Ranged Weapons: Difference between revisions

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'''Ranged weapons''' are long ranged weapons. They allow the wielder to safely deal damage without putting themselves in melee range.
'''Ranged weapons''' are long ranged weapons. They allow the wielder to safely deal damage without putting themselves in melee range.


{| class = "wikitable sortable" | Ranged Weapons
==Guns==
! rowspan = 2 |Weapon
Guns are typically projectile or beam type weapons that require ammunition in the form of magazines or bullets.
! rowspan = 2 |Ammunition
{| class = "wikitable sortable"
! colspan = 7 |Damage Types
! colspan = 3|Weapon Stats
! rowspan = 2 |<abbr title="Seconds between shots">Cooldown</abbr>
! colspan = 5|Ammunition Stats
! rowspan = 2 |Notes
! rowspan = 2|Notes
|-
|-
! [[File:Affliction Gunshot Wound.png|24x24px|link=Afflictions#Gunshot Wound]][[Afflictions#Gunshot Wound| Gunshot]]
!Weapon Name
![[File:Affliction Blunt Force Trauma.png|24x24px|link=Afflictions#Blunt Trauma]]Blunt Trauma
!<abbr title="Rounds per Second">RPS</abbr>
![[File:Affliction Burn.png|24x24px]]Burn
!1 Hand?
![[File:Affliction Lacerations.png|24x24px]]Laceration
!Ammunition
![[File:Affliction Bleeding.png|24x24px]]Bleeding
!Type
![[File:Affliction Deep Tissue Injury.png|24x24px]] Deep Tissue Injury
!Afflictions
!|[[File:Affliction Stun.png|24x24px|link=Afflictions#Stun]] <abbr title="(Seconds)">Stun </abbr>
![[File:Affliction Stun.png|20px|Stun]] <abbr title="Seconds">Stun Time</abbr>
!Explosive?
|-
|-
|{{Hyperlink|Revolver|30}}
|{{Hyperlink|Revolver|30}}
|1
|Yes
|6 {{Hyperlink|Revolver Round|24}}s
|6 {{Hyperlink|Revolver Round|24}}s
|30
|<abbr title="No travel time or bullet drop">Raycast</abbr>
| -
|30[[File:Affliction Gunshot Wound.png|20px|Gunshot Wound]] 40[[File:Affliction Bleeding.png|20px|Bleeding]]
| -
| -
|40
| -
|0.4
|0.4
|1
|No
|Single handed.
|-
|-
|{{Hyperlink|Riot Shotgun|30}}
|{{Hyperlink|Riot Shotgun|30}}
|~<abbr title="0.6 repeating">0.67</abbr>
|No
|6 {{Hyperlink|Shotgun Shell|24}}s
|6 {{Hyperlink|Shotgun Shell|24}}s
|64
|<abbr title="No travel time or bullet drop">Raycast</abbr>
| -
|8*8[[File:Affliction Gunshot Wound.png|20px|Gunshot Wound]] 6*8[[File:Affliction Bleeding.png|20px|Bleeding]]
| -
|0.2*8
| -
|No
|48
|Fires 8 projectiles
| -
|1.6
|1.5
|Damage is split between 8 projectiles.
|-
|-
|{{Hyperlink|SMG|30}}
|{{Hyperlink|SMG|30}}
|<abbr title="15 Shots">15</abbr> / {{Hyperlink|SMG Magazine|24}}
|~<abbr title="5.71428571429">5.71</abbr>
|15
|No
| -
|<abbr title="15 Rounds">15</abbr>* {{Hyperlink|SMG Magazine|20}}
| -
|<abbr title="No travel time or bullet drop">Raycast</abbr>
| -
|15[[File:Affliction Gunshot Wound.png|20px|Gunshot Wound]] 15[[File:Affliction Bleeding.png|20px|Bleeding]]
|15
| -
|0.125
|0.125
|0.175
|No
|Fastest firing projectile weapon.
|-
|-
|Rowspan = 3|{{Hyperlink|Harpoon Gun}}
| rowspan = 3|{{Hyperlink|Harpoon Gun}}
| rowspan = 3|1
| rowspan = 3|No
|6 {{Hyperlink|Harpoon}}s
|6 {{Hyperlink|Harpoon}}s
| -
|<abbr title="Has bullet drop and travel time">Projectile</abbr>
| -
|30[[File:Affliction Lacerations.png|20px|Lacerations]] 30[[File:Affliction Bleeding.png|20px|Bleeding]]
| -
|30
|30
| -
|0.45
|0.45
|rowspan=3|1
|No
|Retrievable
|Retrievable
|-
|-
|6 {{Hyperlink|Explosive Harpoon|24|icon}}s
|6 {{Hyperlink|Explosive Harpoon|24|icon}}s
| -
|<abbr title="Has bullet drop and travel time">Projectile</abbr>
| -
|50[[File:Affliction Lacerations.png|20px|Lacerations]] 50[[File:Affliction Bleeding.png|20px|Bleeding]]
| -
|50
|50
| -
|3.45
|3.45
|Explosive
|Yes
|-
|-
|6 {{Hyperlink|Physicorium Harpoon}}s
|6 {{Hyperlink|Physicorium Harpoon}}s
| -
|<abbr title="Has bullet drop and travel time">Projectile</abbr>
