Wire | |||||||||||||||||||||||||||||||||||
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Connects an output from one piece of equipment to an input on another. | |||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Constructible? | No | ||||||||||||||||||||||||||||||||||
Deconstructor Yield | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 10 mk | ||||||||||||||||||||||||||||||||||
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Wires: Difference between revisions
From Official Barotrauma Wiki
BTGamepedia>Acekaburaky (Minor update) |
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{{Version|0.18.11.0|stub=yes}}{{clr}} | |||
{{ | {{Infobox Tabs | ||
{{Items infobox | |Wire|{{Items infobox | ||
| | | name = Wire | ||
| | | description = Connects an output from one piece of equipment to an input on another. | ||
| identifier = wire | |||
| tags = smallitem,wire | |||
| caption = ''Connects an output from one piece of equipment to an input on another.'' | |||
| type = electrical | |||
| category = Electrical | |||
| noreq = yes | |||
| fabricator = No | |||
| deconstructor = Yes | |||
| deconstructortime = 1 | |||
| deconstructormaterials = None | |||
| baseprice = 10 | |||
| outpostmultiplier = 1 | |||
| citymultiplier = 1 | |||
| researchmultiplier = 1.25 | |||
| militarymultiplier = 1 | |||
| minemultiplier = 1 | |||
| engineeringmultiplier = 0.9 | |||
| cityunbuyable = true | |||
}}|Red|{{Items infobox | |||
| name = Red Wire | |||
| description = Connects an output from one piece of equipment to an input on another. | |||
| identifier = redwire | |||
| tags = smallitem,wire | |||
| caption = ''Connects an output from one piece of equipment to an input on another.'' | |||
| type = electrical | |||
| category = Electrical | |||
| noreq = yes | |||
| fabricator = Yes | |||
| deconstructor = Yes | |||
| fabricatortime = 5 | |||
| fabricatormaterials = {{Hyperlink|Copper}}<br>{{Hyperlink|Rubber}} | |||
| fabricatedamount = 5 | |||
| deconstructortime = 1 | |||
| deconstructormaterials = None | |||
| baseprice = 10 | |||
| outpostmultiplier = 1 | |||
| citymultiplier = 1 | |||
| researchmultiplier = 1.25 | |||
| militarymultiplier = 1 | |||
| minemultiplier = 1 | |||
| engineeringmultiplier = 0.9 | |||
| cityunbuyable = true | |||
}}|Blue|{{Items infobox | |||
| name = Blue Wire | |||
| description = Connects an output from one piece of equipment to an input on another. | |||
| identifier = bluewire | |||
| tags = smallitem,wire | |||
| caption = ''Connects an output from one piece of equipment to an input on another.'' | |||
| type = electrical | |||
| category = Electrical | |||
| noreq = yes | |||
| fabricator = Yes | |||
| deconstructor = Yes | |||
| fabricatortime = 5 | |||
| fabricatormaterials = {{Hyperlink|Copper}}<br>{{Hyperlink|Rubber}} | |||
| fabricatedamount = 5 | |||
| deconstructortime = 1 | |||
| deconstructormaterials = None | |||
| baseprice = 10 | |||
| outpostmultiplier = 1 | |||
| citymultiplier = 1 | |||
| researchmultiplier = 1.25 | |||
| militarymultiplier = 1 | |||
| minemultiplier = 1 | |||
| engineeringmultiplier = 0.9 | |||
| cityunbuyable = true | |||
}}|Orange|{{Items infobox | |||
| name = Orange Wire | |||
| description = Connects an output from one piece of equipment to an input on another. | |||
| identifier = orangewire | |||
| tags = smallitem,wire | |||
| caption = ''Connects an output from one piece of equipment to an input on another.'' | |||
| type = electrical | |||
| category = Electrical | |||
| noreq = yes | |||
| fabricator = Yes | |||
| deconstructor = Yes | |||
| fabricatortime = 5 | |||
| fabricatormaterials = {{Hyperlink|Copper}}<br>{{Hyperlink|Rubber}} | |||
| fabricatedamount = 5 | |||
| deconstructortime = 1 | |||
| deconstructormaterials = None | |||
| baseprice = 10 | |||
| outpostmultiplier = 1 | |||
| citymultiplier = 1 | |||
| researchmultiplier = 1.25 | |||
| militarymultiplier = 1 | |||
| minemultiplier = 1 | |||
| engineeringmultiplier = 0.9 | |||
| cityunbuyable = true | |||
}}|Green|{{Items infobox | |||
| name = Green Wire | |||
| description = Connects an output from one piece of equipment to an input on another. | |||
| identifier = greenwire | |||
