Submarines: Difference between revisions

From Official Barotrauma Wiki
Jump to: navigation, search
m (changed intro. Data should be up to date)
mNo edit summary
 
(63 intermediate revisions by 16 users not shown)
Line 1: Line 1:
{{Version|0.14.9.0}}
{{Version|0.19.14.1|search=Dugong,Orca,Barsuk,Camel,Azimuth,Orca 2,Herja,Humpback,Typhon,R-29,Remora,Winterhalter,Kastrull,Typhon 2,Berilia}} __NOTOC__
'''Submarines''' are the central feature of ''Barotrauma''. They are used to navigate Europa's vast oceans while keeping their crew safe from the moon's many dangers. The crew's main task is to maintain the various [[Installations]] in working order and fight fires and floods.
'''Submarines''' are the central feature of ''Barotrauma''. They are used to navigate Europa's vast oceans while keeping their crew safe from the moon's many dangers.<br>
The crew's main task is to [[Maintenance|maintain]] the various [[Installations]] in working order and fight fires and floods.


= Default Submarines General Statistics =
= Statistics Comparison =
Default Submarines (as opposed to custom submarines made with the [[Submarine Editor|Editor]]) come with every installation of [[Barotrauma]]. They include submarines by [[Undertow Games#Joonas Rikkonen|Regalis]] and some by winners of submarine building contests.
The table below lists every purchasable submarine and their base main characteristics; that is, before any upgrades are installed, turrets modified, or wiring tweaks made.<br>
Maximum ascent speed (empty ballasts) is 19 km/h for all submarines. Horizontal (engine) speed is identical going forwards and backwards.


The table below lists default submarines and their base main characteristics; that is, before any upgrades are installed, turrets modified, or wiring tweaks made.
{| class="wikitable sortable" style="text-align:center; width:100%"
Maximum ascent speed is 19 km/h for all submarines. Horizontal (engine) speed is identical going forwards and backwards.
! rowspan="2" | Submarine
 
! rowspan="2" | Class
{| class="wikitable sortable"
! rowspan="2" | Price
|+Submarine Statistics Comparison
! rowspan="2" | Tier
! rowspan="2" style="width: 8%;" | Submarine
! colspan="2" | Crew
! rowspan="2" style="width: 5%;" | Class
! colspan="2" | Fabrication & Cargo
! rowspan="2" style="width: 4%;" data-sort-type=number | Price (mk)
! colspan="2" | <span class="explain" title="Helm 50, no Upgrades">Max Speed</span>
! colspan= "2" style="width: 5%;" | Crew Recommendations
! colspan="3" | Default Weaponry
! colspan="3" style="width: 5%" | Fabrication & Storage
! colspan="2" style="width: 20%:" | <span class="explain" title="Values obtained with Helm level 50 and manual steering">Movement</span>*
! colspan="5" style="width: 30%;" | Weaponry
|-
|-
! style="width: 5%;" data-sort-type=number | Size
! Size
! style="width: 5%;" | Experience
! Experience
! style="width: 5%;" | [[Fabricator]]
! [[Fabricators]] & [[Deconstructors]]
! style="width: 5%;" | [[Medical Fabricator]]
! Max Crates
! style="width: 5%;" | Crate Capacity
!
! style="width: 5%;" data-sort-type=number | Max Horizontal Speed (km/h)
!
! style="width: 5%;" data-sort-type=number | Max Descent Speed (km/h)
! Turrets
! style="width: 5%;" | [[Turret Hardpoint|Hardpoints]]
! Large Turrets
! style="width: 5%;" | [[Coilgun|Coilguns]]
! Other
! style="width: 5%;" | [[Railgun|Railguns]]
! style="width: 5%;" | [[Electrical Discharge Coil|Discharge Coils]]
! style="width: 5%;" | [[Depth Charge|Depth Charge Tubes]]
|-
|-
| align="center" |[[Dugong]]
{{#cargo_query: table = Submarines
| align="center" |Scout
| fields = _pageName,name,class,price,tier,crew,experience,fabricator,medfabricator,deconstructor,researchstation,cargo,horizontalspeed,descentspeed,hardpoints,coilguns,pulselasers,chainguns,largehardpoints,doublecoilguns,flakcannons,railguns,edcs,depthchargetubes
| align="center" |6.000
| where = type {{=}} "Submarine" AND class !{{=}} "Shuttle"
| align="center" |3 - 5
| order by = tier ASC, price ASC, name ASC
| align="center" |Beginner
| format = template
| align="center" | -
| template = Submarines/row
| align="center" | -
| named args = yes
| align="center" |8
| delimiter = \n{{!}}-\n
| align="center" |22
| default = {{!}} <big><span style="color:#FF0000">'''No results.'''</span></big>
| align="center" |12
}}
| align="center" |1
|}
| align="center" |2
[[File:Submarines Scale.png|right|250px|Click to view fullscreen.]]
| align="center" | -
 
