Thermal Alien Artifact: Difference between revisions
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{{Version|stub=yes}} | {{Version|1.0.7.0|stub=yes|stubnote=Missing image.|search=Thermal Artifact}} | ||
{{Items infobox | {{Items infobox | ||
| identifier = thermalartifact | | identifier = thermalartifact | ||
| | | description = Artifact found in alien ruins. | ||
| category = Alien | |||
| tags = alien,alienartifact | |||
| noreq = yes | | noreq = yes | ||
< | |||
| baseprice = | | deconstructor = Yes | ||
| unbuyable = true | | deconstructormaterials = {{hl|Steel Bar}}<br>{{hl|Incendium Crystal}} x3 | ||
| deconstructortime = 30 | |||
| baseprice = 2000 | |||
| unbuyable = true | |||
| outpostmultiplier = 0.85 | | outpostmultiplier = 0.85 | ||
| citymultiplier = 0.85 | | citymultiplier = 0.85 | ||
| researchmultiplier = 2. | | researchmultiplier = 2.00 | ||
| militarymultiplier = 1.25 | | militarymultiplier = 1.25 | ||
| minemultiplier = 1. | | minemultiplier = 1.00 | ||
}} | |||
The '''Thermal Alien Artifact''' generates a size 1 [[Maintenance#Fire|Fire]] every 30 seconds. The artifact will play a sound when this happens. | |||
| | When in water, every 15 seconds the artifact will emit steam for 5 seconds, causing 3 structure damage and 5 {{hl|Burn}} per second within a 2 meter radius. | ||
It is recommended to use an {{hl|Artifact Transport Case}} while transporting them to avoid the negative effects.<br> | |||
When deconstructing the artifact, a {{hl|Fire Extinguisher}} can be used to quickly put out fires that will occur as a result of deconstruction. | |||
When finishing the "[[Missions#Salvaging An Artifact|Salvaging an Artifact]]" mission, artifacts must be inside of the submarine in order to complete the mission, either on the ground or inside of a container. | |||
= Media = | |||
<gallery widths=200 heights=200> | |||
File:ThermalAlienArtifactFX.gif|Visual effects | |||
</gallery> | |||
<gallery widths=200 heights=100> | |||
File:AlienArtifactLoop1.ogg|Artifact ambience | |||
File:AlienTurret1.ogg|Plays when a fire is started | |||
</gallery> | |||
{{ | {{Alien nav}} |
Latest revision as of 13:56, 29 December 2023
Data is potentially outdated | |
Last updated for version 1.0.7.0 Last mentioned in changelog 1.1.18.0 The current game version is 1.4.5.0 Stub Notes: Missing image. |
Thermal Alien Artifact | |||||||||||||||||||||||||||||||||||
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Artifact found in alien ruins. | |||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Constructible? | No | ||||||||||||||||||||||||||||||||||
Deconstructor Yield | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 2000 mk | ||||||||||||||||||||||||||||||||||
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The Thermal Alien Artifact generates a size 1 Fire every 30 seconds. The artifact will play a sound when this happens.
When in water, every 15 seconds the artifact will emit steam for 5 seconds, causing 3 structure damage and 5 Burn per second within a 2 meter radius.
It is recommended to use an Artifact Transport Case while transporting them to avoid the negative effects.
When deconstructing the artifact, a Fire Extinguisher can be used to quickly put out fires that will occur as a result of deconstruction.
When finishing the "Salvaging an Artifact" mission, artifacts must be inside of the submarine in order to complete the mission, either on the ground or inside of a container.
Media
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Visual effects
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Artifact ambience
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Plays when a fire is started
Alien Items | |
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Minor Artifacts | |
Artifacts | |
Other |