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  • {{Items infobox | description = Every self-respecting mechanic should have one. ...
    1 KB (121 words) - 18:12, 14 December 2023
  • {{Items infobox | name = Mechanic's Jumpsuit ...
    1 KB (130 words) - 23:55, 24 May 2023
  • {{Items infobox The {{PAGENAME}} is a part of one of the [[Mechanic's Uniforms]] and is usually paired with the {{hl|Baseball Cap}}. ...
    1 KB (131 words) - 23:55, 24 May 2023
  • | job = Mechanic The list of craftable items that are considered "tools" by the game and can have quality bonuses is as ...
    525 bytes (69 words) - 17:13, 4 October 2023
  • | job = Mechanic | description = Fabricating items has a 40% chance to not consume one of the input ingredients. ...
    277 bytes (33 words) - 07:38, 8 October 2023
  • {{Items infobox | talent = {{hl|Hull Fixer||Mechanic Job Icon}} ...
    1 KB (165 words) - 12:15, 29 December 2023
  • {{Items infobox | talent = {{hl|Safety First|25|Mechanic Job Icon}} ...
    2 KB (250 words) - 18:47, 9 May 2023
  • * [[Jovian Radiation]] — An optional [[:Category:Game Mechanics|game mechanic]]. * [[Radiotoxin]] — A [[Medical Items#Toxins|toxin]] that inflicts severe [[Radiation Sickness|radiation sickness ...
    303 bytes (32 words) - 17:26, 28 February 2023
  • ...r''' is an installation in ''Legacy Barotrauma'' used for creating various items. | description = A machine capable of manufacturing a wide range of items out of basic raw materials. ...
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  • {{Items infobox<!-- Gear --> ...ons|25|Security Officer Job Icon|Skills#Weapons}} +5<br>{{hl|Mechanical|25|Mechanic Job Icon|Skills#Mechanical Engineering}} +5<br>{{hl|Electrical|25|Engineer ...
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  • {{Items infobox * {{hl|Mechanic's Jumpsuit}} ...
    1 KB (136 words) - 23:54, 24 May 2023
  • *[[Sonar]], a core game mechanic *An [[Items|Item]], such as: ...
    398 bytes (51 words) - 17:59, 28 February 2023
  • The '''{{hl|Mechanic||Mechanic Job Icon}}''' is a playable [[Jobs|Job]]. [[File:Mechanic.png|100px|right]] ...
    3 KB (503 words) - 10:42, 29 December 2023
  • {{Items infobox | talent = {{hl|Modular Repairs||Mechanic Job Icon}} ...
    2 KB (259 words) - 12:13, 29 December 2023
  • {{Items infobox * {{hl|Mechanic's Jumpsuit}} ...
    2 KB (169 words) - 17:33, 18 February 2024
  • {{Items infobox | gearskillmodifiers = {{hl|Mechanical|25|Mechanic Job Icon|Skills#Mechanical Engineering}} +5<br>{{hl|Electrical|25|Engineer ...
    2 KB (266 words) - 23:57, 24 May 2023
  • {{Items infobox | talent = {{hl|Ironman|25|Mechanic Job Icon}} ...
    2 KB (243 words) - 18:18, 23 January 2024
  • {{Items infobox | talent = {{hl|Ironman|25|Mechanic Job Icon}} ...
    2 KB (263 words) - 14:12, 26 January 2024
  • {{Items infobox | talent = {{hl|I Am That Guy||Mechanic Job Icon}} ...
    4 KB (614 words) - 12:13, 29 December 2023
  • {{Items infobox ...now-removed talent '''Canned Heat''', which would give experience to the [[Mechanic]] playing it and the nearest crewmate. ...
    1 KB (150 words) - 12:01, 30 December 2023
  • ...increase, to the ability to craft [[:Category:Talent Items|talent-specific items]] that can only be obtained this way. Some Talents unlock fabrication recipes for certain items. If an NPC crew member has such a talent, the recipe will be unlocked for a ...
    4 KB (626 words) - 21:34, 14 December 2023
  • Engineers have above-average construction and mechanic skills, but fixing complex mechanical devices is still usually out of their * Fabrication of electrical items, devices and weapons. ...
