Steady Tune: Difference between revisions
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{{Version|1.0.21.0}} | |||
{{Talent | {{Talent | ||
| identifier = steadytune | | identifier = steadytune | ||
| job = Captain | | job = Captain | ||
| row = 2 | | row = 2 | ||
| description = After playing a Harmonica for 10 seconds or longer, you and nearby allies gain + | | description = After playing a [[Harmonica]] for 10 seconds or longer, you and nearby allies gain +100% [[Psychosis Immunity|Psychosis resistance]] for 60 seconds. | ||
}} | }} | ||
{{Talents nav}} | * | ||
* Gives the {{hl|Psychosis Immunity||Psychosis Resistance}} affliction to allies within 6 meters. This makes the afflicted character unable to gain more {{hl|Psychosis||Affliction Psychosis}}, but does not remove any psychosis that they may already have. | |||
* Uses the {{hl|Steady Tune (Affliction)||Talent Affliction Steady Tune}} affliction to time the effects. | |||
{{Talents nav}} |
Latest revision as of 11:00, 26 March 2024
Data is up-to-date | |
Last updated for version 1.0.21.0 Last mentioned in changelog 0.21.6.0 The current game version is 1.4.6.0 |
Talent | Tree | Description |
---|---|---|
Steady Tune ID: steadytune
|
Captain General Tier 2 |
After playing a Harmonica for 10 seconds or longer, you and nearby allies gain +100% Psychosis resistance for 60 seconds. |
- Gives the Psychosis Immunity affliction to allies within 6 meters. This makes the afflicted character unable to gain more Psychosis, but does not remove any psychosis that they may already have.
- Uses the Steady Tune (Affliction) affliction to time the effects.