stun|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{stun2}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{stun2}}}}}}}}}{{#if:{{{stun2chance|}}}|{{space}}({{#expr:{{{stun2chance}}}*100}}% chance)}}<!--
-->{{#if:{{{projectiles|}}}|<br><sup>({{{projectiles}}} projectiles x {{{stun2}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{stun2}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
 
-->{{#if: {{{radiationsickness|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Radiation Sickness|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{radiationsickness}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{radiationsickness}}}}}}}}}{{#if:{{{radiationsicknesschance|}}}|{{space}}({{#expr:{{{radiationsicknesschance}}}*100}}% chance)}}<!--
-->{{#if:{{{projectiles|}}}|<br><sup>({{{projectiles}}} projectiles x {{{radiationsickness}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{radiationsickness}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
-->{{#if:{{{radiationsickness2|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Radiation Sickness|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{radiationsickness2}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{radiationsickness2}}}}}}}}}{{#if:{{{radiationsickness2chance|}}}|{{space}}({{#expr:{{{radiationsickness2chance}}}*100}}% chance)}}<!--
-->{{#if:{{{projectiles|}}}|<br><sup>({{{projectiles}}} projectiles x {{{radiationsickness2}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{radiationsickness2}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
 
-->{{#if: {{{acidburn|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Acid Burn|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{acidburn}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{acidburn}}}}}}}}}{{#if:{{{acidburnchance|}}}|{{space}}({{#expr:{{{acidburnchance}}}*100}}% chance)}}<!--
-->{{#if:{{{projectiles|}}}|<br><sup>({{{projectiles}}} projectiles x {{{acidburn}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{acidburn}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
-->{{#if:{{{acidburn2|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Acid Burn|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{acidburn2}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{acidburn2}}}}}}}}}{{#if:{{{acidburn2chance|}}}|{{space}}({{#expr:{{{acidburn2chance}}}*100}}% chance)}}<!--
-->{{#if:{{{projectiles|}}}|<br><sup>({{{projectiles}}} projectiles x {{{acidburn2}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{acidburn2}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
 
-->{{#if: {{{explosionrange|}}}|Explosion ({{{explosionrange}}}m):<br><!--
 
-->{{#if: {{{explosiondeeptissueinjury|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Deep Tissue Injury|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{explosiondeeptissueinjury}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{explosiondeeptissueinjury}}}}}}}}}{{#if:{{{explosiondeeptissueinjurychance|}}}|{{space}}({{#expr:{{{explosiondeeptissueinjurychance}}}*100}}% chance)}}<!--
-->{{#if:{{{projectiles|}}}|<br><sup>({{{projectiles}}} projectiles x {{{explosiondeeptissueinjury}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{explosiondeeptissueinjury}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
-->{{#if: {{{explosiondeeptissueinjury2|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Deep Tissue Injury|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{explosiondeeptissueinjury2}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{explosiondeeptissueinjury2}}}}}}}}}{{#if:{{{explosiondeeptissueinjury2chance|}}}|{{space}}({{#expr:{{{explosiondeeptissueinjury2chance}}}*100}}% chance)}}<!--
-->{{#if:{{{projectiles|}}}|<br><sup>({{{projectiles}}} projectiles x {{{explosiondeeptissueinjury2}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{explosiondeeptissueinjury2}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
 
-->{{#if: {{{explosionburn|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Burn|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{explosionburn}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{explosionburn}}}}}}}}}{{#if:{{{explosionburnchance|}}}|{{space}}({{#expr:{{{explosionburnchance}}}*100}}% chance)}}<!--
-->{{#if:{{{projectiles|}}}|<br><sup>({{{projectiles}}} projectiles x {{{explosionburn}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{explosionburn}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
-->{{#if: {{{explosionburn2|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Burn|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{explosionburn2}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{explosionburn2}}}}}}}}}{{#if:{{{explosionburn2chance|}}}|{{space}}({{#expr:{{{explosionburn2chance}}}*100}}% chance)}}<!--
-->{{#if:{{{projectiles|}}}|<br><sup>({{{projectiles}}} projectiles x {{{explosionburn2}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{explosionburn2}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
 
