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{{Version|0.15.13.0}}
{{Version|0.15.13.0|stub=yes|stubnote=A lot of the info is outdated after [[Version History#1.1.18.0_(Treacherous_Tides)|Trecherous Tides]] update. Cleaned it up a bit but it all needs to be verified.}}
 
'''Traitors''' is a mode that randomly designates some players as Traitors in Multiplayer. A random '''Traitor Event''' will then be assigned to them after some warm up time.
 
=Overview=
=Overview=
'''Traitors''' is a random toggle-active side job that randomly selects a Traitor player in Multiplayer, who will then receive a Mission after some warm up time.  
The Traitors mode can be used in every [[Game Modes|Game Mode]]. It can be set on or off in the server lobby, with the option to choose the probability of 0-100% for Traitors to appear. This mode isn't active when there's only one player with no bot count even if toggled to Yes. Bots cannot be a Traitor, so if there's one player in the server with at least one bot count, the player will always be a Traitor.


Traitors option can be toggled to Yes, No or Maybe, the latter only selecting a Traitor sometimes. This mode isn't active when there's only one player with no bot count even if toggled to Yes. Bots cannot be a Traitor, so if there's one player in the server with at least one bot count, the player will always be a Traitor.
If a traitor completes their objective successfully, they may get assigned a more dangerous objective on future rounds (up until the maximum defined danger level is reached). In the campaign mode it also gives the traitors rewards such as getting to "steal" a portion of the mission experience.


=Missions=
The players can vote which player they suspect as the traitor. At the end of the round, if at least half of the players have voted for the same player, that player will be accused as a traitor. If the accusation is correct, the traitor's objective will fail and they will receive no rewards. If the accusation is incorrect, the crew will receive a monetary penalty.


There are six available '''Missions''' the Traitor may be assigned to. These Missions task the Traitor with different objectives to either sabotage the Sub and the crew in various ways or assassinate appropriate targets.  
Players who haven't been traitors before/recently have a higher chance of getting selected as traitors.


=Traitor Events=
{{main|Traitor Events}}
There are many '''Traitor Events''' that may be assinged to Traitors. These Events task the Traitor with different objectives to either sabotage the Sub and the crew in various ways or assassinate appropriate targets, and often involve crafting and using [[Traitor Items]].
<!-- No idea what of the following is correct and what isn't after the rework (Leaving it as it is for now) -->
Being a Traitor does not mean the player is encouraged to grief or mass murder everyone while not actually following the Mission's objectives. A Mission is considered a failure if the Traitor fails to complete a given goal when the crew reaches the next destination or if the Traitor dies before finishing their goal. There are certain Missions that are merely canceled with the Traitor still alive and not yet found out before reaching the next destination. When this happens, there will be a cooldown before the Traitor is assigned another Mission to continue sabotaging the crew. During this period, the Traitor is advised to blend in and stay low until the next Mission is assigned.
Being a Traitor does not mean the player is encouraged to grief or mass murder everyone while not actually following the Mission's objectives. A Mission is considered a failure if the Traitor fails to complete a given goal when the crew reaches the next destination or if the Traitor dies before finishing their goal. There are certain Missions that are merely canceled with the Traitor still alive and not yet found out before reaching the next destination. When this happens, there will be a cooldown before the Traitor is assigned another Mission to continue sabotaging the crew. During this period, the Traitor is advised to blend in and stay low until the next Mission is assigned.


-> '''FAILURE:'''
'''FAILURE:'''
<blockquote>"''You have failed in your mission. As a result, the mission has been canceled and you are now part of the crew. Keep a low profile until you are contacted again."''</blockquote>
<blockquote>"''You have failed in your mission. As a result, the mission has been canceled and you are now part of the crew. Keep a low profile until you are contacted again."''</blockquote>


On the other hand, once the Traitor manages to complete all the objectives, even after they have been detained or regrettably died in the process, the Mission is still a success. Completing the Traitor Mission ends the round.
On the other hand, once the Traitor manages to complete all the objectives, even after they have been detained or regrettably died in the process, the Mission is still a success. Completing the Traitor Mission ends the round.


