Explosives: Difference between revisions
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Revision as of 15:46, 24 November 2020
Explosives are a group of items that can explode. They are to be handled with great care. They can be detonated through various means: detonation (detonator, weapon shells), physical shock (if thrown, impacted, or in a weapon shell), water, or fire, or simply self deterioration.
Storage
While explosives are dangerous, they can be safely stored safer. Loose explosives are at risk at being detonated from hard impacts. Some containers are waterproof, it is recommended to store water reactive materials in those when not in use. There is no protection against fire.
Crafted
These items are all water-safe.
Item | Crafting | Method of Detonation | Range (m) | Damage | Notes | |||||
---|---|---|---|---|---|---|---|---|---|---|
Detonation | Impact Threshold | Fire | Burn | Lacerations | Structure | Stun | ||||
Flash Powder | Potassium | YES | 8 | YES | 5.0 | 5 | 3 | 0 | 3 | |
UEX | Sodium | YES | YES | 8.0 | 50 | 25 | 150 | 5 | ||
C-4 Block | UEX | YES | 5.0 | 150 | 50 | 250 | 5 | |||
IC-4 Block | C-4 Block | YES | YES | 5.0 | 200 | 50 | 50 | 5 | Creates Fire | |
Compound N | Aluminium | YES | YES | 6.0 | 200 | 50 | 150 | 5 | ||
Volatile Compound N | Compound N | YES | YES | 6.0 | 200 | 50 | 150 | 5 | Deteriorates at a rate of 3.5%/second, explodes when fully deteriorated. | |
Welding Fuel Tank | Aluminum | YES | 2.5 | 25 | 5 | 15 | 3 | Used as fuel for Welding Tanks and Flamers | ||
Oxygen Tank | Aluminum | YES | 2.5 | 5 | 5 | 10 | 3 | Used as fuel for Diving Masks, Diving Suits, and Plasma Cutters |
Grenades
These are hand thrown explosives that will explode after a few seconds of being thrown. They can also be detonated via a detonator.
Item | Crafting | Range (m) | Damage | Notes | |||||
---|---|---|---|---|---|---|---|---|---|
Burn | Lacerations | Bleeding | Deep Tissue Injury | Structure | Stun | ||||
Frag Grenade | Iron | 6 | 180 | 80 | 5 | 5 | |||
EMP Grenade | Iron | 5 | 5 | 5 | Deals 40 damage to installations. | ||||
Stun Grenade | Iron | 5 | 5 | 25 | |||||
Incendium Grenade | Iron | 5 | 100 | 5 | 25 | Sets the area on Fire. |
Uncraftable
These items are not craftable, but may be acquired via deconstruction of other items or other means.
Item | Source | Method of Detonation | Range (m) | Damage | Notes | |||||
---|---|---|---|---|---|---|---|---|---|---|
Impact Threshold | Fire | Water | Burn | Laceration | Structure | Stun | ||||
Oxygenite Shard | Alien | 8 | 6.0 | 0 | 300 | 400 | 5 | Can be thrown. | ||
Liquid Oxygenite | Oxygenite Shards | 8 | 3.0 | 30 | 0 | 50 | 2 | Ammo for Syringe Gun | ||
Nitroglycerin | Mission | 6 | YES | 6.0 | 50 | 50 | 100 | 5 | Can be thrown. | |
Mutated Pomegrenade | Pomegrenade Plant | 1 | 6.0 | 50 | 10 | 50 | 0 | Can be thrown.
Starts a Fire | ||
Lithium | Basic Material | YES | 2.5 | 20 | 0 | 10 | 3 | |||
Sodium | Basic Material | YES | 2.5 | 20 | 0 | 10 | 3 | |||
Magnesium | Basic Material | YES | 2.5 | 10 | 0 | 10 | 3 | |||
Potassium | Basic Material | YES | 2.5 | 20 | 0 | 10 | 3 |