| -
|50[[File:Affliction Lacerations.png|20px|Lacerations]] 30[[File:Affliction Bleeding.png|20px|Bleeding]]
| -
|50
|30
| -
|0.45
|0.45
|No
|Retrievable
|Retrievable
|-
|-
|Rowspan = 2|{{Hyperlink|Grenade Launcher}}
| rowspan = 2|{{Hyperlink|Grenade Launcher}}
|1 {{Hyperlink|40mm Grenade}}s
| rowspan = 2|1
| -
| rowspan = 2|No
|5
|1 {{Hyperlink|40mm Grenade}}
| -
|<abbr title="Has bullet drop and travel time">Projectile</abbr>
|60
|5[[File:Affliction Blunt Force Trauma.png|20px|Blunt Force Trauma]] 60[[File:Affliction Lacerations.png|20px|Lacerations]] 40[[File:Affliction Bleeding.png|20px|Bleeding]]
|40
| -
|0.7
|0.7
|rowspan=2|1
|Yes
|rowspan=2|Explosive
|-
|-
|1 {{Hyperlink|40mm Stun Grenade}}s
|1 {{Hyperlink|40mm Stun Grenade}}
| -
|<abbr title="Has bullet drop and travel time">Projectile</abbr>
|5
|5[[File:Affliction Blunt Force Trauma.png|20px|Blunt Force Trauma]]
| -
| -
| -
| -
|15.2
|15.2
|Yes
|-
|-
|rowspan = 2|{{Hyperlink|Flamer|30}}
| rowspan = 2|{{Hyperlink|Flamer|30}}
|<abbr title="17 Seconds">17</abbr> / {{Hyperlink|Welding Fuel Tank|30}}
| rowspan = 2|N/A
|rowspan = 2| -
| rowspan = 2|No
|rowspan = 2| -
|<abbr title="17 Seconds">17</abbr>* {{Hyperlink|Welding Fuel Tank|30}}
|rowspan = 2|1
|<abbr title="No travel time or bullet drop">Raycast</abbr>
|rowspan = 2| -
|1[[File:Affliction Burn.png|20px|Burn]]
|rowspan = 2| -
| -
|rowspan = 2| -
|<abbr title="Ammunition explodes in fire">No</abbr>*
|rowspan = 2| -
|Shoots [[Maintenance#Fire|Fire]]
|rowspan = 2| -
|Shoots [[Maintenance#Fire|Fire]].
|-
|-
|<abbr title="40 Seconds">40</abbr> / {{Hyperlink|Incendium Fuel Tank|30}}
|<abbr title="Ammunition explodes in fire">40</abbr>* {{Hyperlink|Incendium Fuel Tank|30}}
|Shoots [[Maintenance#Fire|Fire]].<br>Lasts longer than welding fuel.
|<abbr title="No travel time or bullet drop">Raycast</abbr>
|1[[File:Affliction Burn.png|20px|Burn]]
| -
|<abbr title="Explodes in fire">No</abbr>*
|Shoots [[Maintenance#Fire|Fire]]
|-
|-
|{{Hyperlink|Syringe Gun|30}}
|{{Hyperlink|Syringe Gun|30}}
|4 {{Hyperlink|Chemicals}}
| -
| -
| -
| -
| -
| -
| -
|1
|1
|Injects chemicals into victims.<br>Afflictions dependent on ammunition.
|No
|4 {{Hyperlink|Syringes|30|Chemicals|Medical_Items#Medicines}} (Except Husk)
|<abbr title="Has bullet drop and travel time">Projectile</abbr>
|Depends on ammo
|<abbr title="Some chemicals affect stun percentage">1</abbr>*
|Depends
|Syringes inject on contact
|-
|-
|{{Hyperlink|Stun Gun|30}}
|{{Hyperlink|Stun Gun|30}}
|1 {{Hyperlink|Stun Gun Dart|30}}
| -
| -
| -
|1
|1
| -
|Yes
| -
|2 {{Hyperlink|Stun Gun Dart|30}}s
|<abbr title="Has bullet drop and travel time">Projectile</abbr>
|1[[File:Affliction Lacerations.png|20px|Lacerations]]
|10
|10
|1
|No
|
|-
|-
|{{Hyperlink|Alien Pistol|30}}
|{{Hyperlink|Alien Pistol|30}}
|<abbr title="20 Shots">20</abbr> / {{Hyperlink|Alien Power Cell|12}}
|1
|Yes
|<abbr title="20 Shots">20</abbr>* {{Hyperlink|Alien Power Cell|12}}
|<abbr title="No travel time or bullet drop">Raycast</abbr>
|13.5[[File:Affliction Burn.png|20px|Burn]] 5[[File:Affliction Psychosis.png|20px|Psychosis]]
| -
| -
| -
|No
|13.5
|Found in [[Alien Ruins]]
| -
| -
| -
| -
|1
|Single handed.<br>Deals additional 5 Psychosis Damage
|-
|-
|{{Hyperlink|Ancient Weapon|30}}
|{{Hyperlink|Ancient Weapon|30}}
|<abbr title="20 Seconds">20</abbr> / {{Hyperlink|Alien Power Cell|12}}
|N/A
| -
|No
| -
|<abbr title="20 Seconds">20</abbr>* {{Hyperlink|Alien Power Cell|12}}
|1
|<abbr title="No travel time or bullet drop">Raycast</abbr>
| -
|1[[File:Affliction Burn.png|20px|Burn]]
| -
| -
| -
|No
| -
|Found in [[Alien Ruins]]<br>Deals heavy structure damage
| -
|}
|Deals heavy Damage to structures
 