== [[File:Traitor Normal.png|90px]] Easter Bunny ==
{{Game Mechanics nav}}
<blockquote>"''Praise the Honkmother!"''</blockquote>
 
{| class="mw-collapsible mw-collapsed"
! <big>Objective 1</big> ‎
|-
| <blockquote>"''It's time. As the man with the strange painted face instructed you back on the loading dock at Minos Linea, you get to work:"''</blockquote>
'''Find a very special egg, possibly hidden in one of the vents.'''
{| class="mw-collapsible mw-collapsed"
! TO DO: ‎
|-
| Obtain the small {{Hyperlink|Mudraptor Egg|30|Mudraptor Egg Small}} in a randomized Loose Vent.
-> '''COMPLETED:'''
<blockquote>"''The egg disgusts you, but fits neatly in your pocket. HONK!"''</blockquote>
|}
|}
<br>
{| class="mw-collapsible mw-collapsed"
! <big>Objective 2</big> ‎
|-
| <blockquote>"''Grow the egg:"''</blockquote>
'''Find a safe place for the egg to grow, and feed it Saline.'''
{| class="mw-collapsible mw-collapsed"
! TO DO: ‎
|-
| The Egg requires {{Hyperlink|Saline|20|Saline}} x3 to fully grow. Once a Saline is put inside the Egg, do not hide it in the inventory or any other containers as the Egg becomes unholdable when reaching the next stage and turning to a Medium {{Hyperlink|Mudraptor Egg|35|Mudraptor Egg Medium}}, resulting in it falling out of the inventory or the container and anchoring itself on whichever surface it lands on. The Egg also significantly increases in scale when growing, so consider finding a concealed spot for it, away from prying eyes not only to avoid the Egg being found, but to also protect what's about to burst out of it.
 
If the Egg gets destroyed, the Mission will be canceled.
-> '''COMPLETED:'''
<blockquote>"''The egg bulges and makes strange noises... You're about to become a parent!"''</blockquote>
|}
|}
<br>
{| class="mw-collapsible mw-collapsed"
! <big>Objective 3</big> ‎
|-
| <blockquote>"''The egg cracks and a mudraptor bursts forth:"''</blockquote>
'''See to it by any means that the mudraptor survives for at least 3 minutes.''' <sup>(The actual duration is 120s)</sup>
{| class="mw-collapsible mw-collapsed"
! TO DO: ‎
|-
| After the Large {{Hyperlink|Mudraptor Egg|40|Mudraptor Egg Large}} has fully grown, the {{Hyperlink|Mudraptor|100|Mudraptor}} comes forth. If the Egg has been kept in a secure and unfrequented place, there's a chance the Mudraptor won't cause too much of a ruckus for little precious time until it is inevitably discovered. Otherwise, let's hope the crew's skills and reflexes aren't as good when dealing with such a threat for the next 2 minutes. Though not recommended, when the odds are low, try to disrupt those who hurt it like a good parent by any means, preferably without getting killed in the process.
 
If the Mudraptor is killed before the 2 minute mark, the Mission will be canceled.
 
=> '''MISSION SUCCESS:'''
<blockquote>"''Honk honk! That was hilarious. The painted man's going to get a kick out of this when he hears how it went."''</blockquote>
|}
|}
 
==[[File:Traitor Husk.png|90px]] One of Us==
<blockquote>"''A voice within your head screams loudly enough to startle you: "THE CULT OF THE HUSK CALLS YOU TO SERVICE!""''</blockquote>
{| class="mw-collapsible mw-collapsed"
! <big>Objective 1</big> ‎
|-
| <blockquote>"''Your first task:"''</blockquote>
'''Sacred vessels of the husk's young have been hidden behind a loose vent in [targethullname]. Find these eggs quickly before someone else stumbles upon them!'''
{| class="mw-collapsible mw-collapsed"
! TO DO: ‎
|-
| Acquire one unit of {{Hyperlink|Velonaceps Calyx Eggs}} hidden behind a Loose Vent in a specific area depending on the Sub being used to proceed to the next objective.
 
