Button: Difference between revisions
From Official Barotrauma Wiki
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{{Version|0.18.11.0}}{{Items infobox | {{Version|0.18.11.0}} | ||
{{Items infobox | |||
| imagewidth = 65 | | imagewidth = 65 | ||
| | | identifier = button | ||
| description = Produces a signal that can be used to toggle the state of equipment and doors. | |||
| category = Electrical | |||
| tags = smallitem,button | |||
| maxstack = 8 | |||
| noreq = yes | | noreq = yes | ||
| fabricator = Yes | | fabricator = Yes | ||
| fabricatorskill = electrical | | fabricatorskill = electrical | ||
| fabricatorskilllevel = 25 | |||
| fabricatortime = 10 | | fabricatortime = 10 | ||
| fabricatormaterials = {{hl|Plastic}}<br>{{hl|FPGA Circuit|20}} | |||
| deconstructor = Yes | |||
| deconstructortime = 10 | | deconstructortime = 10 | ||
| deconstructormaterials = {{hl|Plastic}} (x2)<br>{{hl|Copper|20}} | |||
| deconstructormaterials = {{ | |||
| baseprice = 125 | | baseprice = 125 | ||
| outpostmultiplier = 1 | | outpostmultiplier = 1.00 | ||
| cityunbuyable = true | | outpostminavailable = 4 | ||
| researchmultiplier = 1 | | citymultiplier = 1.00 | ||
| militarymultiplier = 1 | | cityunbuyable = true | ||
| minemultiplier = 1 | | researchmultiplier = 1.00 | ||
| engineeringmultiplier = 0. | | researchminavailable = 4 | ||
| militarymultiplier = 1.00 | |||
| militaryminavailable = 4 | |||
| minemultiplier = 1.00 | |||
| mineminavailable = 4 | |||
| engineeringmultiplier = 0.90 | |||
| engineeringminavailable = 4 | |||
}} | |||
The '''Button''' is an electrical component used to provide a signal when pressed. | The '''Button''' is an electrical component used to provide a signal when pressed. | ||
It is most commonly used in tandem with a | It is most commonly used in tandem with a {{hl|Signal Check Component}} to provide custom user interactions. | ||
= Connection Panel = | = Connection Panel = | ||
{{Connection panel | {{Connection panel | ||
|output1=Signal_Out | |output1=Signal_Out | ||
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= Media = | = Media = | ||
<gallery widths=200 heights=100> | <gallery widths=200 heights=100> | ||
Button Sound.ogg | Button Sound.ogg|Button Pressed | ||
</gallery> | </gallery> | ||
[[Category:Electrical Components]] | [[Category:Electrical Components]] | ||
{{Components Nav}} | {{Components Nav}} |
Revision as of 14:16, 26 August 2022
Data is potentially outdated | |
Last updated for version 0.18.11.0 Last mentioned in changelog 1.4.5.0 The current game version is 1.4.6.0 |
Button | |||||||||||||||||||||||||||||||||||
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Produces a signal that can be used to toggle the state of equipment and doors. | |||||||||||||||||||||||||||||||||||
Statistics | |||||||||||||||||||||||||||||||||||
Maximum stack | 8 | ||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Fabricator Requirements |
Skill: Electrical: 25
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Deconstructor Yield | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 125 mk | ||||||||||||||||||||||||||||||||||
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The Button is an electrical component used to provide a signal when pressed.
It is most commonly used in tandem with a Signal Check Component to provide custom user interactions.
Connection Panel
Connection Panel for Button Hover over pins to see their descriptions. | ||||||
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Requires: Screwdriver |
Media
-
Button Pressed
Electrical Components | |
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Alarms | |
Detectors | |
Interactable | |
Wiring Components | |
Misc |