Helmets: Difference between revisions

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* '''Riot Helmet''': ''Designed for crowd control but equally useful against alien invaders.''
* '''Riot Helmet''': ''Designed for crowd control but equally useful against alien invaders.''
* '''Gunner's Helmet''': ''A bit lighter than a regular ballistic helmet; designed not to get in the way when one is operating a periscope.''
* '''Gunner's Helmet''': ''A bit lighter than a regular ballistic helmet; designed not to get in the way when one is operating a periscope.''
=Trivia=
* Despite the Ballistic Helmet's in-game description stating that it "won't offer adequate protection against most of the inhabitants of the subsurface ocean", it does protect well against several common creature-inflicted afflictions, most notably Bite Wounds.
=Media=


{{Clothing nav}}
{{Clothing nav}}
[[Category:Gear]]
[[Category:Head Gear]]

Revision as of 03:46, 31 December 2022

Data is up-to-date
Last updated for version 0.20.16.1
Last mentioned in changelog 0.19.7.0
The current game version is 1.4.6.0
Helmets
Click to upload a new image.Dummy link
Crafting
Fabricator
Requirements
Skill: Weapons: 30
Deconstructor Yield
Store
Base Price 320 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation N/A 124 mk
ColonyColony N/A 115 mk
Research OutpostResearch N/A 96 mk
Military OutpostMilitary 288 mk 86 mk
Mining OutpostMining N/A 96 mk
Medical MerchantMedical Merchant N/A 96 mk
Engineer MerchantEngineer Merchant N/A 96 mk
Armory MerchantArmory Merchant 288 mk 86 mk
Children of The HonkmotherClown Merchant N/A 96 mk
The Church of HuskHusk Merchant N/A 96 mk
Technical
Identifier
Categories

Helmets are designed to protect the wearer's head against blunt, sharp and projectile weapons, and creature bites. They come in three types: Ballistic Helmet, Gunner's Helmet, and Riot Helmet.

Function

The Ballistic and Riot Helmets are functionally identical. The Gunner's Helmet has lower protection values, but grants +10 Weapons Skill.

Stats

Listed below are the damage reduction values for each blocked damage type. These values only apply to damage dealt to the head.

Damage Type Ballistic Helmet Gunner's Helmet Riot Helmet
Blunt Force Trauma -70% -60% -80%
Lacerations -80% -60% -80%
Gunshot Wound -80% -60% -70%
Bite Wounds -70% -50% -70%
Bleeding -90% -70% -90%
Concussion -100% -100% -100%
Other bonuses - +10 Weapons Skill -

In-game descriptions:

  • Ballistic Helmet: While the helmet won't offer adequate protection against most of the inhabitants of the subsurface ocean, it can be extremely useful if there are traitors on board.
  • Riot Helmet: Designed for crowd control but equally useful against alien invaders.
  • Gunner's Helmet: A bit lighter than a regular ballistic helmet; designed not to get in the way when one is operating a periscope.
v·d·e·h
Gear
Headgear
Innerwear
Outerwear
Misc. Gear