This article is a stub.

Oxygen Detector

From Official Barotrauma Wiki
Revision as of 07:00, 13 July 2022 by Jade Harley (talk | contribs) (Removed redirect to Detectors#Oxygen Detector)
Jump to: navigation, search
Data is up-to-date
Last updated for version 0.18.12.0
Last mentioned in changelog 0.17.12.0
The current game version is 1.4.6.0
Notes: no engineering merchant in items infobox yet
Oxygen Detector
Click to upload a new image.Dummy link
Inventory icon


Sprite
Sends out a value between 0-100 depending on the quality of the surrounding air.
Crafting
Fabricator
Requirements
Skill: Electrical: 30
Deconstructor Yield
Store
Base Price 130 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation 130 mk 39 mk
ColonyColony N/A 39 mk
Research OutpostResearch 162 mk 48 mk
Military OutpostMilitary 130 mk 39 mk
Mining OutpostMining 130 mk 39 mk
Medical MerchantMedical Merchant N/A 39 mk
Engineer MerchantEngineer Merchant N/A 39 mk
Armory MerchantArmory Merchant N/A 39 mk
Children of The HonkmotherClown Merchant N/A 39 mk
The Church of HuskHusk Merchant N/A 39 mk
Technical
Identifier oxygendetector
Categories

The Oxygen Detector is an electrical component used to provide a signal when it detects oxygen.

It is most commonly used in tandem with Status Monitors to view the level of oxygen in certain hulls. The signal_out output can be connected to the Status Monitor's oxygen_data_in input to display the air quality for a room.

Note: the low_oxygen signal activates when the air quality is below 35, but characters receive the Oxygen Low affliction when the air quality is below 50.

Connection Panel for Oxygen Detector
Hover over pins to see their descriptions.
Signal_Out
Low_Oxygen
Outputs the level of oxygen of the room it is in, ranging from 0 to 100.
Outputs a signal of 1 when the oxygen level is at or below 35, otherwise outputs 0.
Requires: Screwdriver
v·d·e·h
Electrical Components
Alarms
Detectors
Interactable
Wiring Components
Misc