| align="center" |1
== Tier Restrictions ==
| align="center" | -
Some submarine tiers cannot be purchased until later biomes have been reached.
|-
{| style="text-align:center; width:33%"
| align="center" |[[Humpback]]
! Outpost Type
| align="center" |Attack
! Cold Caverns
| align="center" |7.800
! Europan Ridge
| align="center" |4 - 6
! The Aphotic Plateau
| align="center" |Intermediate
! The Great Sea
| align="center" |Yes
! Hydrothermal Wastes
| align="center" |Yes
| align="center" |4
| align="center" |26
| align="center" |13
| align="center" |1
| align="center" |2
| align="center" |1
| align="center" | -
| align="center" | -
|-
| align="center" |[[Orca]]
| align="center" |Scout
| align="center" |9.000
| align="center" |3 - 6
| align="center" |Beginner
| align="center" |Yes
| align="center" |Yes
| align="center" |8
| align="center" |25
| align="center" |15
| align="center" |1
| align="center" |2
| align="center" | -
| align="center" |1
| align="center" |1
|-
| align="center" |[[Azimuth]]
| align="center" |Scout
| align="center" |10.000
| align="center" |3 - 5
| align="center" |Beginner
| align="center" | -
| align="center" | -
| align="center" |4
| align="center" |30
| align="center" |16
| align="center" |1
| align="center" |2
| align="center" | -
| align="center" | -
| align="center" |2
|-
|-
| align="center" |[[Typhon]]
! Colony
| align="center" |Attack
| Tier 1
| align="center" |11.500
| Tier 2
| align="center" |4 - 9
| Tier 2
| align="center" |Intermediate
| Tier 3
| align="center" |Yes
| Tier 3
| align="center" |Yes
| align="center" |8
| align="center" |23
| align="center" |8
| align="center" |1
| align="center" |2
| align="center" |1
| align="center" |1
| align="center" |1
|-
|-
| align="center" |[[R-29]]
! Habitation
| align="center" |Transport
| Tier 1
| align="center" |14.500
| Tier 1
| align="center" |5 - 9
| Tier 2
| align="center" |Experienced
| Tier 2
| align="center" |Yes
| Tier 3
| align="center" | -
| align="center" |56
| align="center" |16
| align="center" |9
| align="center" |1
| align="center" |1
| align="center" | -
| align="center" |2
| align="center" | -
|-
|-
| align="center" |[[Berilia]]
! Military
| align="center" |Transport
| Tier 1
| align="center" |15.326
| Tier 1<br>Attack T2
| align="center" |12 - 16
| Tier 2
| align="center" |Experienced
| Tier 2<br>Attack T3
| align="center" |Yes
| Tier 3
| align="center" | -
| align="center" |80
| align="center" |16
| align="center" |10
| align="center" |1
| align="center" |3
| align="center" | -
| align="center" |2
| align="center" |1
|-
|-
| align="center" |[[Remora]]
! Research
| align="center" |<span class="explain" title="+20% to crush depth">Deep Diver</span>
| Tier 1
| align="center" |16.000
| Tier 1<br>Scout T2
| align="center" |7 - 12
| Tier 2
| align="center" |Experienced
| Tier 2<br>Scout T3
| align="center" |Yes
| Tier 3
| align="center" |Yes
| align="center" |12
| align="center" |21
| align="center" |11
| align="center" |1
| align="center" |1 (<span class="explain" title="detachable drone">+1</span>)*
| align="center" |1
| align="center" |1
| align="center" |1
|-
|-
| align="center" |[[Typhon 2]]
! Mining
| align="center" |Attack
| Tier 1
| align="center" |20.000
| Tier 1<br>Transport T2
| align="center" |4 - 9
| Tier 2
| align="center" |Intermediate
| Tier 2<br>Transport T3
| align="center" |Yes
| Tier 3
| align="center" |Yes
| align="center" |8
| align="center" |18
| align="center" |12
| align="center" |1
| align="center" |2
| align="center" |1
| align="center" |1
| align="center" | -
|-
| align="center" |[[Kastrull]]
| align="center" |Attack
| align="center" |21.000
| align="center" |8 - 12
| align="center" |Experienced
| align="center" |Yes
| align="center" |Yes
| align="center" |12
| align="center" |20
| align="center" |8
| align="center" |1
| align="center" |2 (<span class="explain" title="detachable drone">+1</span>)*
| align="center" |1
| align="center" |2
