Riot Helmet: Difference between revisions
From Official Barotrauma Wiki
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{{version|0.20.16.1|stub=yes|stubnote=Add media.}} | |||
{{Items infobox | |||
| image = Riot Helmet.png | |||
| imagewidth = 80 | |||
| caption = Sprite | |||
| identifier = ballistichelmet3 | |||
| type = gear | |||
| baseprice = 320 | |||
| outpostunbuyable = true | |||
| cityunbuyable = true | |||
| researchunbuyable = true | |||
| mineunbuyable = true | |||
| outpostmultiplier = 1.3 | |||
| citymultiplier = 1.2 | |||
| researchmultiplier = 1 | |||
| militarymultiplier = 0.9 | |||
| minemultiplier = 1 | |||
| armorymultiplier = 0.9 | |||
| armoryminavailable = 3 | |||
| militaryminavailable = 3 | |||
| noreq = yes | |||
| fabricator = yes | |||
| fabricatormaterials = {{hl|Ballistic Fiber}} x2 | |||
| fabricatorskill = weapons | |||
| fabricatorskilllevel = 30 | |||
| fabricatortime = 20 | |||
| deconstructor = Yes | |||
| deconstructortime = 10 | |||
| deconstructormaterials = {{hl|Ballistic Fiber}} | |||
}} | |||
The '''{{PAGENAME}}''' is one of the [[Clothing]] options for the [[Security Officer]] class. | |||
=Function= | |||
The {{PAGENAME}} is the Head Gear piece of the Security Officer's outfit. It is paired with the [[Security Officer's Uniform]]. It provides advanced damage resistances against a modest quantity of damage types. | |||
= Protection Values = | |||
Listed below are the damage reduction values for each blocked damage type. | |||
{| class="wikitable" | |||
!Damage Type | |||
!Damage Reduction (In %) | |||
|- | |||
|{{Affliction|Gunshot Wound}} || <span style="color:#00FF00;">-70%</span> | |||
|- | |||
|{{Affliction|Blunt Force Trauma}} || <span style="color:#00FF00;">-80%</span> | |||
|- | |||
|{{Affliction|Lacerations}} || <span style="color:#00FF00;">-80%</span> | |||
|- | |||
|{{Affliction|Bite Wounds}} || <span style="color:#00FF00;">-70%</span> | |||
|- | |||
|{{Affliction|Bleeding}} || <span style="color:#00FF00;">-90%</span> | |||
|- | |||
|{{Affliction|Concussion}} || <span style="color:#00FF00;">-100%</span> | |||
|} | |||
=Media= | |||
<gallery widths=200 heights=280> | |||
</gallery> | |||
{{Clothing_nav}} | |||
[[Category:Items]] | [[Category:Items]] | ||
[[Category:Gear]] | [[Category:Gear]] | ||
[[Category:Head Gear]] | [[Category:Head Gear]] |
Revision as of 03:45, 31 December 2022
Data is potentially outdated | |
Last updated for version 0.20.16.1 The current game version is 1.4.6.0 Stub Notes: Add media. |
Riot Helmet | |||||||||||||||||||||||||||||||||||
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Crafting | |||||||||||||||||||||||||||||||||||
Fabricator Requirements |
Skill: Weapons: 30
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Deconstructor Yield | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 320 mk | ||||||||||||||||||||||||||||||||||
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The Riot Helmet is one of the Clothing options for the Security Officer class.
Function
The Riot Helmet is the Head Gear piece of the Security Officer's outfit. It is paired with the Security Officer's Uniform. It provides advanced damage resistances against a modest quantity of damage types.
Protection Values
Listed below are the damage reduction values for each blocked damage type.
Damage Type | Damage Reduction (In %) |
---|---|
Gunshot Wound | -70% |
Blunt Force Trauma | -80% |
Lacerations | -80% |
Bite Wounds | -70% |
Bleeding | -90% |
Concussion | -100% |