Faraday Alien Artifact: Difference between revisions
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{{Version|1.0.7.0|stub=yes|stubnote=Missing image.|search=Faraday Artifact}} | |||
{{Items infobox | |||
| identifier = faradayartifact | |||
| description = Artifact found in alien ruins. | |||
| category = Alien | |||
| tags = alien,alienartifact | |||
| noreq = yes | |||
| deconstructor = Yes | |||
| deconstructormaterials = {{hl|Steel Bar}}<br>{{hl|Fulgurium Chunk}} x3 | |||
| deconstructortime = 30 | |||
| baseprice = 2000 | |||
| unbuyable = true | |||
| outpostmultiplier = 0.85 | |||
| citymultiplier = 0.85 | |||
| researchmultiplier = 2.00 | |||
| militarymultiplier = 1.25 | |||
| minemultiplier = 1.00 | |||
}} | |||
The '''Faraday Alien Artifact''' sends out a 8 meter, 0.25 strength EMP blast every 15 seconds, damaging [[Installations|Installations]] within its range. When out of water it emits an electrical shock, similar to the [[Electrical Discharge Coil]], inflicting {{Affliction|Stun|4=2}} and {{Affliction|Burn|4=5}} every 15 seconds. | |||
It is recommended to use an {{hl|Artifact Transport Case}} while transporting them to avoid the negative effects.<br> | |||
When deconstructing, {{hl|Screwdriver|s=s}} and {{hl|Wrench|s=es}} can be used to repair damaged installations. | |||
When finishing the "[[Missions#Salvaging An Artifact|Salvaging an Artifact]]" mission, artifacts must be inside of the submarine in order to complete the mission, either on the ground or inside of a container. | |||
= Media = | |||
<gallery widths=200 heights=200> | |||
File:FaradayAlienArtifactFX.gif|Visual effects | |||
</gallery> | |||
<gallery widths=200 heights=100> | |||
File:AlienArtifactLoop1.ogg|Artifact ambience | |||
File:AlienCoil1.ogg|Underwater EMP blast | |||
File:ElectricalDischarger.ogg|Electrical shock | |||
</gallery> | |||
{{Alien nav}} |
Latest revision as of 13:56, 29 December 2023
Data is potentially outdated | |
Last updated for version 1.0.7.0 Last mentioned in changelog 1.1.18.0 The current game version is 1.4.6.0 Stub Notes: Missing image. |
Faraday Alien Artifact | |||||||||||||||||||||||||||||||||||
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Artifact found in alien ruins. | |||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Constructible? | No | ||||||||||||||||||||||||||||||||||
Deconstructor Yield | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 2000 mk | ||||||||||||||||||||||||||||||||||
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The Faraday Alien Artifact sends out a 8 meter, 0.25 strength EMP blast every 15 seconds, damaging Installations within its range. When out of water it emits an electrical shock, similar to the Electrical Discharge Coil, inflicting Stun (2)* and Burn (5)* every 15 seconds.
It is recommended to use an Artifact Transport Case while transporting them to avoid the negative effects.
When deconstructing, Screwdrivers and Wrenches can be used to repair damaged installations.
When finishing the "Salvaging an Artifact" mission, artifacts must be inside of the submarine in order to complete the mission, either on the ground or inside of a container.
Media
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Visual effects
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Artifact ambience
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Underwater EMP blast
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Electrical shock
Alien Items | |
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Minor Artifacts | |
Artifacts | |
Other |