-> '''COMPLETED:'''
<blockquote>"''A rush of pleasure hits you like a wave as you find the eggs. A dry, mad laugh echoes within your head for a moment, fading into indistinct wet clicks."''</blockquote>
|}
|}
<br>
{| class="mw-collapsible mw-collapsed"
! <big>Objective 2</big> ‎
|-
| <blockquote>"''You read the final task:"''</blockquote>
'''All on this sub must partake of communion with the husk!'''
{| class="mw-collapsible mw-collapsed"
! TO DO: ‎
|-
| Inject everyone with the Husk Eggs. One unit contains two doses regardless of Medical [[skill]], enough for two crew members. The larger the crew, the more difficult this objective is, so if one unit isn't enough, more Husk Eggs can be salvaged from killing [[Husk]]s in ruins or wreckage during the trip. A risky way to infect everyone is to self inject one dose of the Eggs, then wait for the chitinous appendage stage. Using the appendage, [R]attack everyone before succumbing to the infection without getting caught or killed. One bite is usually enough to infect them.
 
It isn't necessary for everyone to be huskified (fully turn into a Husk). As long as all crew members have [[Afflictions#Husk Infection|Husk Infection]], either from injection or bitten by the infected, the task is then considered completed. Stealing or disposing of any {{Hyperlink|Calyxanide|30|Calyxanide icon}} or {{Hyperlink|Broad-spectrum Antibiotics|30|Broad-spectrum Antibiotics icon}} on the Sub is also recommended since they cure or prevent the Husk Infection.
 
=> '''MISSION SUCCESS:'''
<blockquote>"''With that, there is nothing more to do. The sub is in disarray, the voice in your head grows silent, and your fate is sealed."''</blockquote>
|}
|}
 
==[[File:Traitor Normal.png|90px]] Tainted Welding Tools==
<blockquote>"''Scanning furtively around, you notice nobody's looking at you—which makes this the perfect time to snap into action."''</blockquote>
 
{| class="mw-collapsible mw-collapsed"
! <big>Objective 1</big> ‎
|-
| <blockquote>"''The receiver crackles and whistles as a weak signal is received: Europan Resistance direct action, you are clear to go ahead with the mission: This sub has to be sunk, and it has to look like an accident. Start by sabotaging the welding gear.""''</blockquote>
'''Swap the welding fuel for oxygen tanks in at least 70% of the sub's welding tools.'''
{| class="mw-collapsible mw-collapsed"
! TO DO: ‎
|-
| The goal is straightforward. Load {{Hyperlink|Oxygen Tank}} in the 70% of the Sub's {{Hyperlink|Welding Tool}}. Just don't get caught doing it and be quick, otherwise people may stash those Welding Tools in their inventory.
 
-> '''COMPLETED:'''
<blockquote>"''Well done. Oxygen tanks tend to burn when loaded in welding tools."''</blockquote>
|}
|}
<br>
{| class="mw-collapsible mw-collapsed"
! <big>Objective 2</big> ‎
|-
| <blockquote>"''Now cause a little flood and watch the fascists squeal:"''</blockquote>
'''Flood at least 15 percent of the submarine.'''
{| class="mw-collapsible mw-collapsed"
! TO DO: ‎
|-
| 15% is a low value, especially when using a large Sub, so usually flooding one area is enough to complete this goal. A number of ways to discreetly flood the Sub are:
* Breach hulls with a {{Hyperlink|Plasma Cutter}} in least frequented places. Or riskier, put on the {{Hyperlink|Diving Suit|30|Diving Suit icon}} and breach hulls from the outside undetected. A Mechanic Traitor is most efficient in this method.
 
* Steer the Sub at top speed into an obstacle or a swarm of Creatures.
 
