Herja: Difference between revisions
From Official Barotrauma Wiki
Jade Harley (talk | contribs) mNo edit summary |
mNo edit summary |
||
(10 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
{{Version|0.16 | {{Version|0.20.16.1|stub=yes}} __NOTOC__ | ||
{{Submarines Infobox | {{Submarines Infobox | ||
| class = Attack | | class = Attack | ||
| price = | | price = 16,500 | ||
| tier = 2 | |||
| crew = 4 - 7 | | crew = 4 - 7 | ||
| experience = Intermediate | | experience = Intermediate | ||
| dimensions = 41 x 14 | | dimensions = 41 x 14 | ||
| volume = 2,672,932 | |||
| horizontalspeed = | | horizontalspeed = 21.0 | ||
| descentspeed = 15 | | descentspeed = 15.2 | ||
| fabricator = yes | |||
| deconstructor = yes | |||
| cargo = 4 | |||
| hardpoints = 1 | |||
| coilguns = 1 | | coilguns = 1 | ||
| chainguns = 1 | |||
| railguns = 1 | | railguns = 1 | ||
| edcs = 1 | | edcs = 1 | ||
| depthchargetubes = 1 | | depthchargetubes = 1 | ||
| fuelrate = 0.2 | | fuelrate = 0.2 | ||
Line 22: | Line 27: | ||
| meltdowndelay = 120 | | meltdowndelay = 120 | ||
| firedelay = 20 | | firedelay = 20 | ||
| overloadvoltage = 2.0 | |||
}} | }} | ||
<center>{{quote|With its varied weaponry, Herja submarines are equipped for encounters against most expected and unexpected run-ins with the denizens of Europa. A reliable workhorse in the Coalition fleet. If a monster nest has been cleared nearby, chances are high that it was a Herja that did the deed.|In-game description}}</center> | <center>{{quote|With its varied weaponry, Herja submarines are equipped for encounters against most expected and unexpected run-ins with the denizens of Europa. A reliable workhorse in the Coalition fleet. If a monster nest has been cleared nearby, chances are high that it was a Herja that did the deed.|In-game description}}</center> | ||
The '''{{PAGENAME}}''' is an Attack class [[submarine]]. | The '''{{PAGENAME}}''' is an Attack class [[submarine]]. | ||
=== | = Notable Features = | ||
The Herja has no submarine batteries. [[Battery Cell]] recharging must be done via a charging dock near the reactor. | |||
= Changelog = | |||
*{{v|0.19.12.0}} Fixes to Herja room names (use Engineering, Gunnery compartment, etc. labels), add camera to the front, with a periscope for the captain. | |||
*{{v|0.19.7.0}} Added some loose vents and panels to Herja, Winterhalter and Barsuk, fixed invisible "loose panel" (news stand) in Orca 2. | |||
*{{v|0.19.7.0}} Tweaked the hulls and waypoints around Herja's top docking hatch to make it easier for bots to reach and weld. | |||
*{{v|0.19.7.0}} Fixed bots failing to find a path to a couple of spots on Herja. | |||
*{{v|0.17.12.0 (Urban Expanses)}} Fixed Herja's rear motion detector being connected to an incorrect display, and the bottom turret display having an incorrect text. | |||
*{{v|0.16.6.0}} Introduced. | |||
= Trivia = | |||
''Herja'' | * ''Herja'' is an Old Norse word, meaning "attack, devastation, or waging war". | ||
{{Submarines nav}} | {{Submarines nav}} |
Latest revision as of 21:37, 24 April 2024
Data is potentially outdated | |
Last updated for version 0.20.16.1 Last mentioned in changelog 1.0.13.0 The current game version is 1.4.6.0 |
Herja | |
---|---|
General Information | |
Class Attack |
Price: 16,500 mk |
Tier: 2 | |
Crew Size 4 - 7 |
Experience Intermediate |
Dimensions 41 x 14 m |
Hull Volume 2,672,932 cm2 |
Mobility | |
Max Horizontal Speed 21.0 km/h |
Max Descent Speed 15.2 km/h |
Fabrication & Storage | |
Fabricator Yes |
Deconstructor Yes |
Medical Fabricator No |
Research Station No |
Cargo Capacity 4 Crates | |
Weaponry | |
Turret Hardpoints 1 |
Large Turret Hardpoints None |
Coilguns 1 |
Double Coilguns None |
Chainguns 1 |
Flak Cannons None |
Pulse Lasers None |
Railguns 1 |
Electrical Discharge Coils: 1
| |
Depth Charge Tubes: 1
| |
Reactor | |
Fuel Consumption Rate 0.2 %/s |
Max Power Output 4,800 kW |
Meltdown Delay 120 seconds |
Fire Delay 20 seconds |
“ | With its varied weaponry, Herja submarines are equipped for encounters against most expected and unexpected run-ins with the denizens of Europa. A reliable workhorse in the Coalition fleet. If a monster nest has been cleared nearby, chances are high that it was a Herja that did the deed. | „ |
–In-game description |
The Herja is an Attack class submarine.
Notable Features
The Herja has no submarine batteries. Battery Cell recharging must be done via a charging dock near the reactor.
Changelog
- 0.19.12.0 Fixes to Herja room names (use Engineering, Gunnery compartment, etc. labels), add camera to the front, with a periscope for the captain.
- 0.19.7.0 Added some loose vents and panels to Herja, Winterhalter and Barsuk, fixed invisible "loose panel" (news stand) in Orca 2.
- 0.19.7.0 Tweaked the hulls and waypoints around Herja's top docking hatch to make it easier for bots to reach and weld.
- 0.19.7.0 Fixed bots failing to find a path to a couple of spots on Herja.
- 0.17.12.0 (Urban Expanses) Fixed Herja's rear motion detector being connected to an incorrect display, and the bottom turret display having an incorrect text.
- 0.16.6.0 (Rising Tide) Introduced.
Trivia
- Herja is an Old Norse word, meaning "attack, devastation, or waging war".
Submarines | ||||||||
---|---|---|---|---|---|---|---|---|
Purchasable |
| |||||||
| ||||||||
| ||||||||
Non-purchasable |
|