| align="center" |1
|}
|}
= Submarines =
== Azimuth ==
{{SubDisplayBox
|name=Azimuth
|description=Superior speed, sleek design, and quality-of-life systems make this submarine a favorite among wealthy Coalition captains who manage to make it to retirement.
|class=Scout
|price=10,000mk
|dimensions=34x8 m
|crew=3-5
|experience=Beginner
}}
== Berilia ==
{{SubDisplayBox
|name=Berilia
|price=15,000 mk
|description=Berilia is one of the biggest cargo ships on Europa. Its two engines and three ballasts require a copious amount of power to operate, and keeping the machinery in good working condition is a handful for even a moderately large crew.
|dimensions=61x17 m
|crew=12-16
|experience=Experienced
}}
== Dugong ==
{{SubDisplayBox
|name=Dugong
|class=Scout
|description=Compared to larger vessels, the Dugong series is overshadowed in all aspects except one: their reliability for their price is world class. They're lacking in firepower and speed, so smart maneuvering is key.
|price=6,000 mk
|crew=3-5
|experience=Beginner
|dimensions=34x8 m
}}
== Humpback ==
{{SubDisplayBox
|name=Humpback
|class=Attack
|description=A former military vessel, WH4-L3 'Humpback' has been outfitted to withstand most of the dangers in deep Europa. Her relatively high velocity is offset by low maneuverability. As she's still boasting an older model reactor, power needs to be supplemented by a backup battery array or the crew will find themselves unable to run all of the new equipment.
|price=7,800 mk
|crew=4-6
|experience=Intermediate
|dimensions=44x9 m
}}
== Kastrull ==
{{SubDisplayBox
|name=Kastrull
|class=Attack
|description=The Kastrull is a dependable attack sub class bringing plenty of firepower to any fight, and although it's not very nimble, it does sport a drone gunship as standard. Keep in mind that with its experimental open ballast tanks, low tolerance to flooding and numerous crew stations, a large, experienced crew will get the most out of this sub.
|price=21,000 mk
|crew=8-12
|experience=Experienced
|dimensions=45x11 m
}}
== Orca ==
{{SubDisplayBox
|name=Orca
|class=Scout
|description=With a relatively high top speed and fantastic ascent and descent characteristics due to her three large ballast tanks, Orca class subs are agile vessels, let down only by their small compliment of weapons, unreliable engine and reactors with a greater than average hunger for fuel.
|price=9,000 mk
|crew=3-6
|experience=Beginner
|dimensions=41x10m
}}
== R-29 "Big Rig" ==
{{SubDisplayBox
|name=R-29
|description=R-29 is a heavyweight transport ship. While not terribly well armed against Europa's underwater denizens, it has been retrofitted with two powerful electric discharge coils. Original design by rav2n.
|class=Transport
|price=14,500 mk
|dimensions=50x12 m
|crew=5-9
|experience=Experienced
}}
== Remora ==
{{SubDisplayBox
|name=Remora
|description=A range of customization options are available for Remora. In this model, some of the main hull space has been replaced by a detachable ballast and a remote-controlled drone. A large crew is needed to operate this submarine
|class=Deep Diver
|price=16,000 mk
|dimensions=43x15 m
|crew=7-12
|experience=Experienced
}}
== Typhon ==
{{SubDisplayBox
|name=Typhon
|description=Typhon class subs are known for their brutish appearance, reasonable array of light and heavy firepower, and their general dependability. Any captain should be aware of their poor rate of descent and unimpressive top speed.
|class=Attack
|price=11,500 mk
|dimensions=40x14 m
|crew=4-9
|experience=Intermediate
}}
== Typhon 2 ==
{{SubDisplayBox
|name=Typhon 2
|description=Typhon 2 is an overhauled version of the venerable Typhon class of sub. Serving as a heavy gunship, the Typhon 2 class subs remain slow and ugly, but with the benefits of better survivability for their crews.
|class=Attack
|price=20,000 mk
|dimensions=40x14 m
|crew=4-9
|experience=Intermediate
}}


