Explosives

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Explosives are a group of items that can explode. They are to be handled with great care. They can be detonated through various means: detonation (detonator, weapon shells), physical shock (if thrown, impacted, or in a weapon shell), water, or fire, or simply self deterioration.

Storage

While explosives are dangerous, they can be safely stored safer. Loose explosives are at risk at being detonated from hard impacts. Some containers are waterproof, it is recommended to store water reactive materials in those when not in use. There is no protection against fire.

Crafted

These items are all water-safe.

Item Crafting Method of Detonation Range (m) Damage Notes
Detonation Impact Threshold Fire Burn Lacerations Structure Stun
Flash Powder Potassium

Magnesium

YES 8 YES 5.0 5 3 0 3
UEX Sodium

Phosphorus

YES YES 8.0 50 25 150 5
C-4 Block UEX

Plastic

YES 5.0 150 50 250 5
IC-4 Block C-4 Block

Incendium Bar

YES YES 5.0 200 50 50 5 Creates Fire
Compound N Aluminium

Potassium

Sulphuric Acid

YES YES 6.0 200 50 150 5
Volatile Compound N Compound N

Flash Powder

YES YES 6.0 200 50 150 5 Deteriorates at a rate of 3.5%/second, explodes when fully deteriorated.
Welding Fuel Tank Aluminum

Ethanol

YES 2.5 25 5 15 3 Used as fuel for Welding Tanks and Flamers
Oxygen Tank Aluminum YES 2.5 5 5 10 3 Used as fuel for Diving Masks, Diving Suits, and Plasma Cutters

Grenades

These are hand thrown explosives that will explode after a few seconds of being thrown. They can also be detonated via a detonator.

Grenades
Item Crafting Range (m) Damage Notes
Burn Lacerations Bleeding Deep Tissue Injury Structure Stun
Frag Grenade Iron

UEX

6 180 80 5 5
EMP Grenade Iron

Copper

UEX

5 5 5 Deals 40 damage to installations.
Stun Grenade Iron

Phosphorus

Flash Powder

5 5 25
Incendium Grenade Iron

Incendium Bar

5 100 5 25 Sets the area on Fire.

Uncraftable

These items are not craftable, but may be acquired via deconstruction of other items or other means.

Item Source Method of Detonation Range (m) Damage Notes
Impact Threshold Fire Water Burn Laceration Structure Stun
Oxygenite Shard Alien 8 6.0 0 300 400 5 Can be thrown.
Liquid Oxygenite Oxygenite Shards 8 3.0 30 0 50 2 Ammo for Syringe Gun
Nitroglycerin Mission 6 YES 6.0 50 50 100 5 Can be thrown.
Mutated Pomegrenade Pomegrenade Plant 1 6.0 50 10 50 0 Can be thrown.

Starts a Fire

Lithium Basic Material YES 2.5 20 0 10 3
Sodium Basic Material YES 2.5 20 0 10 3
Magnesium Basic Material YES 2.5 10 0 10 3
Potassium Basic Material YES 2.5 20 0 10 3