-->{{#if: {{{explosionlacerations|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Lacerations|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{explosionlacerations}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{explosionlacerations}}}}}}}}}{{#if:{{{explosionlacerationschance|}}}|{{space}}({{#expr:{{{explosionlacerationschance}}}*100}}% chance)}}<!--
-->{{#if:{{{projectiles|}}}|<br><sup>({{{projectiles}}} projectiles x {{{explosionlacerations}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{explosionlacerations}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
-->{{#if: {{{explosionlacerations2|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Lacerations|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{explosionlacerations2}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{explosionlacerations2}}}}}}}}}{{#if:{{{explosionlacerations2chance|}}}|{{space}}({{#expr:{{{explosionlacerations2chance}}}*100}}% chance)}}<!--
-->{{#if:{{{projectiles|}}}|<br><sup>({{{projectiles}}} projectiles x {{{explosionlacerations2}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{explosionlacerations2}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
 
-->{{#if: {{{explosionbleeding|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Bleeding|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{explosionbleeding}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{explosionbleeding}}}}}}}}}{{#if:{{{explosionbleedingchance|}}}|{{space}}({{#expr:{{{explosionbleedingchance}}}*100}}% chance)}}<!--
-->{{#if:{{{projectiles|}}}|<br><sup>({{{projectiles}}} projectiles x {{{explosionbleeding}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{explosionbleeding}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
-->{{#if: {{{explosionbleeding2|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Bleeding|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{explosionbleeding2}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{explosionbleeding2}}}}}}}}}{{#if:{{{explosionbleeding2chance|}}}|{{space}}({{#expr:{{{explosionbleeding2chance}}}*100}}% chance)}}<!--
-->{{#if:{{{projectiles|}}}|<br><sup>({{{projectiles}}} projectiles x {{{explosionbleeding2}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{explosionbleeding2}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
 
-->{{#if: {{{explosionstun|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Stun|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{explosionstun}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{explosionstun}}}}}}}}}{{#if:{{{explosionstunchance|}}}|{{space}}({{#expr:{{{explosionstunchance}}}*100}}% chance)}}<!--
-->{{#if:{{{projectiles|}}}|<br><sup>({{{projectiles}}} projectiles x {{{explosionstun}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{explosionstun}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
-->{{#if: {{{explosionstun2|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Stun|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{explosionstun2}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{explosionstun2}}}}}}}}}{{#if:{{{explosionstun2chance|}}}|{{space}}({{#expr:{{{explosionstun2chance}}}*100}}% chance)}}<!--
-->{{#if:{{{projectiles|}}}|<br><sup>({{{projectiles}}} projectiles x {{{explosionstun2}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{explosionstun2}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
 
-->{{#if: {{{explosionradiationsickness|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Radiation Sickness|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{explosionradiationsickness}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{explosionradiationsickness}}}}}}}}}{{#if:{{{explosionradiationsicknesschance|}}}|{{space}}({{#expr:{{{explosionradiationsicknesschance}}}*100}}% chance)}}<!--
-->{{#if:{{{projectiles|}}}|<br><sup>({{{projectiles}}} projectiles x {{{explosionradiationsickness}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{explosionradiationsickness}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
-->{{#if: {{{explosionradiationsickness2|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Radiation Sickness|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{explosionradiationsickness2}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{explosionradiationsickness2}}}}}}}}}{{#if:{{{explosionradiationsickness2chance|}}}|{{space}}({{#expr:{{{explosionradiationsickness2chance}}}*100}}% chance)}}<!--
-->{{#if:{{{projectiles|}}}|<br><sup>({{{projectiles}}} projectiles x {{{explosionradiationsickness2}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{explosionradiationsickness2}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
 
-->{{#if: {{{explosionacidburn|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Acid Burn|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{explosionacidburn}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{explosionacidburn}}}}}}}}}{{#if:{{{explosionacidburnchance|}}}|{{space}}({{#expr:{{{explosionacidburnchance}}}*100}}% chance)}}<!--
-->{{#if:{{{projectiles|}}}|<br><sup>({{{projectiles}}} projectiles x {{{explosionacidburn}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{explosionacidburn}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
-->{{#if: {{{explosionacidburn2|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Acid Burn|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{explosionacidburn2}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{explosionacidburn2}}}}}}}}}{{#if:{{{explosionacidburn2chance|}}}|{{space}}({{#expr:{{{explosionacidburn2chance}}}*100}}% chance)}}<!--
-->{{#if:{{{projectiles|}}}|<br><sup>({{{projectiles}}} projectiles x {{{explosionacidburn2}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{explosionacidburn2}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
 
