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{{Version|0.14.9.1|different weapon positions}}
{{Version|0.20.16.1|different weapon positions|stub=yes}} __NOTOC__
{{stub}}
{{Submarines Infobox
{{Submarines Infobox
| imagewidth = 360px
| class = Attack
| price = 7,800 mk
| price = 13,000
| tier = 2
| crew = 4 - 6
| crew = 4 - 6
| cargo = 4 Crates
| class = Attack
| volume = 2,619,648
| experience  = Intermediate
| experience  = Intermediate
| dimensions = 44 x 9 m
| dimensions = 48 x 13
| volume = 2,625,425


| horizontalspeed = 26 km/h
| horizontalspeed = 25.3
| descentspeed = 13 km/h
| descentspeed = 16.2 <!-- without the front ballast door opened: 13.3 -->


| fabricator = yes
| medfabricator = yes
| deconstructor = yes
| cargo = 4
| hardpoints = 1
| coilguns = 2
| coilguns = 2
| railguns = 1
| railguns = 1
| hardpoints = 1


| fuelrate = 0.2
| fuelrate = 0.2
| poweroutput = 2,800 kW
| poweroutput = 3,100
| meltdowndelay = 30
| firedelay = 10
 
| overloadvoltage = 1.7
}}
}}
<center>{{quote|A former military vessel, WH4-L3 'Humpback' has been outfitted to withstand most of the dangers in deep Europa. Her relatively high velocity is offset by low maneuverability. As she's still boasting an older model reactor, power needs to be supplemented by a backup battery array or the crew will find themselves unable to run all of the new equipment.|In-game description}}</center>
<center>{{quote|A former military vessel, WH4-L3 'Humpback' has been outfitted to withstand most of the dangers in deep Europa. Her relatively high velocity is offset by low maneuverability. As she's still boasting an older model reactor, power needs to be supplemented by a backup battery array or the crew will find themselves unable to run all of the new equipment.|In-game description}}</center>
The '''{{PAGENAME}}''' is an Attack class [[submarine]]. It is one of the only two default subs available at the start of a single player campaign, the other one being the [[Dugong]].
The '''{{PAGENAME}}''' is an Attack class [[submarine]].
=== Notable Features ===
= Notable Features =
The Humpback is the fastest Submarine that has full fabrication facilities.
The Humpback is one of the fastest Submarines that has full fabrication facilities.
 
The Humpback is notable for its unbalanced ballasts, and a terminal controlled Battery array.


The Humpback is notable for its unbalanced ballasts, and a terminal controlled Battery array.
The door in the front ballast can be left opened for faster descent speed.
=== Layout ===
The Humpback first level is the armory and the junction room. The second level is the bridge and gunnery, allowing the captain and security to coordinate from the same room during conflict. The turrets cover all directions, except the rear. Behind this, medical, then stairwell, and down the stairs fabrication room and dive room with a downwards pointing airlock. Engine and reactor is tucked into the aft section.


The aft balllast has a large pump, but front ballast is a smaller room and only equipped with a small pump, meaning that ballast has a slower reaction time than the aft ballast. The front ballast can open into the storage room, which allows the sub to gain more weight should the sub need to descend faster, but is not recommended during cargo hauling missions that feature any kinds of volatile compounds.  
The medical bay features both a [[Medical Fabricator]] and a [[Containers#General_Containers|Toxin Cabinet]].


The Dive room is well equipped, with lots of storage space. The downwards facing airlock can be covered by the fore ventral coilgun, so a dive team can exit and enter under its protection.
= Wi-Fi Channels =
=== Wi-Fi Channels ===
112 - Emergency Siren states from Reactor Meltdown Warning
112 - Emergency Siren states from Reactor Meltdown Warning
=== Changelog ===
 
= Trivia =
* The Humpback used to be available as a starting sub.
 
= Changelog =
*{{v|0.19.7.0}} Rebalanced Engine Force values to better match hull size. Most Scouts (Azimuth, Orca2, Remora, Winterhalter) are now faster. Humpback, Typhon and Orca are slightly slower.
*{{v|0.17.12.0 (Urban Expanses)}} Adjustments to reactors and supercapacitors to prevent the increased supercapacitor loads from crippling the subs on default recharge rates: slightly increased Humpback reactor output and decreased the default recharge rate of the capacitors, reduced recharge rates in the 3 new subs and set the supercapacitor efficiency to match the rest of the subs.
*{{v|0.16.6.0 (Rising Tide)}} Fixed monsters sometimes getting stuck near the Humpback's bottom railgun.
*{{v|0.15.20.0}} Connected the oxygen shelves on Humpback to the power grid.
*{{v|0.9.7.0 (Silky Smooth)}} Fixed charactes being unable to get through multi-layer walls from inside the sub (for example the walls above Humpback's command room).
*{{v|0.9.7.0 (Silky Smooth)}} Fixed charactes being unable to get through multi-layer walls from inside the sub (for example the walls above Humpback's command room).
*{{v|0.9.5.0 (Beasts Within)}} Put the shotgun shells in Dugong's, Kastrull's and Humpback's armory inside the shotgun.
*{{v|0.9.5.0 (Beasts Within)}} Put the shotgun shells in Dugong's, Kastrull's and Humpback's armory inside the shotgun.

