Button: Difference between revisions

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{{Version|0.18.11.0}}{{Items infobox
{{Version|0.18.11.0}}
| image = Button.png
{{Items infobox
| imagewidth = 65
| imagewidth = 65
| type = electrical
| identifier = button
| description = Produces a signal that can be used to toggle the state of equipment and doors.
 
| category = Electrical
| tags = smallitem,button
| maxstack = 8
 
| noreq = yes
| noreq = yes


| deconstructor = Yes
| fabricator = Yes
| fabricator = Yes
| fabricatorskill = electrical
| fabricatorskill = electrical
| fabricatorskilllevel = 25
| fabricatortime = 10
| fabricatortime = 10
| fabricatormaterials = {{hl|Plastic}}<br>{{hl|FPGA Circuit|20}}
| deconstructor = Yes
| deconstructortime = 10
| deconstructortime = 10
| fabricatorskilllevel = 25
| deconstructormaterials = {{hl|Plastic}} (x2)<br>{{hl|Copper|20}}
| fabricatormaterials = {{Hyperlink|Plastic}}<br>{{Hyperlink|FPGA Circuit|20}}
| deconstructormaterials = {{Hyperlink|Plastic}} (x2)<br>{{Hyperlink|Copper|20}}


| baseprice = 125
| baseprice               = 125
| outpostmultiplier = 1
| outpostmultiplier       = 1.00
| cityunbuyable = true
| outpostminavailable    = 4
| researchmultiplier = 1
| citymultiplier          = 1.00
| militarymultiplier = 1
| cityunbuyable           = true
| minemultiplier = 1
| researchmultiplier     = 1.00
| engineeringmultiplier = 0.9
| researchminavailable    = 4
| militarymultiplier     = 1.00
| militaryminavailable    = 4
| minemultiplier         = 1.00
| mineminavailable        = 4
| engineeringmultiplier   = 0.90
| engineeringminavailable = 4
}}


| outpostminavailable = 12
| cityminavailable = 12
| researchminavailable = 12
| militaryminavailable = 12
| mineminavailable = 12
| engineeringminavailable = 10
}}
The '''Button''' is an electrical component used to provide a signal when pressed.
The '''Button''' is an electrical component used to provide a signal when pressed.


It is most commonly used in tandem with a [[Signal Check Component]] to provide custom user interactions.
It is most commonly used in tandem with a {{hl|Signal Check Component}} to provide custom user interactions.


= Connection Panel =
= Connection Panel =
{{Connection panel
{{Connection panel
|output1=Signal_Out
|output1=Signal_Out
Line 42: Line 47:
= Media =
= Media =
<gallery widths=200 heights=100>
<gallery widths=200 heights=100>
Button Sound.ogg
Button Sound.ogg|Button Pressed
</gallery>
</gallery>
[[Category:Electrical Components]]
[[Category:Electrical Components]]
{{Components Nav}}
{{Components Nav}}

Revision as of 14:16, 26 August 2022

Data is potentially outdated
Last updated for version 0.18.11.0
Last mentioned in changelog 1.2.6.0
The current game version is 1.4.5.0
Button

Produces a signal that can be used to toggle the state of equipment and doors.
Statistics
Maximum stack 8
Crafting
Fabricator
Requirements
Skill: Electrical: 25
Deconstructor Yield
Plastic (x2)
Copper
10s
Store
Base Price 125 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation 125 mk 37 mk
ColonyColony N/A 37 mk
Research OutpostResearch 125 mk 37 mk
Military OutpostMilitary 125 mk 37 mk
Mining OutpostMining 125 mk 37 mk
Medical MerchantMedical Merchant N/A 37 mk
Engineer MerchantEngineer Merchant 112 mk 33 mk
Armory MerchantArmory Merchant N/A 37 mk
Children of The HonkmotherClown Merchant N/A 37 mk
The Church of HuskHusk Merchant N/A 37 mk
Technical
Identifier button
Categories Electrical
Tags smallitem,button

The Button is an electrical component used to provide a signal when pressed.

It is most commonly used in tandem with a Signal Check Component to provide custom user interactions.

Connection Panel

Connection Panel for Button
Hover over pins to see their descriptions.
Signal_Out
Outputs a signal of 1 for one frame when pressed.
Requires: Screwdriver

Media

v·d·e·h
Electrical Components
Alarms
Detectors
Interactable
Wiring Components
Misc