| tags = smallitem,wire | |||
| caption = ''Connects an output from one piece of equipment to an input on another.'' | |||
| type = electrical | |||
| category = Electrical | |||
| noreq = yes | |||
| fabricator = Yes | |||
| deconstructor = Yes | |||
| fabricatortime = 5 | |||
| fabricatormaterials = {{Hyperlink|Copper}}<br>{{Hyperlink|Rubber}} | |||
| fabricatedamount = 5 | |||
| deconstructortime = 1 | |||
| deconstructormaterials = None | |||
| baseprice = 10 | |||
| outpostmultiplier = 1 | |||
| citymultiplier = 1 | |||
| researchmultiplier = 1.25 | |||
| militarymultiplier = 1 | |||
| minemultiplier = 1 | |||
| engineeringmultiplier = 0.9 | |||
| cityunbuyable = true | |||
}}|Black|{{Items infobox | |||
| name = Black Wire | |||
| description = Connects an output from one piece of equipment to an input on another. | |||
| identifier = blackwire | |||
| tags = smallitem,wire | |||
| caption = ''Connects an output from one piece of equipment to an input on another.'' | |||
| type = electrical | |||
| category = Electrical | |||
| noreq = yes | |||
| fabricator = Yes | |||
| deconstructor = Yes | |||
| fabricatortime = 5 | |||
| fabricatormaterials = {{Hyperlink|Copper}}<br>{{Hyperlink|Rubber}} | |||
| fabricatedamount = 5 | |||
| deconstructortime = 1 | |||
| deconstructormaterials = None | |||
| baseprice = 10 | |||
| outpostmultiplier = 1 | |||
| citymultiplier = 1 | |||
| researchmultiplier = 1.25 | |||
| militarymultiplier = 1 | |||
| minemultiplier = 1 | |||
| engineeringmultiplier = 0.9 | |||
| cityunbuyable = true | |||
}}|Brown|{{Items infobox | |||
| name = Brown Wire | |||
| description = Connects an output from one piece of equipment to an input on another. | |||
| identifier = brownwire | |||
| tags = smallitem,wire | |||
| caption = ''Connects an output from one piece of equipment to an input on another.'' | | caption = ''Connects an output from one piece of equipment to an input on another.'' | ||
| type = electrical | | type = electrical | ||
| category = Electrical | |||
| noreq = yes | | noreq = yes | ||
| fabricator = Yes | | fabricator = Yes | ||
| deconstructor = Yes | | deconstructor = Yes | ||
| fabricatortime = 5 | | fabricatortime = 5 | ||
| fabricatormaterials = {{Hyperlink|Copper}}<br>{{Hyperlink|Rubber}} | |||
| fabricatormaterials = | | fabricatedamount = 5 | ||
{{Hyperlink|Copper}} | | deconstructortime = 1 | ||
| deconstructormaterials = None | |||
| baseprice = 10 | |||
| | | outpostmultiplier = 1 | ||
| citymultiplier = 1 | |||
| researchmultiplier = 1.25 | |||
| militarymultiplier = 1 | |||
| minemultiplier = 1 | |||
| engineeringmultiplier = 0.9 | |||
'''Wires''' are [[ | | cityunbuyable = true | ||
}}}} | |||
'''Wires''' are [[Electrical Components|electrical components]] used as connectors between electrical devices. Carrying both power and possible signals, they are a discreet but essential part of the [[Wiring]] system in [[Barotrauma]]. | |||
= Usage = | |||
Aside from the | Aside from the non-coloured [[File:Wire.png|30px]] Wire, there are six other distinct colored ones: [[File:Black Wire.png|30px]] Black, [[File:Blue Wire.png|30px]] Blue, [[File:Brown Wire.png|30px]] Brown, [[File:Green Wire.png|30px]] Green, [[File:Orange Wire.png|30px]] Orange, and [[File:Red Wire.png|30px]] Red. These colors have no influence on the properties and is instead used to help players get their bearing in the wiring. | ||
Using Left click {{key|mouse|left}} while holding a Wire attaches it to where you are aiming, allowing for stretches of wiring mid-game that do not go straight from A to B. | |||
= Crafting = | |||
{{Recipes|fabricator|material=Wire}} | |||
= | = Media = | ||
<gallery | <gallery widths=280 heights=200> | ||
File:Detached Wire.png|A detached wire from outside the interface. | File:Detached Wire.png|A detached wire from outside the interface. | ||
File:Detached Wire Inside.png|A detached wire from inside the interface. | File:Detached Wire Inside.png|A detached wire from inside the interface. | ||
</gallery> | </gallery> | ||
[[Category:Electrical Components]] | |||
{{Electrical Nav}} |
Latest revision as of 12:21, 30 December 2023
Data is potentially outdated | |