= Shuttles =
= Shuttles =
'''Shuttles''' are much smaller submarines used mostly as respawn vessels in multiplayer. They very often don't have their own [[nuclear reactor]] and their [[Battery|batteries]] are often fully charged and can store more kW power than the main submarine.
'''Shuttles''' are much smaller submarines used mostly as respawn vessels in multiplayer. They very often don't have their own [[nuclear reactor]] and their [[Battery|batteries]] are often fully charged and can store more kW power than the main submarine.<br>
 
Respawn shuttles spawn only if a certain percentage of players has died. This can be changed in the server's settings.
Respawn shuttles spawn only if a certain percentage of players has died. This can of course be changed to the server host's desire.
 
Upon spawning in the shuttle there will be fully stocked [[Diving suit|diving suits]] and [[Underwater Scooter|underwater scooters]], the number of spawned suits and scooters is according to the respawned player amount.


Upon spawning in, the shuttle will be stocked with [[Disposable Diving Suit]]s equal to the number of respawned players on board.<br>
They can be used in case the shuttle is not able to dock safely to the main submarine.
They can be used in case the shuttle is not able to dock safely to the main submarine.


Most shuttles have barely any hull, because of that they are easily sunk by most creatures, impact from rocks or other submarines. So knowing how to steer them is crucial.
Shuttles are incredibly prone to sinking from attacks, given that they have no turrets and little hull health compared to normal submarines.
 
== Hemulen ==
 
{{SubDisplayBox
|name=Hemulen
|description=For when you need extra room to stretch your legs or want some space between you and the poor, choose Hemulen shuttles.
|class=Shuttle
|dimensions=20x6 m
}}
 
== Selkie ==
 
{{SubDisplayBox
|name=Selkie
|description=The workhorse of the colonies, these little shuttles have good speed and dive/ascent characteristics, but they are fragile and their low-capacity batteries limit their range somewhat.
|class=Shuttle
|dimensions=11x3 m
}}
 
== Venture ==
 
{{SubDisplayBox
|name=Venture
|description=Originally intended as research vessels, Venture shuttles have been co-opted as a more robust alternative for travel between outposts and submarines.
|class=Shuttle
|dimensions=13x6 m
}}
 
= Drones =
 
'''Drones''' are small shuttles, remotely controlled from the submarine using a [[Shuttle Navigation Terminal]]. They are battery powered, and extremely fragile. They are not made to transport humans or cargo. Their task typically is to provide remote scouting and firepower. Two default submarines have their own shuttle: the [[Remora]] and the [[Kastrull]].
 
In the [[Campaign]], lost shuttles can be recovered for 1,000 mk at a [[Shipyard]].


== Remora Drone ==
== Drones ==
'''Drones''' are small shuttles, remotely controlled from the submarine using a [[Shuttle Navigation Terminal]].<br>
They are battery powered and extremely fragile. They are not made to transport humans or cargo. Their task typically is to provide remote scouting and firepower.<br>
Only two default submarines have their own shuttle:
*[[Remora]]
*[[Kastrull]].


{{SubDisplayBox
In [[Campaign]] mode, lost drones can be recovered at an [[Outpost]] for 1,000 mks (price may vary depending on the reputation of the outpost).
|name=Remora Drone
|class=Shuttle
|dimensions=7x3 m
}}
 
== Kastrull Drone ==
 
{{SubDisplayBox
|name=Kastrull Drone
|class=Shuttle
|dimensions=5x2 m
}}


<references group="note"/>
{{submarines nav}}
{{Submarines nav}}

Latest revision as of 11:40, 15 December 2023

Data is potentially outdated
Last updated for version 0.19.14.1
Last mentioned in changelog 1.2.6.0
The current game version is 1.4.4.1

Submarines are the central feature of Barotrauma. They are used to navigate Europa's vast oceans while keeping their crew safe from the moon's many dangers.
The crew's main task is to maintain the various Installations in working order and fight fires and floods.

Statistics Comparison

The table below lists every purchasable submarine and their base main characteristics; that is, before any upgrades are installed, turrets modified, or wiring tweaks made.
Maximum ascent speed (empty ballasts) is 19 km/h for all submarines. Horizontal (engine) speed is identical going forwards and backwards.

