Store/Coalition: Difference between revisions
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(Created page with "{{main|Store}} The following table lists all Coalition Faction Items base purchasing prices in each type of Outpost. When an item is not sold at this outpost, the value is greyed out. Min-Max Stock is the minimal and maximal stock the store can have. These are purchasing prices (= player buys from the store) at 0 RP (Reputation Points), not accounting for individual store variables, Daily Specials or Requested Goods modifiers. Selling prices are always 30% of thes...") |
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The following table lists all | The following table lists all Medical items' base purchasing prices in each type of [[Outpost]]. When an item is not sold at this outpost, the value is greyed out. | ||
*Min Level Difficulty is the required difficulty value of the outpost's location for the item to be offered. | |||
Min-Max Stock is the minimal and maximal stock the store can have. | *Reputation is the required amount of reputation with a certain faction for the item to be obtainable. | ||
*Min-Max Stock is the minimal and maximal stock the store can have. | |||
These are purchasing prices (= player buys from the store) at 0 RP (Reputation Points), not accounting for individual store variables, Daily Specials or Requested Goods modifiers. Selling prices are always 30% of these values. | These are purchasing prices (= player buys from the store) at 0 RP (Reputation Points), not accounting for individual store variables, Daily Specials or Requested Goods modifiers. Selling prices are always 30% of these values. | ||
{{StoreTable|faction=coalition}} | {{StoreTable|faction=coalition}} | ||
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{{Game Mechanics nav}} |
Revision as of 23:13, 24 March 2024
Main article: Store
The following table lists all Medical items' base purchasing prices in each type of Outpost. When an item is not sold at this outpost, the value is greyed out.
- Min Level Difficulty is the required difficulty value of the outpost's location for the item to be offered.
- Reputation is the required amount of reputation with a certain faction for the item to be obtainable.
- Min-Max Stock is the minimal and maximal stock the store can have.
These are purchasing prices (= player buys from the store) at 0 RP (Reputation Points), not accounting for individual store variables, Daily Specials or Requested Goods modifiers. Selling prices are always 30% of these values.
Item | Difficulty/ Reputation Requirements |
Price / Min-Max Stock | Uncraftable | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Habitation |
Colony |
Research |
Military |
Mining |
Medical Merchant |
Engineering Merchant |
Armory Merchant |
Clown Merchant |
Husk Merchant |
||||||||||||||
PUCS |
Europa Coalition: 70 |
670 mk (not sold) |
670 mk 3 |
804 mk (not sold) |
670 mk (not sold) |
737 mk (not sold) |
670 mk (not sold) |
670 mk (not sold) |
670 mk (not sold) |
670 mk (not sold) |
670 mk (not sold) |
||||||||||||
Autoshotgun |
Europa Coalition: 70 |
994 mk (not sold) |
888 mk (not sold) |
888 mk (not sold) |
639 mk 0 to 1 |
888 mk (not sold) |
710 mk (not sold) |
710 mk (not sold) |
710 mk (not sold) |
710 mk (not sold) |
710 mk (not sold) |
||||||||||||
Rapid Fissile Accelerator |
Europa Coalition: 70 |
1350 mk (not sold) |
1125 mk (not sold) |
1125 mk (not sold) |
810 mk 1 to 2 |
1125 mk (not sold) |
900 mk (not sold) |
900 mk (not sold) |
900 mk (not sold) |
900 mk (not sold) |
900 mk (not sold) |
Game Mechanics | |
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Game Modes | |
Survival | |
Installations | |
Other |