Gene Harvester: Difference between revisions

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(Having multiple medics does not stack additively, only increases the number of 35% chances to add +1 to the loot.)
m (If I had less time I would have written a longer paragraph)
 
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{{Version|0.17.15.0}} __NOTOC__
{{Version|1.0.21.0}}
 
= [[File:Talent gene harvester.png|40px]] Gene Harvester =
A Tier 3 [[Talents|Talent]] in the [[Doctor|Medical Doctor]]'s Scientist tree.
{{Talent
{{Talent
| name = Gene Harvester
| identifier = geneharvester
| identifier = geneharvester
| job = Medical Doctor
| job = Medical Doctor
| tree = Scientist
| tree = Xenologist
| tier = 3
| row = 1
| description = '''When you or another crewmember kills a monster while outside your submarine, you have a 35% chance of finding a random [[Genetic_Materials|Genetic Material]] on it.'''
| description = When looting a monster, there is a 20% chance of finding a {{hl|Genetic Material||Unidentified Genetic Material|Unidentified Genetic Material}} on it.
| sort = 2
}}
}}
*Only the character who kills the person needs to be outside of the submarine. The creature can be either inside or outside the submarine.
*Can only trigger on non-human, non-machine creatures.
*Anybody can loot the creature to obtain the genetic material after it is killed.
*The 20% chance can only roll once; if a character with this talent opens the inventory of a creature (Default: {{Key|G}}), any subsequent openings by the same character or other crew members with the same talent can not spawn genetic material, regardless of whether the initial opening yielded UGM or not.
*Having multiple medics with this talent will increase the chance of finding [[Genetic_Materials|Genetic Material]]. For each medic, there will be a 35% chance to increase the number of Genetic Material by +1.
 
*This means that for creatures with larger inventories, it is possible to harvest multiple Genetic Materials if there are multiple medics with the talent.
{{Talents nav}}

Latest revision as of 06:40, 4 October 2023

Data is up-to-date
Last updated for version 1.0.21.0
Last mentioned in changelog 1.0.20.1
The current game version is 1.4.6.0
Talent Tree Description

Gene Harvester
ID: geneharvester
Medical Doctor
Xenologist
Spec. 1
When looting a monster, there is a 20% chance of finding a Genetic Material on it.
  • Can only trigger on non-human, non-machine creatures.
  • The 20% chance can only roll once; if a character with this talent opens the inventory of a creature (Default: G), any subsequent openings by the same character or other crew members with the same talent can not spawn genetic material, regardless of whether the initial opening yielded UGM or not.


v·d·e·h
Talents
Captain
Security Officer
Medical Doctor
Engineer
Mechanic
Assistant