Button: Difference between revisions

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{{Items infobox
{{Version|0.18.11.0}}{{Items infobox
| type = General [[Item|Item]]
| image = Button.png
| image = Button.png
| imagewidth = 60
| imagewidth = 65
| cost = 75-80
| type = electrical
| noreq = yes
| noreq = yes
| deconstructor = Yes
| fabricator = Yes
| fabricator = Yes
| deconstructor = Yes
| fabricatorskill = electrical
| materials = {{Hyperlink|Plastic}},
| fabricatortime = 10
{{Hyperlink|FPGA Circuit}}
| deconstructortime = 10
| fabricatorskilllevel = 25
| fabricatormaterials = {{Hyperlink|Plastic}}<br>{{Hyperlink|FPGA Circuit|20}}
| deconstructormaterials = {{Hyperlink|Plastic}} (x2)<br>{{Hyperlink|Copper|20}}
 
| baseprice = 125
| outpostmultiplier = 1
| cityunbuyable = true
| researchmultiplier = 1
| militarymultiplier = 1
| minemultiplier = 1
| engineeringmultiplier = 0.9
 
| outpostminavailable = 12
| cityminavailable = 12
| researchminavailable = 12
| militaryminavailable = 12
| mineminavailable = 12
| engineeringminavailable = 10
}}
}}
A '''Button''' is a component which sends a signal to anything it is wired to.
The '''Button''' is an electrical component used to provide a signal when pressed.


== Usage ==
It is most commonly used in tandem with a [[Signal Check Component]] to provide custom user interactions.
The '''Button''' is most commonly used to toggle the state of other installations, such as  [[Doors|Doors]] and [[Hatches|Hatches]]. They may also be used in a more sophisticated fashion such as a trigger to enable a [[Pump|Pump]] from a far distance (e.g. from the Command room to drain on board water).
Buttons can also be placed or removed from walls of the submarine by equipping the button in your hand and pressing the "Use" key (default 'Left mouse click').


== Traitor mission ==
= Connection Panel =


It can sometimes be used as a item of a traitor mission, when the traitor mission its triggered, it will spawn the button in a random emergency cabinet, after that the traitor will have to search for a detonator, and after that it is necessary to find a explosive to flood a percentage of the sub.
== Connection Panel ==
{{Connection panel
{{Connection panel
| output1 = signal_out
|output1=Signal_Out
| output1tt = Outputs a signal if the button is pressed.
|output1tt=Outputs a signal of 1 for one frame when pressed.
}}
}}


== Audio ==
= Media =
<gallery widths="280" heights="150">
<gallery widths=200 heights=100>
File:Button Sound.ogg|Button press
Button Sound.ogg
</gallery>
</gallery>
 
[[Category:Electrical Components]]
{{Items nav}}
{{Components Nav}}

Revision as of 18:12, 17 June 2022

Data is potentially outdated
Last updated for version 0.18.11.0
Last mentioned in changelog 1.4.5.0
The current game version is 1.4.6.0
Button
Click to upload a new image.Dummy link
Crafting
Fabricator
Requirements
Skill: Electrical: 25
Deconstructor Yield
Plastic (x2)
Copper
10s
Store
Base Price 125 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation 125 mk 37 mk
ColonyColony N/A 37 mk
Research OutpostResearch 125 mk 37 mk
Military OutpostMilitary 125 mk 37 mk
Mining OutpostMining 125 mk 37 mk
Medical MerchantMedical Merchant N/A 37 mk
Engineer MerchantEngineer Merchant 112 mk 33 mk
Armory MerchantArmory Merchant N/A 37 mk
Children of The HonkmotherClown Merchant N/A 37 mk
The Church of HuskHusk Merchant N/A 37 mk
Technical
Identifier
Categories

The Button is an electrical component used to provide a signal when pressed.

It is most commonly used in tandem with a Signal Check Component to provide custom user interactions.

Connection Panel

Connection Panel for Button
Hover over pins to see their descriptions.
Signal_Out
Outputs a signal of 1 for one frame when pressed.
Requires: Screwdriver

Media

v·d·e·h
Electrical Components
Alarms
Detectors
Interactable
Wiring Components
Misc