Ranged Weapons: Difference between revisions
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'''Ranged weapons''' are long ranged weapons. They allow the wielder to safely deal damage without putting themselves in melee range. | '''Ranged weapons''' are long ranged weapons. They allow the wielder to safely deal damage without putting themselves in melee range. | ||
{| class = "wikitable sortable" | ==Guns== | ||
! | Guns are typically projectile or beam type weapons that require ammunition in the form of magazines or bullets. | ||
! | {| class = "wikitable sortable" | ||
! colspan = 3|Weapon Stats | |||
! colspan = 5|Ammunition Stats | |||
! rowspan = 2 |Notes | ! rowspan = 2|Notes | ||
|- | |- | ||
! | !Weapon Name | ||
! | !<abbr title="Rounds per Second">RPS</abbr> | ||
! | !1 Hand? | ||
! | !Ammunition | ||
! | !Type | ||
! | !Afflictions | ||
! | ![[File:Affliction Stun.png|20px|Stun]] <abbr title="Seconds">Stun Time</abbr> | ||
!Explosive? | |||
|- | |- | ||
|{{Hyperlink|Revolver|30}} | |{{Hyperlink|Revolver|30}} | ||
|1 | |||
|Yes | |||
|6 {{Hyperlink|Revolver Round|24}}s | |6 {{Hyperlink|Revolver Round|24}}s | ||
| | |<abbr title="No travel time or bullet drop">Raycast</abbr> | ||
| | |30[[File:Affliction Gunshot Wound.png|20px|Gunshot Wound]] 40[[File:Affliction Bleeding.png|20px|Bleeding]] | ||
| | |||
|40 | |||
| | |||
|0.4 | |0.4 | ||
| | |No | ||
|- | |- | ||
|{{Hyperlink|Riot Shotgun|30}} | |{{Hyperlink|Riot Shotgun|30}} | ||
|~<abbr title="0.6 repeating">0.67</abbr> | |||
|No | |||
|6 {{Hyperlink|Shotgun Shell|24}}s | |6 {{Hyperlink|Shotgun Shell|24}}s | ||
| | |<abbr title="No travel time or bullet drop">Raycast</abbr> | ||
| | |8*8[[File:Affliction Gunshot Wound.png|20px|Gunshot Wound]] 6*8[[File:Affliction Bleeding.png|20px|Bleeding]] | ||
| | |0.2*8 | ||
| | |No | ||
| | |Fires 8 projectiles | ||
| | |||
| | |||
| | |||
| | |||
|- | |- | ||
|{{Hyperlink|SMG|30}} | |{{Hyperlink|SMG|30}} | ||
|<abbr title="15 | |~<abbr title="5.71428571429">5.71</abbr> | ||
| | |No | ||
| | |<abbr title="15 Rounds">15</abbr>* {{Hyperlink|SMG Magazine|20}} | ||
|<abbr title="No travel time or bullet drop">Raycast</abbr> | |||
| | |15[[File:Affliction Gunshot Wound.png|20px|Gunshot Wound]] 15[[File:Affliction Bleeding.png|20px|Bleeding]] | ||
|15 | |||
| | |||
|0.125 | |0.125 | ||
| | |No | ||
|- | |- | ||
| | | rowspan = 3|{{Hyperlink|Harpoon Gun}} | ||
| rowspan = 3|1 | |||
| rowspan = 3|No | |||
|6 {{Hyperlink|Harpoon}}s | |6 {{Hyperlink|Harpoon}}s | ||
| | |<abbr title="Has bullet drop and travel time">Projectile</abbr> | ||
| | |30[[File:Affliction Lacerations.png|20px|Lacerations]] 30[[File:Affliction Bleeding.png|20px|Bleeding]] | ||
| | |||
|30 | |||
| | |||
| | |||
|0.45 | |0.45 | ||
| | |No | ||
|Retrievable | |Retrievable | ||
|- | |- | ||
|6 {{Hyperlink|Explosive Harpoon|24|icon}}s | |6 {{Hyperlink|Explosive Harpoon|24|icon}}s | ||
| | |<abbr title="Has bullet drop and travel time">Projectile</abbr> | ||
| | |50[[File:Affliction Lacerations.png|20px|Lacerations]] 50[[File:Affliction Bleeding.png|20px|Bleeding]] | ||
| | |||
|50 | |||
| | |||
| | |||
|3.45 | |3.45 | ||
| | |Yes | ||
|- | |- | ||
|6 {{Hyperlink|Physicorium Harpoon}}s | |6 {{Hyperlink|Physicorium Harpoon}}s | ||
| | |<abbr title="Has bullet drop and travel time">Projectile</abbr> | ||
| | |50[[File:Affliction Lacerations.png|20px|Lacerations]] 30[[File:Affliction Bleeding.png|20px|Bleeding]] | ||
| | |||
| | |||
| | |||
| | |||
|0.45 | |0.45 | ||
|No | |||
|Retrievable | |Retrievable | ||
|- | |- | ||
| | | rowspan = 2|{{Hyperlink|Grenade Launcher}} | ||