* Rewire pumps so they can pump in water.
 
* '''NOT RECOMMENDED:''' Cause a Nuclear Meltdown. This can be considered <big>'''Griefing'''</big> as it can potentially severely injure, even kill anyone nearby and cause the flood to go way beyond the threshold that the whole Sub will completely sink because of the wide blast radius.
 
 
-> '''COMPLETED:'''
<blockquote>"''Excellent! Remember comrade, there are no bad tactics, only bad targets!"''</blockquote>
|}
|}
<br>
{| class="mw-collapsible mw-collapsed"
! <big>Objective 3</big> ‎
|-
| <blockquote>"''Make your escape! A shuttle will be dispatched shortly to pick you up!"''</blockquote>
'''Reach distance of 50.00 from the sub.'''
{| class="mw-collapsible mw-collapsed"
! TO DO: ‎
|-
| Put on the {{Hyperlink|Diving Suit|30|Diving Suit icon}}, equip the {{Hyperlink|Underwater Scooter|30|Underwater Scooter icon}} and exit the Sub through the Airlock. Swim 50m away from the Sub's hulls to finish the Mission. It's best to go the opposite direction the Sub was going, which is northwest or directly north.
 
=> '''MISSION SUCCESS''':
<blockquote>"''The warning alarm on your diving suit sounds... The shuttle should have rendezvoused with you some time ago, but the only movements in the gloom are schools of alien organisms. You broadcast another transmission: "This is Europan Resistance direct action, come in! Requesting extraction!" The transmitter remains silent; you've been left to your fate. Europa embraces you."''</blockquote>
|}
|}
 
==[[File:Traitor Normal.png|90px]] Acid Party==
<blockquote>"''You find a manically scribbled note in your pocket. "Hey man. You know there's this thing in the center of the moon, right? What if there was, like, a way to see what it is without physically going in there?"''</blockquote>
 
{| class="mw-collapsible mw-collapsed"
! <big>Objective 1</big> ‎
|-
| <blockquote>"''Step 1. Find some delimi- delirun- der- the thing that says "DEL," right?"''</blockquote>
'''Find a Deliriumine in [targethullname].'''
{| class="mw-collapsible mw-collapsed"
! TO DO: ‎
|-
| {{Hyperlink|Deliriumine|30|Deliriumine icon}} is located in a Loose Vent, a Loose Panel or a Toxin Cabinet. Which area of the Sub it's in is dependent on what Sub is being used. The poison itself is also inside a {{Hyperlink|Toolbox}} when there are more than two other crewmates on the Sub. The number of Deliriumine in the Toolbox is equivalent to the number of crew members, despite each unit having two doses. Picking up the poison (when there's only one other crewmate) or the Toolbox completes the objective. Notably, Toxin Cabinet is usually only accessible to Doctors who have the [[ID Card]] for it, so drastic measures may have to be taken.
 
-> '''COMPLETED:'''
<blockquote>"''This must be it. Never had this before."''</blockquote>
|}
|}
<br>
{| class="mw-collapsible mw-collapsed"
! <big>Objective 2</big> ‎
|-
| <blockquote>"''Step 2. First rule is we gotta share. The thing here is that some people, right? Some people are kinda brainwashed into being afraid of anything that challenges their world view, you know? So you know, you gotta find a way to sneak that shit into their system, right?"''</blockquote>
'''Inject [targetname] with deliriumine.'''
{| class="mw-collapsible mw-collapsed"
! TO DO: ‎
|-
| The objective lists the names of every submariner that needs to be injected with the poison, which is basically everyone on the Sub.
 