Last updated for version 0.18.11.0 Last mentioned in changelog 1.2.8.0 The current game version is 1.4.6.0 |
Red Wire | |||||||||||||||||||||||||||||||||||
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Connects an output from one piece of equipment to an input on another. | |||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Fabricator Requirements (produces 5 items) |
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Deconstructor Yield | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 10 mk | ||||||||||||||||||||||||||||||||||
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Blue Wire | |||||||||||||||||||||||||||||||||||
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Connects an output from one piece of equipment to an input on another. | |||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Fabricator Requirements (produces 5 items) |
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Deconstructor Yield | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 10 mk | ||||||||||||||||||||||||||||||||||
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Orange Wire | |||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Connects an output from one piece of equipment to an input on another. | |||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Fabricator Requirements (produces 5 items) |
|||||||||||||||||||||||||||||||||||
Deconstructor Yield | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 10 mk | ||||||||||||||||||||||||||||||||||
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Green Wire | |||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Connects an output from one piece of equipment to an input on another. | |||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Fabricator Requirements (produces 5 items) |
|||||||||||||||||||||||||||||||||||
Deconstructor Yield | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 10 mk | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
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Black Wire | |||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Connects an output from one piece of equipment to an input on another. | |||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Fabricator Requirements (produces 5 items) |
|||||||||||||||||||||||||||||||||||
Deconstructor Yield | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 10 mk | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
|
Brown Wire | |||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Connects an output from one piece of equipment to an input on another. | |||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Fabricator Requirements (produces 5 items) |
|||||||||||||||||||||||||||||||||||
Deconstructor Yield | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 10 mk | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
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Wires are electrical components used as connectors between electrical devices. Carrying both power and possible signals, they are a discreet but essential part of the Wiring system in Barotrauma.
Usage
Aside from the non-coloured Wire, there are six other distinct colored ones: Black, Blue, Brown, Green, Orange, and Red. These colors have no influence on the properties and is instead used to help players get their bearing in the wiring.
Using Left click while holding a Wire attaches it to where you are aiming, allowing for stretches of wiring mid-game that do not go straight from A to B.
Crafting
Crafting Materials | Crafting Talent, Skill, Time | Item | Deconstruction Time | Deconstruction Yield |
---|---|---|---|---|
Steel Bar Wire (Any) (produces 2 items) |
Weapons 30 20 |
Stun Gun Dart |
5 | None (for 1 deconstructed item) |
Fulgurium Chunk Wire (Any) (produces 2 items) |
Weapons 40 Talent: Pacification Kit 25 |
Fulgurium Stun Gun Dart |
5 | None (for 1 deconstructed item) |
Media
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A detached wire from outside the interface.
-
A detached wire from inside the interface.
Electrical Components | |
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Alarms | |
Detectors | |
Interactable | |
Wiring Components | |
Misc |