    3 KB (456 words) - 10:43, 29 December 2023
  • ...{{=}}"headset"}}<br>{{IQ|Items|identifier{{=}}"commonerclothes3"}}<br>{{IQ|Items|identifier{{=}}"ethanol"}} ...{{=}}"headset"}}<br>{{IQ|Items|identifier{{=}}"captainsuniform2"}}<br>{{IQ|Items|identifier{{=}}"captainscap2"}} ...
    10 KB (1,047 words) - 13:08, 30 December 2023
  • ...or unlock recipes for unique [[Category:Talent_Items|Talent Items]]. These items can also be crafted by anyone if a Bot has unlocked the recipe. Engineers have above-average construction and mechanic skills, but fixing complex mechanical devices is still usually out of their ...
    5 KB (701 words) - 22:19, 14 December 2023
  • {{Items infobox | talent = {{hl|MECHanic|25|Mechanic Job Icon}} ...
    6 KB (779 words) - 21:19, 27 April 2024
  • {{Items infobox | talent = {{hl|Robotics||Mechanic Job Icon}} ...
    2 KB (253 words) - 13:28, 16 March 2024
  • {{Items infobox | talent = {{hl|Let it Drain||Mechanic Job Icon}} ...
    3 KB (349 words) - 12:14, 29 December 2023
  • {{DisambigMsg|the Game Mechanic|the Affliction|Oxygen Low}} '''Oxygen''' is a mechanic. A few Creatures, like [[Human]]s, require Oxygen to breathe. Oxygen breath ...
    3 KB (423 words) - 11:42, 30 December 2023
  • {{Items infobox | talent = {{hl|Iron Storm||Mechanic Job Icon}} ...
    4 KB (582 words) - 13:27, 16 March 2024
  • ...al in freeing up space in a crew member's inventory, as well as organizing items in general. ...d drop items into the table to store them. They can hold up to a max of 30 items. ...
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  • {{Items infobox <!-- Similiar or related items --> ...
    4 KB (536 words) - 12:11, 29 December 2023
  • ...{{#var:MainLink}}">[[File:Mechanic Job Icon.png|x90px|link=Mechanic]]<br>[[Mechanic]]</div> ...div style="{{#var:HeaderDiv}}"><span style="{{#var:HeaderSpan}}"><big>'''[[Items]]'''</big></span></div> ...
    11 KB (1,451 words) - 14:06, 3 January 2024
  • {{Items infobox | talent = {{hl|Hull Fixer||Mechanic Job Icon}} ...
    2 KB (202 words) - 12:14, 29 December 2023
  • The '''{{PAGENAME}}''' is a robotic [[Pets|Pet]] which can be crafted by a [[Mechanic]] with the [[Robotics]] [[Talent]]. ...other pets, the Defense Bot does not require food nor does it produce any items.<br> ...
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  • * Fabrication of [[Medical Items]]. * {{hl|Mechanical|20|Mechanic Job Icon|Skills#Mechanical}}: 15-25 ...
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  • {{Items infobox '''ID Cards''' are essential items that can be used in ''[[Barotrauma]]''. ...
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  • | style="text-align:center;" | Stealing dangerous items | style="text-align:center;" | Stealing dangerous items from bots ...
    10 KB (1,316 words) - 15:49, 30 December 2023
  • * {{hl|Mechanical|20|Mechanic Job Icon|Skills#Mechanical}}: 15-25 *The "additional items" from '''Scavenger''' means respawning the container loot. ...
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  • {{Items infobox <!-- Similiar or related items --> ...
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  • '''Wiring''' is a central gameplay mechanic used for supplying power to various systems throughout the [[Submarines|sub Some [[items]] and [[Installations|devices]] can be connected to each other using [[Wire ...
    4 KB (607 words) - 11:46, 30 December 2023
  • {{Items infobox * It can also be used to detach items from the wall by pressing the "Use" keybind ({{Key|E}} by default) on an it ...
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  • {{Items infobox ...eneral description of the item, what it does, comparison to other similiar items, maybe some general tips.--> ...
    6 KB (809 words) - 16:36, 27 April 2024
  • ...t within the submarine's containers or laying on the floor. If no required items are found or if they are in another crew member's inventory, they won't tak Ordered AI will acquire a [[Handheld Weapon]] or [[Tool]], prioritizing items with higher combat effectiveness.<br> ...