==Grenades==
Grenades are throwable, explosive weapons that typically detonate after a short amount of time.
{| class = "wikitable sortable"
!Grenade Type
!Afflictions
![[File:Affliction Stun.png|20px|Stun]] <abbr title="Seconds">Stun Time</abbr>
!Structure Damage
!Notes
|-
|-
|{{Hyperlink|Frag Grenade|30}}
|{{Hyperlink|Frag Grenade|30}}
|N/A
|180[[File:Affliction Lacerations.png|20px|Lacerations]] 80[[File:Affliction Bleeding.png|20px|Bleeding]]
| -
| -
| -
|180
|80
| -
|5
|5
|1
|
|Single handed, explosive.
|Deals moderate damage to [[Installations]]
|-
|-
|{{Hyperlink|EMP Grenade|30}}
|{{Hyperlink|EMP Grenade|30}}
|N/A
|5[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]]
| -
| -
| -
| -
| -
|5
|0.5
|0.5
|1
|
|Single handed, explosive.<br>Disables installations
|Deals heavy damage to <abbr title="Except Reactors & Docking Ports">powered</abbr> [[Installations]]
|-
|-
|{{Hyperlink|Stun Grenade|30}}
|{{Hyperlink|Stun Grenade|30}}
|N/A
|1[[File:Affliction Lacerations.png|20px|Lacerations]] 5[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]]
| -
| -
| -
|1
| -
|5
|25
|25
|1
|
|Single handed, explosive.
|-
|-
|{{Hyperlink|Incendium Grenade|30}}
|{{Hyperlink|Incendium Grenade|30}}
|N/A
|100[[File:Affliction Burn.png|20px|Burn]] 5[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]]
| -
| -
|100
| -
| -
|5
|25
|25
|1
|
|Single handed, explosive.<br>Sets the area on [[Maintenance#Fire|Fire]]
|Sets nearby area on [[Maintenance#Fire|Fire]]
|-
|-
|{{Hyperlink|Oxygenite Shard|30}}
|{{Hyperlink|Oxygenite Shard|30}}
|N/A
|300[[File:Affliction Lacerations.png|20px|Lacerations]]
| -
| -
| -
|300
| -
| -
|5
|5
|1
|400
|Single handed, explosive.<br>Requires hard impact to detonate.<br>Deals <abbr title="400">massive</abbr> structure damage.
|Requires hard impact to detonate
|}
|}

