Template:SubmarineWeaponsTable/ammo: Difference between revisions

From Official Barotrauma Wiki
Jump to: navigation, search
(Created page with "<noinclude>{{doc}}</noinclude><onlyinclude> | [[File:{{#replace:{{{name}}}|&#39;|'}}.png|x30px]] <br> [[{{#replace:{{{name}}}|&#39;|'}}]] | {{#if:{{{magazine|}}}|{{{ma...")
 
No edit summary
 
(14 intermediate revisions by the same user not shown)
Line 1: Line 1:
<noinclude>{{doc}}</noinclude><onlyinclude>
<noinclude>{{doc}}</noinclude><onlyinclude>
| [[File:{{#replace:{{{name}}}|&amp;#39;|'}}.png|x30px]] <br> [[{{#replace:{{{name}}}|&amp;#39;|'}}]]
| [[File:{{#replace:{{{icon|{{{name}}}.png}}}|&amp;#39;|'}}|x30px]] <br> [[{{#replace:{{{_pageName}}}|&amp;#39;|'}}|{{{name|}}}]]
| {{#if:{{{magazine|}}}|{{{magazine}}}}}
| {{#if:{{{magazine|}}}|{{{magazine}}}}}
| {{#if:{{{usedby|}}}|{{#if:{{{usedbyweapondamagemodifier|}}}|{{#vardefine:weapondamagemodifier|{{{usedbyweapondamagemodifier}}}}}|{{#vardefine:weapondamagemodifier|1}}}}|{{#vardefine:weapondamagemodifier|1}}}}<!--
| {{#if:{{{afflictionsname|}}}|<div style="text-align:center">'''{{{afflictionsname|}}}'''</div>}}<!--
 
-->{{#if:{{{afflictions|}}}{{{explosionafflictions|}}}|{{AfflictionParser|afflictions={{{afflictions|}}}|explosionafflictions={{{explosionafflictions|}}}|explosionrange={{{explosionrange|}}}|projectiles={{{projectiles|}}}|nomargin=yes|hidecalculations=yes}}}}<!--
-->{{#if: {{{bluntforcetrauma|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Blunt Force Trauma|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{bluntforcetrauma}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{bluntforcetrauma}}}}}}}}}<!--
-->{{#if: {{{projectiles|}}}|<br><sup>({{{projectiles}}} pellets x {{{bluntforcetrauma}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{bluntforcetrauma}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
-->{{#if:{{{afflictions2name|}}}|<hr><div style="text-align:center">'''{{{afflictions2name|}}}'''</div>}}<!--
 
-->{{#if:{{{afflictions2|}}}{{{explosionafflictions2|}}}|{{AfflictionParser|afflictions={{{afflictions2|}}}|explosionafflictions={{{explosionafflictions2|}}}|explosionrange={{{explosionrange2|{{{explosionrange|}}}}}}|projectiles={{{projectiles2|{{{projectiles|}}}}}}|nomargin=yes|hidecalculations=yes}}}}
-->{{#if: {{{lacerations|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Lacerations|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{lacerations}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{lacerations}}}}}}}}}<!--
-->{{#if: {{{projectiles|}}}|<br><sup>({{{projectiles}}} pellets x {{{lacerations}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{lacerations}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--  
 
-->{{#if: {{{gunshotwound|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Gunshot Wound|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{gunshotwound}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{gunshotwound}}}}}}}}}<!--
-->{{#if: {{{projectiles|}}}|<br><sup>({{{projectiles}}} pellets x {{{gunshotwound}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{gunshotwound}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
 
-->{{#if: {{{deeptissueinjury|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Deep Tissue Injury|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{deeptissueinjury}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{deeptissueinjury}}}}}}}}}<!--
-->{{#if: {{{projectiles|}}}|<br><sup>({{{projectiles}}} pellets x {{{deeptissueinjury}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{deeptissueinjury}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
 