=> '''MISSION SUCCESS:'''
<blockquote>"''This party sucks. I'm outta here."''</blockquote>
|}
|}
 
==[[File:Traitor Normal.png|90px]] Flood==
<blockquote>"''Scanning furtively around, you notice nobody's looking at you—which makes this the perfect time to snap into action."''</blockquote>
 
{| class="mw-collapsible mw-collapsed"
! <big>Objective 1</big> ‎
|-
| <blockquote>"''The receiver crackles and whistles as a weak signal is received: "Europan Resistance direct action, you are clear to go ahead with the mission: Start by creating a distraction.""''</blockquote>
'''Dispose of at least 85 percent of all non-inventory Diving Mask on the sub.'''
{| class="mw-collapsible mw-collapsed"
! TO DO: ‎
|-
| The goal is straightforward. Take as many {{Hyperlink|Diving Mask||icon}} that haven't been taken by anyone yet and drop them outside the Sub's hulls until the threshold is reached to advance the Mission. Alternatively, Diving Masks can be deconstructed if the Sub has a [[Deconstructor]], which still counts towards the act of disposal.
 
-> '''COMPLETED:'''
<blockquote>"''Well done. Without oxygen, we'll have those pigs in a panic soon enough."''</blockquote>
|}
|}
<br>
{| class="mw-collapsible mw-collapsed"
! <big>Objective 2</big> ‎
|-
| <blockquote>"''Now cause a little flood and watch the fascists squeal:"''</blockquote>
'''Flood at least 25 percent of the submarine.'''
{| class="mw-collapsible mw-collapsed"
! TO DO: ‎
|-
| This is identical to the [[Traitors#Tainted Welding Tools|Tainted Welding Tools]]'s second objective, only the threshold is now 25%, which is fairly significant if a smaller Sub is being used, such as the Dugong. A number of ways to discreetly flood the Sub are:
* Breach hulls with a {{Hyperlink|Plasma Cutter}} in least frequented places. Or riskier, put on the {{Hyperlink|Diving Suit|30|Diving Suit icon}} and breach hulls from the outside undetected. A Mechanic Traitor is most efficient in this method.
 
* Steer the Sub at top speed into an obstacle or a swarm of Creatures.
 
* Rewire pumps so they can pump in water.
 
* '''NOT RECOMMENDED:''' Cause a Nuclear Meltdown. This can be considered <big>'''Griefing'''</big> as it can potentially severely injure, even kill anyone nearby and cause the flood to go way beyond the threshold that the whole Sub will completely sink because of the wide blast radius.
 
 
-> '''COMPLETED:'''
<blockquote>"''Excellent! Remember comrade, there are no bad tactics, only bad targets!"''</blockquote>
|}
|}
<br>
{| class="mw-collapsible mw-collapsed"
! <big>Objective 3</big> ‎
|-
| <blockquote>"''Make your escape! A shuttle will be dispatched shortly to pick you up!"''</blockquote>
'''Reach distance of 50.00 from the sub.'''
{| class="mw-collapsible mw-collapsed"
! TO DO: ‎
|-
| Similar to the final act of [[Traitors#Tainted Welding Tools|Tainted Welding Tools]], put on the {{Hyperlink|Diving Suit|30|Diving Suit icon}} and escape the Sub through the Airlock using the {{Hyperlink|Underwater Scooter|30|Underwater Scooter icon}} if possible. Swim 50m away from the Sub's hulls to finish the Mission. It's best to go the opposite direction the Sub was going, which is northwest or directly north.
 
=> '''MISSION SUCCESS:'''
<blockquote>"''The warning alarm on your diving suit sounds... The shuttle should have rendezvoused with you some time ago, but the only movements in the gloom are schools of alien organisms. You broadcast another transmission: "This is Europan Resistance direct action, come in! Requesting extraction!" The transmitter remains silent; you've been left to your fate. Europa embraces you."''</blockquote>
|}
|}
 
==[[File:Traitor Normal.png|90px]] Trap (Crawler Liver)==
<blockquote>"''It occurs to you that you promised to bring momma some famous Versas crawler liver. You can't come back empty-handed again. Time for some drastic measures."''</blockquote>
 
{| class="mw-collapsible mw-collapsed"
! <big>Objective 1</big> ‎
|-
| <blockquote>"''Maybe one of the crew has some? But they don't like talking to you. Better make up a reason to talk to one of them privately."''</blockquote>
'''Sabotage the [engine] so that its condition is under 10%.'''
{| class="mw-collapsible mw-collapsed"
! TO DO: ‎
|-
| Equip a {{Hyperlink|Wrench}} and interact with the Engine, then choose to Sabotage it without getting caught. There are three Engine types that can be sabotaged: Engine, Large Engine, and Shuttle Engine depending on the type of Sub being used or if the Shuttle is being used as the main Sub to travel.
 