-->|}}
| {{#if: {{{penetration|}}}|{{{penetration}}}%}}
| {{#if: {{{penetration|}}}|{{{penetration}}}%}}
| {{#if:{{{severlimbsprobability|}}}|{{{severlimbsprobability|}}}%}}
| {{#if:{{{severlimbsprobability|}}}|{{{severlimbsprobability|}}}%}}
| {{#if:{{{structuredamage|}}}|<div>Impact: {{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{{structuredamage}}}}}|{{{structuredamage}}}}}</div><!--
-->{{#if: {{{projectiles|}}}|<div><sup>({{{projectiles}}} projectiles x {{{structuredamage}}})</sup></div>}}}}<!--
-->{{#if:{{{explosionstructuredamage|}}}|<div>Explosion ({{{explosionrange|}}}m): {{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{{explosionstructuredamage}}}}}|{{{explosionstructuredamage}}}}}</div><!--
-->{{#if: {{{projectiles|}}}|<div><sup>({{{projectiles}}} projectiles x {{{explosionstructuredamage}}})</sup></div>}}}}
| <div style="width:15em">{{#if:{{{note|}}}|{{{note}}}}}</div>
|-
|-
</onlyinclude>
</onlyinclude>

Latest revision as of 07:00, 26 March 2024

Documentation

This template is used by Template:SubmarineWeaponsTable to display individual rows. It is not meant for direct usage.

Turret

{{SubmarineWeaponsTable|tabletype=turret}}
Turrets
Weapon Loader Firerate Ammunition Magazine Size Afflictions Penetration Severance
Chance
Structure Damage Notes

Pulse Laser

Pulse Laser Loader
0.67
Pulse Laser Fuel Box
45
 Stun (0.5)*
Explosion (1.5m):
 Burn (100)*
 Stun (3)*
50% 100%
Impact: 5
Explosion (1.5m): 10

Pulse Tri-Laser Fuel Box
29
 Stun (0.9)*
Explosion (1m):
 Burn (210)*
 Stun (6)*
40% 100%
Impact: 15
(3 projectiles x 5)
Explosion (1m): 15
(3 projectiles x 5)
Fires 3 lasers in a fixed spread.

Coilgun

Coilgun Loader
3.5
Coilgun Ammunition Box
200
 Lacerations (15)*
 Bleeding (1)*
 Stun (0.025)*
10% 25%
Impact: 20

Coilgun Ammunition Box (Blanks)
200
None

Depleted Fuel Coilgun Ammunition Box
200
 Lacerations (15)*
 Bleeding (1)*
 Stun (0.025)*
40% 25%
Impact: 20

Exploding Ammunition Box
100
 Bleeding (1)*
 Stun (0.025)*
Explosion (3m):
10% 25%
Impact: 10
Explosion (3m): 5

Physicorium Ammunition Box
200
 Lacerations (28)*
 Bleeding (1)*
 Stun (0.05)*
20% 50%
Impact: 30

Piercing Ammunition Box
150
 Lacerations (9)*
 Bleeding (2)*
 Stun (0.0125)*
50% 10%
Impact: 35
Bolts can pierce through a limb and hit a second limb or a second target, effectively doing double damage.

Chaingun

Chaingun Loader
7.5
Chaingun Ammunition Box
500
 Lacerations (12)*
 Bleeding (2)*
 Stun (0.025)*
 Stun (0.025)* (50% chance)
10% 10%
Impact: 8

Physicorium Chaingun Ammunition Box
500
 Lacerations (19)*
 Bleeding (2)*
 Stun (0.05)*
 Stun (0.05)* (50% chance)
20% 20%
Impact: 20

Shredder Chaingun Ammunition Box
400
 Lacerations (12)*
 Bleeding (6)*
 Stun (0.05)*
 Stun (0.05)* (50% chance)
40% 30%
Impact: 25

Turret Hardpoint

Loader Base


Can be replaced by other turrets

Large Turret

{{SubmarineWeaponsTable|tabletype=largeturret}}
Large Turrets
Weapon Loader Firerate Ammunition Magazine Size Afflictions Penetration Severance
Chance
Structure Damage Notes

Flak Cannon

Flak Cannon Loader
0.5
Explosive Flak Shells Box
40
Bolt
 Bleeding (20)*
 Stun (4)*
Explosion (0.3m):

Shrapnel
 Bleeding (16)*
 Stun (6)*
Explosion (0.3m):
 Bleeding (240)*
 Bleeding (120)* (10% chance)
50%
Impact: 20
Explosion (0.3m): 25
Fires 1 bolt which explodes into 8 shrapnels in a 270° cone.

Focused Flak Shells Box
40
Bolt
 Bleeding (20)*
 Stun (4)*
Explosion (0.3m):

Shrapnel
 Lacerations (150)*
 Bleeding (100)*
 Stun (7.5)*
 Stun (25)* (10% chance)
10% 100%
Impact: 30
Explosion (0.3m): 20
Fires 1 bolt which explodes into 5 shrapnels in a 50° cone.