-->{{#if: {{{organdamage|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Organ Damage|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{organdamage}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{organdamage}}}}}}}}}<!--
-->{{#if: {{{projectiles|}}}|<br><sup>({{{projectiles}}} pellets x {{{organdamage}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{organdamage}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
 
-->{{#if: {{{burn|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Burn|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{burn}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{burn}}}}}}}}}<!--
-->{{#if: {{{projectiles|}}}|<br><sup>({{{projectiles}}} pellets x {{{burn}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{burn}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
 
-->{{#if: {{{bleeding|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Bleeding|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{bleeding}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{bleeding}}}}}}}}}<!--
-->{{#if: {{{projectiles|}}}|<br><sup>({{{projectiles}}} pellets x {{{bleeding}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{bleeding}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
 
-->{{#if: {{{oxygenlow|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Oxygen Low|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{oxygenlow}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{oxygenlow}}}}}}}}}<!--
-->{{#if: {{{projectiles|}}}|<br><sup>({{{projectiles}}} pellets x {{{oxygenlow}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{oxygenlow}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
 
-->{{#if: {{{huskinfection|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Husk Infection|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{huskinfection}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{huskinfection}}}}}}}}}<!--
-->{{#if: {{{projectiles|}}}|<br><sup>({{{projectiles}}} pellets x {{{huskinfection}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{huskinfection}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
 
-->{{#if: {{{morbusinepoisoning|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Morbusine Poisoning|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{morbusinepoisoning}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{morbusinepoisoning}}}}}}}}}<!--
-->{{#if: {{{projectiles|}}}|<br><sup>({{{projectiles}}} pellets x {{{morbusinepoisoning}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{morbusinepoisoning}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
 
-->{{#if: {{{sufforinpoisoning|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Sufforin Poisoning|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{sufforinpoisoning}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{sufforinpoisoning}}}}}}}}}<!--
-->{{#if: {{{projectiles|}}}|<br><sup>({{{projectiles}}} pellets x {{{sufforinpoisoning}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{sufforinpoisoning}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
 
-->{{#if: {{{deliriuminepoisoning|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Deliriumine Poisoning|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{deliriuminepoisoning}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{deliriuminepoisoning}}}}}}}}}<!--
-->{{#if: {{{projectiles|}}}|<br><sup>({{{projectiles}}} pellets x {{{deliriuminepoisoning}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{deliriuminepoisoning}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--  
 
-->{{#if: {{{cyanidepoisoning|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Cyanide Poisoning|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{cyanidepoisoning}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{cyanidepoisoning}}}}}}}}}<!--
-->{{#if: {{{projectiles|}}}|<br><sup>({{{projectiles}}} pellets x {{{cyanidepoisoning}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{cyanidepoisoning}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
 
-->{{#if: {{{radiationsickness|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Radiation Sickness|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{radiationsickness}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{radiationsickness}}}}}}}}}<!--
-->{{#if: {{{projectiles|}}}|<br><sup>({{{projectiless}}} pellets x {{{radiationsickness}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{radiationsickness}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
 
-->{{#if: {{{paralysis|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Paralysis|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{paralysis}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{paralysis}}}}}}}}}<!--
-->{{#if: {{{projectiles|}}}|<br><sup>({{{projectiles}}} pellets x {{{paralysis}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{paralysis}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
 
-->{{#if: {{{progressivestun|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Progressive Stun|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{progressivestun}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{progressivestun}}}}}}}}}<!--
-->{{#if: {{{projectiles|}}}|<br><sup>({{{projectiles}}} pellets x {{{progressivestun}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{progressivestun}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
 
-->{{#if: {{{stun|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Stun|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{stun}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{stun}}}}}}}}}<!--
-->{{#if: {{{projectiles|}}}|<br><sup>({{{projectiles}}} pellets x {{{stun}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{stun}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
 
