Steady Tune: Difference between revisions

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<!--{{Version|0.20.14.0}}
{{Version|1.0.21.0}}
{{Talent
{{Talent
| identifier = steadytune
| identifier = steadytune
| job = Captain
| job = Captain
| row = 2
| row = 2
| description = After playing a Harmonica for 10 seconds or longer, you and nearby allies gain +50% Psychosis resistance for 60 seconds.
| description = After playing a [[Harmonica]] for 10 seconds or longer, you and nearby allies gain +100% [[Psychosis Immunity|Psychosis resistance]] for 60 seconds.
}}
}}
{{Talents nav}} -->
*
* Gives the {{hl|Psychosis Immunity||Psychosis Resistance}} affliction to allies within 6 meters. This makes the afflicted character unable to gain more {{hl|Psychosis||Affliction Psychosis}}, but does not remove any psychosis that they may already have.
* Uses the {{hl|Steady Tune (Affliction)||Talent Affliction Steady Tune}} affliction to time the effects.
{{Talents nav}}

Latest revision as of 11:00, 26 March 2024

Data is up-to-date
Last updated for version 1.0.21.0
Last mentioned in changelog 0.21.6.0
The current game version is 1.4.6.0
Talent Tree Description

Steady Tune
ID: steadytune
Captain
General
Tier 2
After playing a Harmonica for 10 seconds or longer, you and nearby allies gain +100% Psychosis resistance for 60 seconds.
  • Gives the Psychosis Immunity affliction to allies within 6 meters. This makes the afflicted character unable to gain more Psychosis, but does not remove any psychosis that they may already have.
  • Uses the Steady Tune (Affliction) affliction to time the effects.


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Talents
Captain
Security Officer
Medical Doctor
Engineer
Mechanic
Assistant