-> '''COMPLETED:'''
<blockquote>"''Oh, they must have meant the engine when they were talking about loose screws."''</blockquote>
|}
|}
<br>
{| class="mw-collapsible mw-collapsed"
! <big>Objective 2</big> ‎
|-
| <blockquote>"''Someone ought to be coming to repair the engine soon. See if they have a liver on them."''</blockquote>
'''Inspect the crew's livers. Find one that resembles a crawler's.'''
{| class="mw-collapsible mw-collapsed"
! TO DO: ‎
|-
| The target is not specified. It's not always the Mechanic (as suggested within the game file) or whoever comes to repair the Engine. Therefore, the only way to complete this Mission is to "inspect" everyone's livers until the one most resembling a crawler's is found, meaning to kill them all one by one. If lucky, the first victim will suffice the requirement. It's still recommended to start with the Mechanics if there are any on the Sub.
 
=> '''MISSION SUCCESS:'''
<blockquote>"''You have successfully sabotaged the crew's efforts. An escape shuttle has been dispatched for you."''</blockquote>
|}
|}

Latest revision as of 14:27, 9 February 2024

Data is potentially outdated
Last updated for version 0.15.13.0
Last mentioned in changelog 1.2.6.0
The current game version is 1.4.5.0
Stub Notes: A lot of the info is outdated after Trecherous Tides update. Cleaned it up a bit but it all needs to be verified.

Traitors is a mode that randomly designates some players as Traitors in Multiplayer. A random Traitor Event will then be assigned to them after some warm up time.

Overview

The Traitors mode can be used in every Game Mode. It can be set on or off in the server lobby, with the option to choose the probability of 0-100% for Traitors to appear. This mode isn't active when there's only one player with no bot count even if toggled to Yes. Bots cannot be a Traitor, so if there's one player in the server with at least one bot count, the player will always be a Traitor.

If a traitor completes their objective successfully, they may get assigned a more dangerous objective on future rounds (up until the maximum defined danger level is reached). In the campaign mode it also gives the traitors rewards such as getting to "steal" a portion of the mission experience.

The players can vote which player they suspect as the traitor. At the end of the round, if at least half of the players have voted for the same player, that player will be accused as a traitor. If the accusation is correct, the traitor's objective will fail and they will receive no rewards. If the accusation is incorrect, the crew will receive a monetary penalty.

Players who haven't been traitors before/recently have a higher chance of getting selected as traitors.


Traitor Events

Main article: Traitor Events


There are many Traitor Events that may be assinged to Traitors. These Events task the Traitor with different objectives to either sabotage the Sub and the crew in various ways or assassinate appropriate targets, and often involve crafting and using Traitor Items.

Being a Traitor does not mean the player is encouraged to grief or mass murder everyone while not actually following the Mission's objectives. A Mission is considered a failure if the Traitor fails to complete a given goal when the crew reaches the next destination or if the Traitor dies before finishing their goal. There are certain Missions that are merely canceled with the Traitor still alive and not yet found out before reaching the next destination. When this happens, there will be a cooldown before the Traitor is assigned another Mission to continue sabotaging the crew. During this period, the Traitor is advised to blend in and stay low until the next Mission is assigned.

FAILURE:

"You have failed in your mission. As a result, the mission has been canceled and you are now part of the crew. Keep a low profile until you are contacted again."

On the other hand, once the Traitor manages to complete all the objectives, even after they have been detained or regrettably died in the process, the Mission is still a success. Completing the Traitor Mission ends the round.

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