-->{{#if: {{{explosionrange|}}}|Explosion ({{{explosionrange}}}m):<br><!--
 
-->{{#if: {{{explosionradiationsickness|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Radiation Sickness|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{explosionradiationsickness}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{explosionradiationsickness}}}}}}}}}<!--
-->{{#if: {{{projectiles|}}}|<br><sup>({{{projectiles}}} pellets x {{{explosionradiationsickness}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{explosionradiationsickness}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
 
-->{{#if: {{{explosiondeeptissueinjury|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Deep Tissue Injury|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{explosiondeeptissueinjury}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{explosiondeeptissueinjury}}}}}}}}}<!--
-->{{#if: {{{projectiles|}}}|<br><sup>({{{projectiles}}} pellets x {{{explosiondeeptissueinjury}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{explosiondeeptissueinjury}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
 
-->{{#if: {{{explosionburn|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Burn|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{explosionburn}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{explosionburn}}}}}}}}}<!--
-->{{#if: {{{projectiles|}}}|<br><sup>({{{projectiles}}} pellets x {{{explosionburn}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{explosionburn}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
 
-->{{#if: {{{explosionlacerations|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Lacerations|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{explosionlacerations}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{explosionlacerations}}}}}}}}}<!--
-->{{#if: {{{projectiles|}}}|<br><sup>({{{projectiles}}} pellets x {{{explosionlacerations}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{explosionlacerations}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
 
-->{{#if: {{{explosionbleeding|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Bleeding|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{explosionbleeding}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{explosionbleeding}}}}}}}}}<!--
-->{{#if: {{{projectiles|}}}|<br><sup>({{{projectiles}}} pellets x {{{explosionbleeding}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{explosionbleeding}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
 
-->{{#if: {{{explosionstun|}}}|<div style="display:flex;align-items:center">{{CargoDamage/Affliction|Stun|||{{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{explosionstun}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{explosionstun}}}}}}}}}<!--
-->{{#if: {{{projectiles|}}}|<br><sup>({{{projectiles}}} pellets x {{{explosionstun}}}{{#ifeq:{{#var:weapondamagemodifier}}|1||&nbsp;x {{#var:weapondamagemodifier}} weapon damage modifier}})</sup>|{{#ifeq:{{#var:weapondamagemodifier}}|1||<br><sup>({{{explosionstun}}} x {{#var:weapondamagemodifier}} weapon damage modifier)</sup>}}}}</div></div>|}}<!--
-->|}}
| {{#if: {{{penetration|}}}|{{{penetration}}}%}}
| {{#if: {{{penetration|}}}|{{{penetration}}}%}}
| {{#if:{{{severlimbsprobability|}}}|{{{severlimbsprobability|}}}%}}
| {{#if:{{{severlimbsprobability|}}}|{{{severlimbsprobability|}}}%}}
| {{#if:{{{structuredamage|}}}|<div>Impact: {{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{{structuredamage}}}}}|{{{structuredamage}}}}}</div><!--
-->{{#if: {{{projectiles|}}}|<div><sup>({{{projectiles}}} projectiles x {{{structuredamage}}})</sup></div>}}}}<!--
-->{{#if:{{{explosionstructuredamage|}}}|<div>Explosion ({{{explosionrange|}}}m): {{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{{explosionstructuredamage}}}}}|{{{explosionstructuredamage}}}}}</div><!--
-->{{#if: {{{projectiles|}}}|<div><sup>({{{projectiles}}} projectiles x {{{explosionstructuredamage}}})</sup></div>}}}}
| <div style="width:15em">{{#if:{{{note|}}}|{{{note}}}}}</div>
|-
|-
</onlyinclude>
</onlyinclude>

Latest revision as of 07:00, 26 March 2024

Documentation

This template is used by Template:SubmarineWeaponsTable to display individual rows. It is not meant for direct usage.

