Motion Detector: Difference between revisions
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{{Version|0.18.12.0|no engineering merchant in items infobox yet|stub=yes}} | |||
{{Items infobox | |||
| icon = Motion Detector icon.png | |||
| caption = Inventory icon | |||
| sprite = Motion Detector.png | |||
| spritewidth = 49 | |||
| caption2 = Sprite | |||
| identifier = motiondetector | |||
| description = Sends out a signal when it detects movement. | |||
| type = electrical | |||
| noreq = yes | |||
| baseprice = 130 | |||
| outpostmultiplier = 1 | |||
| citymultiplier = 1 | |||
| cityunbuyable = true | |||
| researchmultiplier = 1.25 | |||
| militarymultiplier = 1 | |||
| minemultiplier = 1 | |||
| deconstructor = yes | |||
| fabricator = yes | |||
| fabricatortime = 10 | |||
| fabricatorskill = electrical | |||
| fabricatorskilllevel = 30 | |||
| deconstructortime = 10 | |||
| fabricatormaterials = {{hl|FPGA Circuit}}<br>{{hl|Silicon}} | |||
| deconstructormaterials = {{hl|Plastic}}<br>{{hl|Copper}}<br>{{hl|Silicon}} | |||
}} | |||
The '''Motion Detector''' is an electrical component used to provide a signal when it detects a creature. | |||
It is most commonly used to make automatically opening doors, or in tandem with [[Light Component|Light Components]] to provide a warning when monsters are nearby. | |||
The component can be configured to respond to the movement of Humans, Monsters, Walls, or all of the above. It can also be set to ignore the bodies of dead characters. | |||
{{Connection panel | |||
|output1=State_Out | |||
|output1tt=Outputs a signal of 1 when a creature is detected, otherwise outputs 0. | |||
}} | |||
{{Electrical Nav}} |
Revision as of 06:53, 13 July 2022
Data is up-to-date | |
Last updated for version 0.18.12.0 Last mentioned in changelog 0.17.12.0 The current game version is 1.4.6.0 Notes: no engineering merchant in items infobox yet |
Motion Detector | |||||||||||||||||||||||||||||||||||
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Inventory icon Sprite Sends out a signal when it detects movement. | |||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Fabricator Requirements |
Skill: Electrical: 30
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Deconstructor Yield | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 130 mk | ||||||||||||||||||||||||||||||||||
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The Motion Detector is an electrical component used to provide a signal when it detects a creature.
It is most commonly used to make automatically opening doors, or in tandem with Light Components to provide a warning when monsters are nearby.
The component can be configured to respond to the movement of Humans, Monsters, Walls, or all of the above. It can also be set to ignore the bodies of dead characters.
Connection Panel for Motion Detector Hover over pins to see their descriptions. | ||||||
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Requires: Screwdriver |
Electrical Components | |
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Alarms | |
Detectors | |
Interactable | |
Wiring Components | |
Misc |