|1 {{Hyperlink|40mm Grenade}} | | rowspan = 2|1 | ||
| | | rowspan = 2|No | ||
|5 | |1 {{Hyperlink|40mm Grenade}} | ||
| | |<abbr title="Has bullet drop and travel time">Projectile</abbr> | ||
|60 | |5[[File:Affliction Blunt Force Trauma.png|20px|Blunt Force Trauma]] 60[[File:Affliction Lacerations.png|20px|Lacerations]] 40[[File:Affliction Bleeding.png|20px|Bleeding]] | ||
|40 | |||
| | |||
|0.7 | |0.7 | ||
| | |Yes | ||
|- | |- | ||
|1 {{Hyperlink|40mm Stun Grenade}} | |1 {{Hyperlink|40mm Stun Grenade}} | ||
| | |<abbr title="Has bullet drop and travel time">Projectile</abbr> | ||
|5 | |5[[File:Affliction Blunt Force Trauma.png|20px|Blunt Force Trauma]] | ||
| | |||
| | |||
|15.2 | |15.2 | ||
|Yes | |||
|- | |- | ||
|rowspan = 2|{{Hyperlink|Flamer|30}} | | rowspan = 2|{{Hyperlink|Flamer|30}} | ||
|<abbr title="17 Seconds">17</abbr> | | rowspan = 2|N/A | ||
| | | rowspan = 2|No | ||
|<abbr title="17 Seconds">17</abbr>* {{Hyperlink|Welding Fuel Tank|30}} | |||
|<abbr title="No travel time or bullet drop">Raycast</abbr> | |||
| | |1[[File:Affliction Burn.png|20px|Burn]] | ||
| - | |||
| | |<abbr title="Ammunition explodes in fire">No</abbr>* | ||
|Shoots [[Maintenance#Fire|Fire]] | |||
|Shoots [[Maintenance#Fire|Fire]] | |||
|- | |- | ||
|<abbr title=" | |<abbr title="Ammunition explodes in fire">40</abbr>* {{Hyperlink|Incendium Fuel Tank|30}} | ||
|Shoots [[Maintenance#Fire|Fire]] | |<abbr title="No travel time or bullet drop">Raycast</abbr> | ||
|1[[File:Affliction Burn.png|20px|Burn]] | |||
| - | |||
|<abbr title="Explodes in fire">No</abbr>* | |||
|Shoots [[Maintenance#Fire|Fire]] | |||
|- | |- | ||
|{{Hyperlink|Syringe Gun|30}} | |{{Hyperlink|Syringe Gun|30}} | ||
|1 | |1 | ||
| | |No | ||
|4 {{Hyperlink|Syringes|30|Chemicals|Medical_Items#Medicines}} (Except Husk) | |||
|<abbr title="Has bullet drop and travel time">Projectile</abbr> | |||
|Depends on ammo | |||
|<abbr title="Some chemicals affect stun percentage">1</abbr>* | |||
|Depends | |||
|Syringes inject on contact | |||
|- | |- | ||
|{{Hyperlink|Stun Gun|30}} | |{{Hyperlink|Stun Gun|30}} | ||
|1 | |1 | ||
| | |Yes | ||
| | |2 {{Hyperlink|Stun Gun Dart|30}}s | ||
|<abbr title="Has bullet drop and travel time">Projectile</abbr> | |||
|1[[File:Affliction Lacerations.png|20px|Lacerations]] | |||
|10 | |10 | ||
| | |No | ||
|- | |- | ||
|{{Hyperlink|Alien Pistol|30}} | |{{Hyperlink|Alien Pistol|30}} | ||
|<abbr title="20 Shots">20</abbr> | |1 | ||
|Yes | |||
|<abbr title="20 Shots">20</abbr>* {{Hyperlink|Alien Power Cell|12}} | |||
|<abbr title="No travel time or bullet drop">Raycast</abbr> | |||
|13.5[[File:Affliction Burn.png|20px|Burn]] 5[[File:Affliction Psychosis.png|20px|Psychosis]] | |||
| - | | - | ||
| | |No | ||
| | |Found in [[Alien Ruins]] | ||
|- | |- | ||
|{{Hyperlink|Ancient Weapon|30}} | |{{Hyperlink|Ancient Weapon|30}} | ||
|<abbr title="20 Seconds">20</abbr> | |N/A | ||
| | |No | ||
| | |<abbr title="20 Seconds">20</abbr>* {{Hyperlink|Alien Power Cell|12}} | ||
| | |<abbr title="No travel time or bullet drop">Raycast</abbr> | ||
| | |1[[File:Affliction Burn.png|20px|Burn]] | ||
| - | | - | ||
| | |No | ||
| | |Found in [[Alien Ruins]]<br>Deals heavy structure damage | ||
| | |} | ||
| | |||
==Grenades== | |||
Grenades are throwable, explosive weapons that typically detonate after a short amount of time. | |||
{| class = "wikitable sortable" | |||
!Grenade Type | |||
!Afflictions | |||
![[File:Affliction Stun.png|20px|Stun]] <abbr title="Seconds">Stun Time</abbr> | |||
!Structure Damage | |||
!Notes | |||
|- | |- | ||