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  • Sets the Jovian Radiation mechanic on or off. {{Main|Starting Supplies}}<pre>How many items will the selected submarine start with.</pre> ...
    7 KB (932 words) - 21:08, 24 April 2024
  • {{Items infobox <!-- Similiar or related items --> ...
    4 KB (559 words) - 12:25, 30 December 2023
  • {{Items infobox ...at which minerals are detached can change depending on {{hl|Mechanical|25|Mechanic Job Icon|Skills#Mechanical Engineering}} skill and talents. ...
    4 KB (495 words) - 18:46, 5 February 2024
  • ...ble plants that produce special fruits which can be crafted into different items or used offensively in some cases. ...
    3 KB (398 words) - 00:03, 4 January 2024
  • ...o improve durability and effectiveness. These are purchased from the Chief Mechanic at any station, who is usually in the station engineering section with the ...han the one before. Thus, more money buys more and nicer things. The Chief Mechanic also offers sub Maintenance services to ensure the safety of the crew on th ...
    17 KB (2,239 words) - 17:13, 24 April 2024
  • ...slots that can be accessed when alive and grabbed by the player. Any small items can be stored here, but they're mostly for the {{hl|Pet Name Tag}} if the p Items that are classified as Pet Food type 1 include: ...
    5 KB (845 words) - 05:30, 3 January 2024
  • ...until the environment regains oxygen, at which point they will drop their items and continue wandering or completing player-given tasks. ...s operating the submarine weaponry, they will default to cleaning up loose items around the submarine. ...
    6 KB (928 words) - 16:15, 31 March 2024
  • ...al in freeing up space in a crew member's inventory, as well as organizing items in general. ...pen a GUI table of slots for items. From here the player can drag and drop items into or from the table to store or extract them. Double-clicking on an item ...
    11 KB (1,712 words) - 12:41, 18 January 2024
  • ...forum/viewtopic.php?f=13&t=4266&p=91144#p91144</ref> The game's [[wiring]] mechanic was inspired by [[wikipedia:Minecraft|''Minecraft'']]'s redstone mechanics ...so carry items in their hands if they're not full of other equipment. Some items may not fit in the inventory slots due to their size; for example, [[Storag ...
    8 KB (1,316 words) - 17:07, 26 April 2024
  • {{DisambigMsg|the game mechanic|other uses|Sonar (Disambiguation)}} ..., locate objectives, and identify threats. Some installations and handheld items have the added benefit of mineral finding. ...
    4 KB (581 words) - 12:22, 27 March 2024
  • {{Items infobox ...at which minerals are detached can change depending on {{hl|Mechanical|25|Mechanic Job Icon|Skills#Mechanical Engineering}} skill and talents. ...
    4 KB (520 words) - 12:12, 29 December 2023
  • The simplest ways to change a faction's reputation are to steal items or hurt its inhabitants on the factions outposts, which will lower reputati ...may affect a factions' reputation, reward the player with useful or exotic items.<br> ...
    31 KB (4,973 words) - 21:24, 27 April 2024
  • Its main function is debugging, but it can also be used to spawn items and creatures, modify their attributes and afflictions, or use moderation c |- {{Command|spreadsheetexport|Export items in format recognized by the spreadsheet importer.}} ...
    36 KB (5,303 words) - 14:28, 28 April 2024
  • ...n outpost or factions' reputation, reward the player with useful or exotic items.<br> ..."3" | '''Required [[Skills]], [[Campaign#Reputation|Reputation]], Money, [[Items]] and/or Completed Events:''' ...
    66 KB (10,077 words) - 14:51, 10 April 2024
  • * Fixed clients not seeing explosions from items that explode on impact or when their condition reaches zero. * Attempt to fix items occasionally dropping client-side when moving them from an inventory to ano ...
    117 KB (17,961 words) - 06:02, 30 April 2024
  • ...y taking into account the first item of the stack, instead applying to all items of the stack. * Fixed items in a container in the submarine not being counted in the "owned items" count in the store interface. ...
    124 KB (19,925 words) - 14:13, 2 May 2024
  • ...he user only when they don't have enough skills to use the item. All these items are now less efficient when used with low skills. * Added a short cooldown to applying medical items. Prevents being able to spam medicine (or poisons) at a nearly unlimited ra ...
    537 KB (84,424 words) - 16:27, 30 December 2023