Turret

{{SubmarineWeaponsTable|tabletype=turret}}
Turrets
Weapon Loader Firerate Ammunition Magazine Size Afflictions Penetration Severance
Chance
Structure Damage Notes

Pulse Laser

Pulse Laser Loader
0.67
Pulse Laser Fuel Box
45
 Stun (0.5)*
Explosion (1.5m):
 Burn (100)*
 Stun (3)*
50% 100%
Impact: 5
Explosion (1.5m): 10

Pulse Tri-Laser Fuel Box
29
 Stun (0.9)*
Explosion (1m):
 Burn (210)*
 Stun (6)*
40% 100%
Impact: 15
(3 projectiles x 5)
Explosion (1m): 15
(3 projectiles x 5)
Fires 3 lasers in a fixed spread.

Coilgun

Coilgun Loader
3.5
Coilgun Ammunition Box
200
 Lacerations (15)*
 Bleeding (1)*
 Stun (0.025)*
10% 25%
Impact: 20

Coilgun Ammunition Box (Blanks)
200
None

Depleted Fuel Coilgun Ammunition Box
200
 Lacerations (15)*
 Bleeding (1)*
 Stun (0.025)*
40% 25%
Impact: 20

Exploding Ammunition Box
100
 Bleeding (1)*
 Stun (0.025)*
Explosion (3m):
10% 25%
Impact: 10
Explosion (3m): 5

Physicorium Ammunition Box
200
 Lacerations (28)*
 Bleeding (1)*
 Stun (0.05)*
20% 50%
Impact: 30

Piercing Ammunition Box
150
 Lacerations (9)*
 Bleeding (2)*
 Stun (0.0125)*
50% 10%
Impact: 35
Bolts can pierce through a limb and hit a second limb or a second target, effectively doing double damage.

Chaingun

Chaingun Loader
7.5
Chaingun Ammunition Box
500
 Lacerations (12)*
 Bleeding (2)*
 Stun (0.025)*
 Stun (0.025)* (50% chance)
10% 10%
Impact: 8

Physicorium Chaingun Ammunition Box
500
 Lacerations (19)*
 Bleeding (2)*
 Stun (0.05)*
 Stun (0.05)* (50% chance)
20% 20%
Impact: 20

Shredder Chaingun Ammunition Box
400
 Lacerations (12)*
 Bleeding (6)*
 Stun (0.05)*
 Stun (0.05)* (50% chance)
40% 30%
Impact: 25

Turret Hardpoint

Loader Base


Can be replaced by other turrets

Large Turret

{{SubmarineWeaponsTable|tabletype=largeturret}}
Large Turrets
Weapon Loader Firerate Ammunition Magazine Size Afflictions Penetration Severance
Chance
Structure Damage Notes

Flak Cannon

Flak Cannon Loader
0.5
Explosive Flak Shells Box
40
Bolt
 Bleeding (20)*
 Stun (4)*
Explosion (0.3m):

Shrapnel
 Bleeding (16)*
 Stun (6)*
Explosion (0.3m):
 Bleeding (240)*
 Bleeding (120)* (10% chance)
50%
Impact: 20
Explosion (0.3m): 25
Fires 1 bolt which explodes into 8 shrapnels in a 270° cone.

Focused Flak Shells Box
40
Bolt
 Bleeding (20)*
 Stun (4)*
Explosion (0.3m):

Shrapnel
 Lacerations (150)*
 Bleeding (100)*
 Stun (7.5)*
 Stun (25)* (10% chance)
10% 100%
Impact: 30
Explosion (0.3m): 20
Fires 1 bolt which explodes into 5 shrapnels in a 50° cone.

Physicorium Flak Shells Box
40
Bolt
 Bleeding (30)*
 Stun (4)*
Explosion (0.3m):

Shrapnel
 Lacerations (456)*
 Bleeding (96)*
 Stun (0.6)*
 Stun (9)* (20% chance)
50%
Impact: 30
Explosion (0.3m): 20
Fires 1 bolt which explodes into 12 shrapnels in a 120° cone.

Spreader Flak Shells Box
40
Bolt
 Bleeding (20)*
 Stun (4)*
Explosion (0.3m):

Shrapnel
 Lacerations (308)*
 Bleeding (165)*
 Stun (4.4)*
40%
Impact: 30
Explosion (0.3m): 20
Fires 1 bolt which explodes into 22 shrapnels in a 240° cone.