Revision as of 07:51, 2 June 2021

See: Weapons


Ranged weapons are long ranged weapons. They allow the wielder to safely deal damage without putting themselves in melee range.

Guns

Guns are typically projectile or beam type weapons that require ammunition in the form of magazines or bullets.

Weapon Stats Ammunition Stats Notes
Weapon Name RPS 1 Hand? Ammunition Type Afflictions Stun Stun Time Explosive?
Revolver 1 Yes 6 Revolver Rounds Raycast 30Gunshot Wound 40Bleeding 0.4 No
Riot Shotgun ~0.67 No 6 Shotgun Shells Raycast 8*8Gunshot Wound 6*8Bleeding 0.2*8 No Fires 8 projectiles
SMG ~5.71 No 15* SMG Magazine Raycast 15Gunshot Wound 15Bleeding 0.125 No
Harpoon Gun 1 No 6 Harpoons Projectile 30Lacerations 30Bleeding 0.45 No Retrievable
6 File:Explosive Harpoon icon.png Explosive Harpoons Projectile 50Lacerations 50Bleeding 3.45 Yes
6 Physicorium Harpoons Projectile 50Lacerations 30Bleeding 0.45 No Retrievable
Grenade Launcher 1 No 1 40mm Grenade Projectile 5Blunt Force Trauma 60Lacerations 40Bleeding 0.7 Yes
1 40mm Stun Grenade Projectile 5Blunt Force Trauma 15.2 Yes
Flamer N/A No 17* Welding Fuel Tank Raycast 1Burn - No* Shoots Fire
40* Incendium Fuel Tank Raycast 1Burn - No* Shoots Fire
Syringe Gun 1 No 4 Syringes (Except Husk) Projectile Depends on ammo 1* Depends Syringes inject on contact
Stun Gun 1 Yes 2 Stun Gun Darts Projectile 1Lacerations 10 No
Alien Pistol 1 Yes 20* Alien Power Cell Raycast 13.5Burn 5Psychosis - No Found in Alien Ruins
Ancient Weapon N/A No 20* Alien Power Cell Raycast 1Burn - No Found in Alien Ruins
Deals heavy structure damage

Grenades

Grenades are throwable, explosive weapons that typically detonate after a short amount of time.

Grenade Type Afflictions Stun Stun Time Structure Damage Notes
Frag Grenade 180Lacerations 80Bleeding 5 Deals moderate damage to Installations
EMP Grenade 5Deep Tissue Injury 0.5 Deals heavy damage to powered Installations
Stun Grenade 1Lacerations 5Deep Tissue Injury 25
Incendium Grenade 100Burn 5Deep Tissue Injury 25 Sets nearby area on Fire
Oxygenite Shard 300Lacerations 5 400 Requires hard impact to detonate