|{{Hyperlink|Frag Grenade|30}} | |{{Hyperlink|Frag Grenade|30}} | ||
| | |180[[File:Affliction Lacerations.png|20px|Lacerations]] 80[[File:Affliction Bleeding.png|20px|Bleeding]] | ||
| | |||
| | |||
| | |||
| | |||
|5 | |5 | ||
| | | | ||
| | |Deals moderate damage to [[Installations]] | ||
|- | |- | ||
|{{Hyperlink|EMP Grenade|30}} | |{{Hyperlink|EMP Grenade|30}} | ||
| | |5[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]] | ||
| | |||
| | |||
|0.5 | |0.5 | ||
| | | | ||
| | |Deals heavy damage to <abbr title="Except Reactors & Docking Ports">powered</abbr> [[Installations]] | ||
|- | |- | ||
|{{Hyperlink|Stun Grenade|30}} | |{{Hyperlink|Stun Grenade|30}} | ||
| | |1[[File:Affliction Lacerations.png|20px|Lacerations]] 5[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]] | ||
| | |||
| | |||
| | |||
| | |||
|25 | |25 | ||
| | | | ||
|- | |- | ||
|{{Hyperlink|Incendium Grenade|30}} | |{{Hyperlink|Incendium Grenade|30}} | ||
| | |100[[File:Affliction Burn.png|20px|Burn]] 5[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]] | ||
| | |||
| | |||
| | |||
| | |||
|25 | |25 | ||
| | | | ||
| | |Sets nearby area on [[Maintenance#Fire|Fire]] | ||
|- | |- | ||
|{{Hyperlink|Oxygenite Shard|30}} | |{{Hyperlink|Oxygenite Shard|30}} | ||
|300[[File:Affliction Lacerations.png|20px|Lacerations]] | |||
|300 | |||
| | |||
| | |||
|5 | |5 | ||
| | |400 | ||
| | |Requires hard impact to detonate | ||
|} | |} |
Revision as of 07:51, 2 June 2021
See: Weapons
Ranged weapons are long ranged weapons. They allow the wielder to safely deal damage without putting themselves in melee range.
Guns
Guns are typically projectile or beam type weapons that require ammunition in the form of magazines or bullets.
Weapon Stats | Ammunition Stats | Notes | ||||||
---|---|---|---|---|---|---|---|---|
Weapon Name | RPS | 1 Hand? | Ammunition | Type | Afflictions | Stun Time | Explosive? | |
Revolver | 1 | Yes | 6 Revolver Rounds | Raycast | 30 40 | 0.4 | No | |
Riot Shotgun | ~0.67 | No | 6 Shotgun Shells | Raycast | 8*8 6*8 | 0.2*8 | No | Fires 8 projectiles |
SMG | ~5.71 | No | 15* SMG Magazine | Raycast | 15 15 | 0.125 | No | |
Harpoon Gun | 1 | No | 6 Harpoons | Projectile | 30 30 | 0.45 | No | Retrievable |
6 File:Explosive Harpoon icon.png Explosive Harpoons | Projectile | 50 50 | 3.45 | Yes | ||||
6 Physicorium Harpoons | Projectile | 50 30 | 0.45 | No | Retrievable | |||
Grenade Launcher | 1 | No | 1 40mm Grenade | Projectile | 5 60 40 | 0.7 | Yes | |
1 40mm Stun Grenade | Projectile | 5 | 15.2 | Yes | ||||
Flamer | N/A | No | 17* Welding Fuel Tank | Raycast | 1 | - | No* | Shoots Fire |
40* Incendium Fuel Tank | Raycast | 1 | - | No* | Shoots Fire | |||
Syringe Gun | 1 | No | 4 Syringes (Except Husk) | Projectile | Depends on ammo | 1* | Depends | Syringes inject on contact |
Stun Gun | 1 | Yes | 2 Stun Gun Darts | Projectile | 1 | 10 | No | |
Alien Pistol | 1 | Yes | 20* Alien Power Cell | Raycast | 13.5 5 | - | No | Found in Alien Ruins |
Ancient Weapon | N/A | No | 20* Alien Power Cell | Raycast | 1 | - | No | Found in Alien Ruins Deals heavy structure damage |
Grenades
Grenades are throwable, explosive weapons that typically detonate after a short amount of time.
Grenade Type | Afflictions | Stun Time | Structure Damage | Notes |
---|---|---|---|---|
Frag Grenade | 180 80 | 5 | Deals moderate damage to Installations | |
EMP Grenade | 5 | 0.5 | Deals heavy damage to powered Installations | |
Stun Grenade | 1 5 | 25 | ||
Incendium Grenade | 100 5 | 25 | Sets nearby area on Fire | |
Oxygenite Shard | 300 | 5 | 400 | Requires hard impact to detonate |