Ranged Weapons

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See: Weapons


Ranged weapons are long ranged weapons. They allow the wielder to safely deal damage without putting themselves in melee range.

Guns

Guns are typically projectile or beam type weapons that require ammunition in the form of magazines or bullets.

Weapon Stats Ammunition Stats Notes
Weapon Name RPS 1 Hand? Ammunition Type Afflictions Stun Stun Time Explosive?
Revolver 1 Yes 6 Revolver Rounds Raycast 30Gunshot Wound 40Bleeding 0.4 No
Riot Shotgun ~0.67 No 6 Shotgun Shells Raycast 8*8Gunshot Wound 6*8Bleeding 0.2*8 No Fires 8 projectiles
Boom Stick 10 No 2 Shotgun Shells Raycast 8*8Gunshot Wound 6*8Bleeding 0.2*8 No Fires 8 projectiles
Has very high spread
SMG ~5.71 No 20* SMG Magazine Raycast 15Gunshot Wound 15Bleeding 0.125 No
Deadeye Carbine 2 No 20* SMG Magazine Raycast 15Gunshot Wound 15Bleeding 0.125 No
Harpoon Gun 1 No 6 Harpoons Projectile 30Lacerations 30Bleeding 0.45 No Retrievable
6 File:Explosive Harpoon icon.png Explosive Harpoons Projectile 50Lacerations 50Bleeding 3.45 Yes
6 Physicorium Harpoons Projectile 50Lacerations 30Bleeding 0.45 No Retrievable
6 Ahab's Spears Projectile 70Lacerations 50Bleeding 3 No Retrievable
Grenade Launcher 1 No 1 40mm Grenade Projectile 5Blunt Force Trauma 60Lacerations 40Bleeding 0.7 Yes
1 40mm Stun Grenade Projectile 5Blunt Force Trauma 15.2 Yes
Flamer N/A No 17* Welding Fuel Tank Raycast 1Burn - No* Shoots Fire
40* Incendium Fuel Tank Raycast 1Burn - No* Shoots Fire
Syringe Gun 1 No 4 Syringes (Except Husk) Projectile Depends on ammo 1* Depends Syringes inject on contact
Stun Gun 1 Yes 2 Stun Gun Darts Projectile 1Lacerations 10 No
Alien Pistol 1 Yes 20* Alien Power Cell Raycast 13.5Burn 5Psychosis - No Found in Alien Ruins
Ancient Weapon N/A No 20* Alien Power Cell Raycast 1Burn - No Found in Alien Ruins
Deals heavy structure damage

Grenades

Grenades are throwable, explosive weapons that typically detonate after a short amount of time.

Grenade Type Afflictions Stun Stun Time Structure Damage Notes
Frag Grenade 180Lacerations 80Bleeding 5 Deals moderate damage to Installations
EMP Grenade 5Deep Tissue Injury 0.5 Deals heavy damage to powered Installations
Stun Grenade 1Lacerations 5Deep Tissue Injury 25
Incendium Grenade 100Burn 5Deep Tissue Injury 25 Sets nearby area on Fire
Oxygenite Shard 300Lacerations 5 400 Detonates on impact