Detonator: Difference between revisions
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{{Version|0. | {{Version|1.0.7.0}}__NOTOC__ | ||
{{Items infobox | {{Items infobox | ||
| description = A device that detonates any contained explosive when receiving a signal. | |||
| ammo = Explosive Items | | ammo = Explosive Items | ||
<!-- Store --> | |||
| baseprice = 100 | | baseprice = 100 | ||
| outpostunbuyable = true | | outpostunbuyable = true | outpostmultiplier = 1.4 | ||
| researchunbuyable = true | | citymultiplier = 1.25 | cityminavailable = 1 | cityunbuyable = true | ||
| researchunbuyable = true | researchmultiplier = 1.25 | |||
| militarymultiplier = 0.9 | militaryminavailable = 2 | |||
| mineunbuyable = true | | mineunbuyable = true | ||
| armorymultiplier = 0.9 | armoryminavailable = 2 | |||
| engineeringmultiplier = 1.2 | engineeringminavailable = 1 | |||
<!-- Technical --> | |||
| identifier = detonator | |||
| tags = smallitem,detonator | |||
| cargocontaineridentifier = explosivecrate | |||
| | |||
| | |||
| | |||
}} | }} | ||
'''Detonators''' are devices | '''Detonators''' are miscellaneous electrical devices. | ||
=Description= | |||
They can used to activate [[Explosives]] remotely. A detonator contains a single item slot for an explosive, which can be accessed by clicking on it. | |||
After usage, the detonator can be re-armed with another explosive. | = Function = | ||
It can be placed by {{key|mouse|right}}aiming and {{key|mouse|left}}clicking on the grid that appears or pressing {{key|E}}. | |||
* To detonate the explosive it needs to receive an electric signal. | |||
* After usage, the detonator can be re-armed with another explosive. | |||
=Traitor Mission= | =Traitor Mission= | ||
It can be used as a traitor mission, after the player acquires the [[button]] item, he will have to search for the [[Detonator]] and then proceed to find a explosive and flood a percentage of the sub. | It can be used as a traitor mission, after the player acquires the [[button]] item, he will have to search for the [[Detonator]] and then proceed to find a explosive and flood a percentage of the sub. | ||
=Connection Panel= | =Connection Panel= | ||
{{Connection panel | {{Connection panel |
Revision as of 14:18, 15 March 2023
Data is up-to-date | |
Last updated for version 1.0.7.0 Last mentioned in changelog 0.19.7.0 The current game version is 1.4.5.0 |
Detonator | |||||||||||||||||||||||||||||||||||
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A device that detonates any contained explosive when receiving a signal. | |||||||||||||||||||||||||||||||||||
Statistics | |||||||||||||||||||||||||||||||||||
Ammunition | Explosive Items | ||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Constructible? | No | ||||||||||||||||||||||||||||||||||
Deconstructible? | No | ||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 100 mk | ||||||||||||||||||||||||||||||||||
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Detonators are miscellaneous electrical devices.
Description
They can used to activate Explosives remotely. A detonator contains a single item slot for an explosive, which can be accessed by clicking on it.
Function
It can be placed by aiming and clicking on the grid that appears or pressing .
- To detonate the explosive it needs to receive an electric signal.
- After usage, the detonator can be re-armed with another explosive.
Traitor Mission
It can be used as a traitor mission, after the player acquires the button item, he will have to search for the Detonator and then proceed to find a explosive and flood a percentage of the sub.
Connection Panel
Connection Panel for Detonator Hover over pins to see their descriptions. | ||||||
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Requires: Screwdriver |
Electrical Components | |
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Alarms | |
Detectors | |
Interactable | |
Wiring Components | |
Misc |