Railgun

Railgun Loader
0.2
Canister Shell
 Lacerations (550)*
 Bleeding (220)*
 Stun (22)*
30% 300%
Impact: 110
(11 projectiles x 10)
Can be reloaded at a Fabricator.

Nuclear Shell
 Bleeding (50)*
 Stun (15)*
Explosion (15m):
 Deep Tissue Injury (1000)*
 Burn (1000)*
 Bleeding (40)* (5% chance)
 Stun (30)*
60% 500%
Impact: 100
Explosion (15m): 600
Can contain 1 small item that is used upon impact.
Explosion emits a 20m EMP wave & causes sonar interference.

Physicorium Shell
 Bleeding (100)*
 Stun (15)*
Explosion (3.5m):
 Stun (7)*
80% 500%
Impact: 200
Explosion (3.5m): 50
Can contain 1 small item that is used upon impact.

Railgun Shell
 Bleeding (50)*
 Stun (15)*
Explosion (2.5m):
 Stun (7)*
60% 500%
Impact: 100
Explosion (2.5m): 50
Can contain 1 small item that is used upon impact.
File:Railgun (Legacy).png
Railgun (Legacy)

Railgun Loader
0.2



Double Coilgun

Coilgun Loader
5
Coilgun Ammunition Box
200
 Lacerations (15)*
 Bleeding (1)*
 Stun (0.025)*
10% 25%
Impact: 20

Coilgun Ammunition Box (Blanks)
200
None

Depleted Fuel Coilgun Ammunition Box
200
 Lacerations (15)*
 Bleeding (1)*
 Stun (0.025)*
40% 25%
Impact: 20

Exploding Ammunition Box
100
 Bleeding (1)*
 Stun (0.025)*
Explosion (3m):
10% 25%
Impact: 10
Explosion (3m): 5

Physicorium Ammunition Box
200
 Lacerations (28)*
 Bleeding (1)*
 Stun (0.05)*
20% 50%
Impact: 30

Piercing Ammunition Box
150
 Lacerations (9)*
 Bleeding (2)*
 Stun (0.0125)*
50% 10%
Impact: 35
Bolts can pierce through a limb and hit a second limb or a second target, effectively doing double damage.

Large Turret Hardpoint

Loader Base


Can be replaced by other turrets

Other

{{SubmarineWeaponsTable|tabletype=other}}
Other Submarine Weapons
Weapon Loader Firerate Ammunition Magazine Size Afflictions Penetration Severance
Chance
Structure Damage Notes

Depth Charge Tube

Depth Charge Loader

Depth Charge Shell
 Burn (15)* (20% chance)
 Bleeding (40)* (5% chance)
 Stun (7)*
50% 50%
Explosion (7m): 175
Can contain 1 small item that is used upon impact

Depth Decoy Shell
Can contain 1 small item that is used upon impact
Attracts creatures

Nuclear Depth Charge
 Deep Tissue Injury (1000)*
 Burn (1000)*
 Bleeding (500)* (5% chance)
 Stun (30)*
50% 200%
Explosion (15m): 600
Can contain 1 small item that is used upon impact.
Explosion emits a 20m EMP wave & causes sonar interference.

Nuclear Depth Decoy
 Deep Tissue Injury (1000)*
 Burn (1000)*
 Bleeding (500)* (5% chance)
 Stun (30)*
50% 200%
Explosion (15m): 600
Can contain 1 small item that is used upon impact.
Explosion emits a 20m EMP wave & causes sonar interference.
Attracts creatures.

Electrical Discharge Coil
 Burn (10)*
 Stun (5)*
Some Creatures are imune to stun, rendering this weapon ineffective against them.

| [[File:{{{name}}}.png|x30px]]
[[{{{_pageName}}}|]] | | | | |

|

|-