Ranged Weapons

From Official Barotrauma Wiki
Revision as of 21:32, 1 June 2021 by Jade Harley (talk | contribs) (Made more readable, added some information.)
Jump to: navigation, search

See: Weapons


Ranged weapons are long ranged weapons. They allow the wielder to safely deal damage without putting themselves in melee range.

Weapon Ammunition Damage Types Cooldown Notes
Gunshot Blunt Trauma Burn Laceration Bleeding Deep Tissue Injury Stun
Revolver 6 Revolver Rounds 30 - - - 40 - 0.4 1 Single handed.
Riot Shotgun 6 Shotgun Shells 64 - - - 48 - 1.6 1.5 Damage is split between 8 projectiles.
SMG 15 / SMG Magazine 15 - - - 15 - 0.125 0.175 Fastest firing projectile weapon.
Harpoon Gun 6 Harpoons - - - 30 30 - 0.45 1 Retrievable
6 File:Explosive Harpoon icon.png Explosive Harpoons - - - 50 50 - 3.45 Explosive
6 Physicorium Harpoons - - - 50 30 - 0.45 Retrievable
Grenade Launcher 1 40mm Grenades - 5 - 60 40 - 0.7 1 Explosive
1 40mm Stun Grenades - 5 - - - - 15.2
Flamer 17 / Welding Fuel Tank - - 1 - - - - - Shoots Fire.
40 / Incendium Fuel Tank Shoots Fire.
Lasts longer than welding fuel.
Syringe Gun 4 Chemicals - - - - - - - 1 Injects chemicals into victims.
Afflictions dependent on ammunition.
Stun Gun 1 Stun Gun Dart - - - 1 - - 10 1
Alien Pistol 20 / Alien Power Cell - - 13.5 - - - - 1 Single handed.
Deals additional 5 Psychosis Damage
Ancient Weapon 20 / Alien Power Cell - - 1 - - - - - Deals heavy Damage to structures
Frag Grenade N/A - - - 180 80 - 5 1 Single handed, explosive.
EMP Grenade N/A - - - - - 5 0.5 1 Single handed, explosive.
Disables installations
Stun Grenade N/A - - - 1 - 5 25 1 Single handed, explosive.
Incendium Grenade N/A - - 100 - - 5 25 1 Single handed, explosive.
Sets the area on Fire
Oxygenite Shard N/A - - - 300 - - 5 1 Single handed, explosive.
Requires hard impact to detonate.
Deals massive structure damage.