Dugong: Difference between revisions
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Skywardhigh (talk | contribs) m (Added in-game description. Added cargo capacity. Added up to date version history.) Tag: visualeditor-switched |
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{{Version|0. | {{Version|0.14.9.1}} | ||
{{stub}} | {{stub}} | ||
{{Submarines Infobox | {{Submarines Infobox | ||
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| price = 6,000 mk | | price = 6,000 mk | ||
| crew = 3 - 5 | | crew = 3 - 5 | ||
| cargo = 8 crates | |||
| class = Scout | | class = Scout | ||
| volume = 1,824,832 | | volume = 1,824,832 | ||
| experience | | experience = Beginner | ||
| dimensions = 34 x 8 m | | dimensions = 34 x 8 m | ||
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| poweroutput = 2,700 kW | | poweroutput = 2,700 kW | ||
}} | }} | ||
<center>{{quote|Compared to larger vessels, the Dugong series is overshadowed in all aspects except one: their reliability for their price is world class. They're lacking in firepower and speed, so smart maneuvering is key.|In-game description}}</center> | |||
The '''Dugong''' is a scout class [[submarine]]. Its small size, maneuverability and straightforward layout make it a good choice for novice players but for higher difficulties, a more powerful submarine is recommended. Priced at 6000 Marks, the Dugong is one of the only two default subs available at the start of a single player campaign, the other one being the [[Humpback]]. | The '''Dugong''' is a scout class [[submarine]]. Its small size, maneuverability and straightforward layout make it a good choice for novice players but for higher difficulties, a more powerful submarine is recommended. Priced at 6000 Marks, the Dugong is one of the only two default subs available at the start of a single player campaign, the other one being the [[Humpback]]. | ||
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==Changelog== | ==Changelog== | ||
*{{v|0.14.9.0}} Fixed wrecked Dugong's distress signal being impossible to receive due to "allow cross-team communication" being set to false on the wifi component sending the signal. | |||
*{{v|0.10.5.0}} Fixed Dugong's oxygen generator being rewireable with a wrench instead of a screwdriver. | *{{v|0.10.5.0}} Fixed Dugong's oxygen generator being rewireable with a wrench instead of a screwdriver. | ||
*{{v|0.10.2.0}} Fixed Dugong not receiving power through the docking hatch. | *{{v|0.10.2.0}} Fixed Dugong not receiving power through the docking hatch. |
Revision as of 16:49, 25 September 2021
Data is potentially outdated | |
Last updated for version 0.14.9.1 Last mentioned in changelog 1.2.6.0 The current game version is 1.4.6.0 |
Dugong | |
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General Information | |
Class Scout |
Price: 6,000 mk mk |
Tier: 1 | |
Crew Size 3 - 5 |
Experience Beginner |
Dimensions 34 x 8 m m |
Hull Volume 1,824,832 cm2 |
Mobility | |
Max Horizontal Speed 22 km/h km/h |
Max Descent Speed 12 km/h km/h |
Fabrication & Storage | |
Fabricator No |
Deconstructor No |
Medical Fabricator No |
Research Station No |
Cargo Capacity 8 crates Crates | |
Weaponry | |
Turret Hardpoints None |
Large Turret Hardpoints None |
Coilguns 2 |
Double Coilguns None |
Chainguns None |
Flak Cannons None |
Pulse Lasers None |
Railguns N/A |
Electrical Discharge Coils: None
| |
Depth Charge Tubes: None
| |
Reactor | |
Fuel Consumption Rate 0.2 %/s |
Max Power Output 2,700 kW kW |
Meltdown Delay N/A seconds |
Fire Delay N/A seconds |
“ | Compared to larger vessels, the Dugong series is overshadowed in all aspects except one: their reliability for their price is world class. They're lacking in firepower and speed, so smart maneuvering is key. | „ |
–In-game description |
The Dugong is a scout class submarine. Its small size, maneuverability and straightforward layout make it a good choice for novice players but for higher difficulties, a more powerful submarine is recommended. Priced at 6000 Marks, the Dugong is one of the only two default subs available at the start of a single player campaign, the other one being the Humpback.
Notable Features
The Dugong's price point is very low, making it available to purchase at the start of a Single Player Campaign and letting the player keep 2,500 mk of starting balance.
The Dugong lacks any Fabricator, Medical Fabricator or Deconstructor, making it less self sufficient compared to other vanilla submarines.
Layout
The Dugong's command room is situated close to the rear, next to the engine room. In addition to the navigation terminal, it has two periscopes that are used to control two coilguns placed in the bottom-center and top-rear of the submarine.
In the front area of the main deck are a medical and weapons storerooms. The weapons storeroom can be opened by any crewmember, but a secure steel cabinet that contains the more powerful weaponry requires a captain's or a security officer's ID card.
The bottom deck has a reactor room, electrical room and a compartment for the oxygen generator. Two ballast tanks are also located on the bottom deck, one in the rear and one in the front.
The Dugong has one airlock, located on the top deck. Diving equipment is stored below it on the main deck.
Changelog
- 0.14.9.0 Fixed wrecked Dugong's distress signal being impossible to receive due to "allow cross-team communication" being set to false on the wifi component sending the signal.
- 0.10.5.0 (Downtime Update) Fixed Dugong's oxygen generator being rewireable with a wrench instead of a screwdriver.
- 0.10.2.0 Fixed Dugong not receiving power through the docking hatch.
- unknown version (<0.9) Introduced.
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