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{{Version|0.16.6.1|stub=yes}}
{{Version|0.20.16.1|stub=yes}} __NOTOC__
{{Submarines Infobox
{{Submarines Infobox
| imagewidth = 360px
| class = Attack
| price = 15,300 mk
| price = 16,500
| tier = 2
| crew = 4 - 7
| crew = 4 - 7
| cargo = 4 Crates
| class = Attack
| volume = TBD
| experience  = Intermediate
| experience  = Intermediate
| dimensions = 41 x 14 m
| dimensions = 41 x 14
| volume = 2,672,932
 
| horizontalspeed = 21.0
| descentspeed = 15.2


| horizontalspeed = 16 km/h
| fabricator = yes
| descentspeed = 15 km/h
| deconstructor = yes
| cargo = 4


| hardpoints = 1
| coilguns = 1
| coilguns = 1
| chainguns = 1
| railguns = 1
| railguns = 1
| chainguns = 1
| edcs = 1
| depthcharge = 1
| depthchargetubes = 1
| edc = 1
| hardpoints = 1


| fuelrate = 0.2
| fuelrate = 0.2
| poweroutput = 4,800 kW
| poweroutput = 4,800
| meltdowndelay = 120
| meltdowndelay = 120
| firedelay = 20
| firedelay = 20


| overloadvoltage = 2.0
}}
}}
<center>{{quote|With its varied weaponry, Herja submarines are equipped for encounters against most expected and unexpected run-ins with the denizens of Europa. A reliable workhorse in the Coalition fleet. If a monster nest has been cleared nearby, chances are high that it was a Herja that did the deed.|In-game description}}</center>
<center>{{quote|With its varied weaponry, Herja submarines are equipped for encounters against most expected and unexpected run-ins with the denizens of Europa. A reliable workhorse in the Coalition fleet. If a monster nest has been cleared nearby, chances are high that it was a Herja that did the deed.|In-game description}}</center>
The '''{{PAGENAME}}''' is an Attack class [[submarine]].
The '''{{PAGENAME}}''' is an Attack class [[submarine]].
=== Notable Features ===
An angry and aggressive little attack boat, the herja has all the facilities needed to enter the fray. With an upgraded hardpoint it has both excellent gun coverage and a superb gunnery compartment with good overview. It is a small and angry little ship, but being a gunship it lacks facilities for medical crafting.


=== Layout ===
= Notable Features =
=== Wi-Fi Channels ===
The Herja has no submarine batteries. [[Battery Cell]] recharging must be done via a charging dock near the reactor.


=== Trivia ===
= Changelog =
''Herja'' means old norse for attack, devastation, waging war, which is fitting for this ship. The opposite is ''Verja'', which means defense or protection.  
*{{v|0.19.12.0}} Fixes to Herja room names (use Engineering, Gunnery compartment, etc. labels), add camera to the front, with a periscope for the captain.
*{{v|0.19.7.0}} Added some loose vents and panels to Herja, Winterhalter and Barsuk, fixed invisible "loose panel" (news stand) in Orca 2.
*{{v|0.19.7.0}} Tweaked the hulls and waypoints around Herja's top docking hatch to make it easier for bots to reach and weld.
*{{v|0.19.7.0}} Fixed bots failing to find a path to a couple of spots on Herja.
*{{v|0.17.12.0 (Urban Expanses)}} Fixed Herja's rear motion detector being connected to an incorrect display, and the bottom turret display having an incorrect text.
*{{v|0.16.6.0}} Introduced.
 
= Trivia =
* ''Herja'' is an Old Norse word, meaning "attack, devastation, or waging war".


=== Changelog ===
*{{v|0.16.6.0}} Introduced.
{{Submarines nav}}
{{Submarines nav}}

Latest revision as of 21:37, 24 April 2024

Data is potentially outdated
Last updated for version 0.20.16.1
Last mentioned in changelog 1.0.13.0
The current game version is 1.4.6.0
Herja
General Information
Class
Attack
Price: 16,500 mk
Tier: 2
Crew Size
4 - 7
Experience
Intermediate
Dimensions
41 x 14 m
Hull Volume
2,672,932 cm2
Mobility
Max Horizontal Speed
21.0 km/h
Max Descent Speed
15.2 km/h
Fabrication & Storage
Fabricator
Yes
Deconstructor
Yes
Medical Fabricator
No
Research Station
No
Cargo Capacity
4 Crates
Weaponry
Turret Hardpoints
1
Large Turret Hardpoints
None
Coilguns
1
Double Coilguns
None
Chainguns
1
Flak Cannons
None
Pulse Lasers
None
Railguns
1
Electrical Discharge Coils:
1
Depth Charge Tubes:
1
Reactor
Fuel Consumption Rate
0.2 %/s
Max Power Output
4,800 kW
Meltdown Delay
120 seconds
Fire Delay
20 seconds


With its varied weaponry, Herja submarines are equipped for encounters against most expected and unexpected run-ins with the denizens of Europa. A reliable workhorse in the Coalition fleet. If a monster nest has been cleared nearby, chances are high that it was a Herja that did the deed.
–In-game description

The Herja is an Attack class submarine.

Notable Features

The Herja has no submarine batteries. Battery Cell recharging must be done via a charging dock near the reactor.

Changelog

  • 0.19.12.0 Fixes to Herja room names (use Engineering, Gunnery compartment, etc. labels), add camera to the front, with a periscope for the captain.
  • 0.19.7.0 Added some loose vents and panels to Herja, Winterhalter and Barsuk, fixed invisible "loose panel" (news stand) in Orca 2.
  • 0.19.7.0 Tweaked the hulls and waypoints around Herja's top docking hatch to make it easier for bots to reach and weld.
  • 0.19.7.0 Fixed bots failing to find a path to a couple of spots on Herja.
  • 0.17.12.0 (Urban Expanses) Fixed Herja's rear motion detector being connected to an incorrect display, and the bottom turret display having an incorrect text.
  • 0.16.6.0 (Rising Tide) Introduced.

Trivia

  • Herja is an Old Norse word, meaning "attack, devastation, or waging war".
v·d·e·h
Submarines
Purchasable
Tier 1 Scout Dugong  •  Orca
Attack Barsuk
Transport Camel
Tier 2 Scout Azimuth  •  Orca 2
Attack Herja  •  Humpback  •  Typhon
Transport R-29
Tier 3 Scout Remora (drone)  •  Winterhalter
Attack Kastrull (drone)  •  Typhon 2
Transport Berilia
Non-purchasable
Shuttles Hemulen  •  Selkie  •  Venture
Hostile Pirate Dugong  •  Pirate Humpback  •  Pirate Typhon 2