Latest revision as of 21:42, 24 April 2024

Data is potentially outdated
Last updated for version 0.20.16.1
Last mentioned in changelog 1.4.4.1
The current game version is 1.4.6.0
Notes: different weapon positions
Humpback
General Information
Class
Attack
Price: 13,000 mk
Tier: 2
Crew Size
4 - 6
Experience
Intermediate
Dimensions
48 x 13 m
Hull Volume
2,625,425 cm2
Mobility
Max Horizontal Speed
25.3 km/h
Max Descent Speed
16.2 km/h
Fabrication & Storage
Fabricator
Yes
Deconstructor
Yes
Medical Fabricator
Yes
Research Station
No
Cargo Capacity
4 Crates
Weaponry
Turret Hardpoints
1
Large Turret Hardpoints
None
Coilguns
2
Double Coilguns
None
Chainguns
None
Flak Cannons
None
Pulse Lasers
None
Railguns
1
Electrical Discharge Coils:
None
Depth Charge Tubes:
None
Reactor
Fuel Consumption Rate
0.2 %/s
Max Power Output
3,100 kW
Meltdown Delay
30 seconds
Fire Delay
10 seconds
A former military vessel, WH4-L3 'Humpback' has been outfitted to withstand most of the dangers in deep Europa. Her relatively high velocity is offset by low maneuverability. As she's still boasting an older model reactor, power needs to be supplemented by a backup battery array or the crew will find themselves unable to run all of the new equipment.
–In-game description

The Humpback is an Attack class submarine.

Notable Features

The Humpback is one of the fastest Submarines that has full fabrication facilities.

The Humpback is notable for its unbalanced ballasts, and a terminal controlled Battery array.

The door in the front ballast can be left opened for faster descent speed.

The medical bay features both a Medical Fabricator and a Toxin Cabinet.

Wi-Fi Channels

112 - Emergency Siren states from Reactor Meltdown Warning

Trivia

  • The Humpback used to be available as a starting sub.

Changelog

  • 0.19.7.0 Rebalanced Engine Force values to better match hull size. Most Scouts (Azimuth, Orca2, Remora, Winterhalter) are now faster. Humpback, Typhon and Orca are slightly slower.
  • 0.17.12.0 (Urban Expanses) Adjustments to reactors and supercapacitors to prevent the increased supercapacitor loads from crippling the subs on default recharge rates: slightly increased Humpback reactor output and decreased the default recharge rate of the capacitors, reduced recharge rates in the 3 new subs and set the supercapacitor efficiency to match the rest of the subs.
  • 0.16.6.0 (Rising Tide) Fixed monsters sometimes getting stuck near the Humpback's bottom railgun.
  • 0.15.20.0 Connected the oxygen shelves on Humpback to the power grid.
  • 0.9.7.0 (Silky Smooth) Fixed charactes being unable to get through multi-layer walls from inside the sub (for example the walls above Humpback's command room).
  • 0.9.5.0 (Beasts Within) Put the shotgun shells in Dugong's, Kastrull's and Humpback's armory inside the shotgun.
  • 0.9.2.0 (Saints & Sinners) Lighting fix: obstruct background lights behind hulls. Previously the background lights would only get obstructed by background structures, causing light to "bleed through" parts with no structures (e.g. humpback's docking port) and windows in the background walls.
  • 0.9.2.0 (Saints & Sinners) Increased Humpback's battery capacity.
  • 0.9.1.0 Reactors take other power sources into account when calculating how much power they need to generate. Fixes overloads on Humpback when turning on the backup batteries and operating the reactor normally.
  • 0.8.9.8 Modified Humpback's bilge to make it easier for AI characters to fix.
  • 0.8.9.8 Added labels next to periscopes in Humpback and Dugong.
  • 0.8.9.4 Set Humpback reactor output a bit higher, batteries now start at full charge and relays can't be overloaded.
  • 0.8.9.2 Fixed crashing when attempting to select an item in Humpback's fabricator interface.
  • unknown version Introduced.
v·d·e·h
Submarines
Purchasable
Tier 1 Scout Dugong  •  Orca
Attack Barsuk
Transport Camel
Tier 2 Scout Azimuth  •  Orca 2
Attack Herja  •  Humpback  •  Typhon
Transport R-29
Tier 3 Scout Remora (drone)  •  Winterhalter
Attack Kastrull (drone)  •  Typhon 2
Transport Berilia
Non-purchasable
Shuttles Hemulen  •  Selkie  •  Venture
Hostile Pirate Dugong  •  Pirate Humpback  •  Pirate Typhon 2