Button: Difference between revisions

From Official Barotrauma Wiki
Jump to: navigation, search
mNo edit summary
(updated)
Line 1: Line 1:
{{Version|0.18.11.0}}
{{Version|1.0.7.0}}__NOTOC__
{{Items infobox
{{Items infobox
| imagewidth  = 65
| identifier  = button
| description = Produces a signal that can be used to toggle the state of equipment and doors.
| description = Produces a signal that can be used to toggle the state of equipment and doors.


| category = Electrical
| maxstacksize = 8
| tags    = smallitem,button
| maxstack = 8


| noreq = yes
<!-- Crafting -->
 
| fabricator            = Yes
| fabricatorskill        = electrical
| fabricatorskill        = electrical
| fabricatorskilllevel  = 25
| fabricatorskilllevel  = 25
| fabricatortime        = 10
| fabricatortime        = 10
| fabricatormaterials    = {{hl|Plastic}}<br>{{hl|FPGA Circuit|20}}
| fabricatormaterials    = {{hl|Plastic}}<br>{{hl|FPGA Circuit|20}}
| deconstructor          = Yes
 
| deconstructortime      = 10
| deconstructortime      = 10
| deconstructormaterials = {{hl|Plastic}} (x2)<br>{{hl|Copper|20}}
| deconstructormaterials = {{hl|Plastic}} (x2)<br>{{hl|Copper|20}}


<!-- Store -->
| baseprice              = 125
| baseprice              = 125
| outpostmultiplier      = 1.00
 
| outpostminavailable    = 4
| outpostminavailable    = 4
| citymultiplier          = 1.00
| cityunbuyable          = true
| cityunbuyable          = true
| researchmultiplier      = 1.00
| researchminavailable    = 4
| researchminavailable    = 4
| militarymultiplier      = 1.00
| militaryminavailable    = 4
| militaryminavailable    = 4
| minemultiplier          = 1.00
| mineminavailable        = 4
| mineminavailable        = 4
| engineeringmultiplier  = 0.90
| engineeringmultiplier  = 0.90 | engineeringminavailable = 4
| engineeringminavailable = 4
 
<!-- Technical -->
| category = Electrical
| tags = smallitem,button
| identifier  = button
}}
}}


The '''Button''' is an electrical component used to provide a signal when pressed.
The '''{{PAGENAME}}''' is an electrical component


It is most commonly used in tandem with a {{hl|Signal Check Component}} to provide custom user interactions.
= Description =
The {{PAGENAME}} produces a signal when pressed. It is most commonly used in tandem with a {{hl|Signal Check Component}} to provide custom user interactions.


= Connection Panel =
= Connection Panel =
Line 44: Line 40:
|output1tt=Outputs a signal of 1 for one frame when pressed.
|output1tt=Outputs a signal of 1 for one frame when pressed.
}}
}}
= See Also =
*{{hl|Switch}}
*{{hl|Lever}}


= Media =
= Media =

Revision as of 14:10, 15 March 2023

Data is potentially outdated
Last updated for version 1.0.7.0
Last mentioned in changelog 1.4.5.0
The current game version is 1.4.6.0
Button

Produces a signal that can be used to toggle the state of equipment and doors.
Crafting
Fabricator
Requirements
Skill: Electrical: 25
Deconstructor Yield
Plastic (x2)
Copper
10s
Store
Base Price 125 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation 125 mk 37 mk
ColonyColony N/A 37 mk
Research OutpostResearch 125 mk 37 mk
Military OutpostMilitary 125 mk 37 mk
Mining OutpostMining 125 mk 37 mk
Medical MerchantMedical Merchant N/A 37 mk
Engineer MerchantEngineer Merchant 112 mk 33 mk
Armory MerchantArmory Merchant N/A 37 mk
Children of The HonkmotherClown Merchant N/A 37 mk
The Church of HuskHusk Merchant N/A 37 mk
Technical
Identifier button
Categories Electrical
Tags smallitem,button

The Button is an electrical component

Description

The Button produces a signal when pressed. It is most commonly used in tandem with a Signal Check Component to provide custom user interactions.

Connection Panel

Connection Panel for Button
Hover over pins to see their descriptions.
Signal_Out
Outputs a signal of 1 for one frame when pressed.
Requires: Screwdriver

See Also

Media

v·d·e·h
Electrical Components
Alarms
Detectors
Interactable
Wiring Components
Misc