Physicorium Flak Shells Box
40
Bolt
 Bleeding (30)*
 Stun (4)*
Explosion (0.3m):

Shrapnel
 Lacerations (456)*
 Bleeding (96)*
 Stun (0.6)*
 Stun (9)* (20% chance)
50%
Impact: 30
Explosion (0.3m): 20
Fires 1 bolt which explodes into 12 shrapnels in a 120° cone.

Spreader Flak Shells Box
40
Bolt
 Bleeding (20)*
 Stun (4)*
Explosion (0.3m):

Shrapnel
 Lacerations (308)*
 Bleeding (165)*
 Stun (4.4)*
40%
Impact: 30
Explosion (0.3m): 20
Fires 1 bolt which explodes into 22 shrapnels in a 240° cone.

Railgun

Railgun Loader
0.2
Canister Shell
 Lacerations (550)*
 Bleeding (220)*
 Stun (22)*
30% 300%
Impact: 110
(11 projectiles x 10)
Can be reloaded at a Fabricator.

Nuclear Shell
 Bleeding (50)*
 Stun (15)*
Explosion (15m):
 Deep Tissue Injury (1000)*
 Burn (1000)*
 Bleeding (40)* (5% chance)
 Stun (30)*
60% 500%
Impact: 100
Explosion (15m): 600
Can contain 1 small item that is used upon impact.
Explosion emits a 20m EMP wave & causes sonar interference.

Physicorium Shell
 Bleeding (100)*
 Stun (15)*
Explosion (3.5m):
 Stun (7)*
80% 500%
Impact: 200
Explosion (3.5m): 50
Can contain 1 small item that is used upon impact.

Railgun Shell
 Bleeding (50)*
 Stun (15)*
Explosion (2.5m):
 Stun (7)*
60% 500%
Impact: 100
Explosion (2.5m): 50
Can contain 1 small item that is used upon impact.
File:Railgun (Legacy).png
Railgun (Legacy)

Railgun Loader
0.2



Double Coilgun

Coilgun Loader
5
Coilgun Ammunition Box
200
 Lacerations (15)*
 Bleeding (1)*
 Stun (0.025)*
10% 25%
Impact: 20

Coilgun Ammunition Box (Blanks)
200
None

Depleted Fuel Coilgun Ammunition Box
200
 Lacerations (15)*
 Bleeding (1)*
 Stun (0.025)*
40% 25%
Impact: 20

Exploding Ammunition Box
100
 Bleeding (1)*
 Stun (0.025)*
Explosion (3m):
10% 25%
Impact: 10
Explosion (3m): 5

Physicorium Ammunition Box
200
 Lacerations (28)*
 Bleeding (1)*
 Stun (0.05)*
20% 50%
Impact: 30

Piercing Ammunition Box
150
 Lacerations (9)*
 Bleeding (2)*
 Stun (0.0125)*
50% 10%
Impact: 35
Bolts can pierce through a limb and hit a second limb or a second target, effectively doing double damage.

Large Turret Hardpoint

Loader Base


Can be replaced by other turrets

Other

{{SubmarineWeaponsTable|tabletype=other}}
Other Submarine Weapons
Weapon Loader Firerate Ammunition Magazine Size Afflictions Penetration Severance
Chance
Structure Damage Notes

Depth Charge Tube

Depth Charge Loader

Depth Charge Shell
 Burn (15)* (20% chance)
 Bleeding (40)* (5% chance)
 Stun (7)*
50% 50%
Explosion (7m): 175
Can contain 1 small item that is used upon impact

Depth Decoy Shell
Can contain 1 small item that is used upon impact
Attracts creatures

Nuclear Depth Charge
 Deep Tissue Injury (1000)*
 Burn (1000)*
 Bleeding (500)* (5% chance)
 Stun (30)*
50% 200%
Explosion (15m): 600
Can contain 1 small item that is used upon impact.
Explosion emits a 20m EMP wave & causes sonar interference.

Nuclear Depth Decoy
 Deep Tissue Injury (1000)*
 Burn (1000)*
 Bleeding (500)* (5% chance)
 Stun (30)*
50% 200%
Explosion (15m): 600
Can contain 1 small item that is used upon impact.
Explosion emits a 20m EMP wave & causes sonar interference.
Attracts creatures.

Electrical Discharge Coil
 Burn (10)*
 Stun (5)*
Some Creatures are imune to stun, rendering this weapon ineffective against them.

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