Submarine Class Price Tier Crew Fabrication & Cargo Max Speed Default Weaponry
Size Experience Fabricators & Deconstructors Max Crates Turrets Large Turrets Other
Barsuk Attack 3,999 1 1 - 3 Beginner 4 16.1 13.4 1 Coilgun1 Pulse Laser1 Turret Hardpoint 1 Depth Charge Tube
Dugong Scout 5,000 1 3 - 5 Beginner 8 22.1 12.9 2 Coilguns1 Turret Hardpoint 1 Electrical Discharge Coil
Orca Scout 9,000 1 3 - 6 Beginner 8 24.5 15.7 2 Coilguns1 Turret Hardpoint 1 Electrical Discharge Coil1 Depth Charge Tube
Camel Transport 9,900 1 4 - 6 Intermediate 60 22.5 16.1 1 Coilgun1 Chaingun1 Turret Hardpoint
Humpback Attack 13,000 2 4 - 6 Intermediate 4 25.3 16.2 2 Coilguns1 Turret Hardpoint 1 Railgun
Orca2 Scout 13,000 2 3 - 6 Intermediate 8 25 14.6 1 Chaingun1 Turret Hardpoint 1 Double Coilgun 1 Electrical Discharge Coil1 Depth Charge Tube
Azimuth Scout 14,000 2 3 - 5 Intermediate 8 26.7 16.8 2 Coilguns1 Turret Hardpoint 2 Depth Charge Tubes
Typhon Attack 15,000 2 4 - 9 Intermediate 8 18.1 9.1 1 Coilgun1 Turret Hardpoint 1 Railgun1 Double Coilgun 1 Electrical Discharge Coil1 Depth Charge Tube
Herja Attack 16,500 2 4 - 7 Intermediate 4 21 15.2 1 Coilgun1 Chaingun1 Turret Hardpoint 1 Railgun 1 Electrical Discharge Coil1 Depth Charge Tube
R-29 Transport 16,500 2 5 - 9 Experienced 60 18.7 9.9 1 Coilgun1 Turret Hardpoint 1 Flak Cannon 2 Electrical Discharge Coils
Berilia Transport 24,000 3 12 - 16 Experienced 96 16.9 14.8 2 Coilguns 1 Flak Cannon1 Large Turret Hardpoint 2 Electrical Discharge Coils1 Depth Charge Tube
Remora Scout 25,000 3 7 - 12 Experienced 12 23.3 11.1 1 Coilgun1 Turret Hardpoint 1 Double Coilgun 1 Electrical Discharge Coil1 Depth Charge Tube
Typhon2 Attack 30,000 3 4 - 9 Intermediate 8 21.5 12.6 1 Chaingun1 Turret Hardpoint 1 Railgun2 Double Coilguns 1 Electrical Discharge Coil
Kastrull Attack 31,000 3 8 - 12 Experienced 12 20.1 8.3 2 Coilguns1 Turret Hardpoint 1 Railgun 2 Electrical Discharge Coils1 Depth Charge Tube
Winterhalter Scout 32,000 3 8 - 12 Experienced 8 24.5 13.5 1 Coilgun1 Turret Hardpoint 1 Railgun1 Double Coilgun 1 Electrical Discharge Coil
Click to view fullscreen.
Click to view fullscreen.

Tier Restrictions

Some submarine tiers cannot be purchased until later biomes have been reached.

Outpost Type Cold Caverns Europan Ridge The Aphotic Plateau The Great Sea Hydrothermal Wastes
Colony Tier 1 Tier 2 Tier 2 Tier 3 Tier 3
Habitation Tier 1 Tier 1 Tier 2 Tier 2 Tier 3
Military Tier 1 Tier 1
Attack T2
Tier 2 Tier 2
Attack T3
Tier 3
Research Tier 1 Tier 1
Scout T2
Tier 2 Tier 2
Scout T3
Tier 3
Mining Tier 1 Tier 1
Transport T2
Tier 2 Tier 2
Transport T3
Tier 3

Shuttles

Shuttles are much smaller submarines used mostly as respawn vessels in multiplayer. They very often don't have their own nuclear reactor and their batteries are often fully charged and can store more kW power than the main submarine.
Respawn shuttles spawn only if a certain percentage of players has died. This can be changed in the server's settings.

Upon spawning in, the shuttle will be stocked with Disposable Diving Suits equal to the number of respawned players on board.
They can be used in case the shuttle is not able to dock safely to the main submarine.

Shuttles are incredibly prone to sinking from attacks, given that they have no turrets and little hull health compared to normal submarines.

Drones

Drones are small shuttles, remotely controlled from the submarine using a Shuttle Navigation Terminal.
They are battery powered and extremely fragile. They are not made to transport humans or cargo. Their task typically is to provide remote scouting and firepower.
Only two default submarines have their own shuttle:

In Campaign mode, lost drones can be recovered at an Outpost for 1,000 mks (price may vary depending on the reputation of the outpost).

v·d·e·h
Submarines
Purchasable
Tier 1 Scout Dugong  •  Orca
Attack Barsuk
Transport Camel
Tier 2 Scout Azimuth  •  Orca 2
Attack Herja  •  Humpback  •  Typhon
Transport R-29
Tier 3 Scout Remora (drone)  •  Winterhalter
Attack Kastrull (drone)  •  Typhon 2
Transport Berilia
Non-purchasable
Shuttles Hemulen  •  Selkie  •  Venture
Hostile Pirate Dugong  •  Pirate Humpback  •  Pirate Typhon 2