Ruin Scanner: Difference between revisions
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| identifier = ruinscanner | | identifier = ruinscanner | ||
| category = Equipment | | category = Equipment | ||
| tags=smallitem,scanner | | tags = smallitem, scanner | ||
| cargocontaineridentifier = metalcrate | | cargocontaineridentifier = metalcrate | ||
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* It can be reused, meaning a single scanner is able to scan all targets. | * It can be reused, meaning a single scanner is able to scan all targets. | ||
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Latest revision as of 12:10, 29 December 2023
Data is up-to-date | |
Last updated for version 1.0.7.0 The current game version is 1.4.6.0 |
Ruin Scanner | ||||||||||||
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A device that uses sonar waves to map ruins. | ||||||||||||
Crafting | ||||||||||||
Constructible? | No | |||||||||||
Deconstructible? | No | |||||||||||
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The Ruin Scanner is a Mission item.
Description
It is functionally similar to a Handheld Sonar, although it doesn't require Battery Cells and doesn't include a Mineral Scanner. It's primary purpose is to scan targets in Alien Ruins.
The player is given three of them in a metal crate when they start a Scan Alien Ruins mission.
Function
It can be placed by aiming and clicking on the grid that appears or pressing . It will then begin scanning, which takes 30 seconds.
- It can be placed anywhere, but will only start scanning when placed within 10 meters of one of the objectives.
- It can be picked up after it finished scanning, and needs to be brought back on board of the submarine in order to finish the mission.
- It can be reused, meaning a single scanner is able to scan all targets.
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Expedition | |
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