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Motion Detector

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Revision as of 06:53, 13 July 2022 by Jade Harley (talk | contribs) (Removed redirect to Detectors#Motion Detector)
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Data is potentially outdated
Last updated for version 0.18.12.0
The current game version is 1.4.4.1
Notes: no engineering merchant in items infobox yet
Motion Detector
Click to upload a new image.Dummy link
Inventory icon


Sprite
Sends out a signal when it detects movement.
Crafting
Fabricator
Requirements
Skill: Electrical: 30
Deconstructor Yield
Store
Base Price 130 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation 130 mk 39 mk
ColonyColony N/A 39 mk
Research OutpostResearch 162 mk 48 mk
Military OutpostMilitary 130 mk 39 mk
Mining OutpostMining 130 mk 39 mk
Medical MerchantMedical Merchant N/A 39 mk
Engineer MerchantEngineer Merchant N/A 39 mk
Armory MerchantArmory Merchant N/A 39 mk
Children of The HonkmotherClown Merchant N/A 39 mk
The Church of HuskHusk Merchant N/A 39 mk
Technical
Identifier motiondetector
Categories

The Motion Detector is an electrical component used to provide a signal when it detects a creature.

It is most commonly used to make automatically opening doors, or in tandem with Light Components to provide a warning when monsters are nearby.

The component can be configured to respond to the movement of Humans, Monsters, Walls, or all of the above. It can also be set to ignore the bodies of dead characters.

Connection Panel for Motion Detector
Hover over pins to see their descriptions.
State_Out
Outputs a signal of 1 when a creature is detected, otherwise outputs 0.
Requires: Screwdriver
v·d·e·h
Electrical Components
Alarms
Detectors
Interactable
Wiring Components
Misc