True Potential: Difference between revisions
From Official Barotrauma Wiki
No edit summary |
m (Added lines on how the effect works) |
||
Line 7: | Line 7: | ||
| description = Hitting an unconscious ally with a {{hl|Toy Hammer|x25}} revives them with a {{hl|Combat Stimulant|30|Talent Affliction Combat Stimulant|Combat Stimulant (Affliction)}} applied for 15 seconds. | | description = Hitting an unconscious ally with a {{hl|Toy Hammer|x25}} revives them with a {{hl|Combat Stimulant|30|Talent Affliction Combat Stimulant|Combat Stimulant (Affliction)}} applied for 15 seconds. | ||
}} | }} | ||
* Each hit on an unconscious person applies '''+15''' {{hl|Combat Stimulant|30|Talent Affliction Combat Stimulant|Combat Stimulant (Affliction)}} and '''-200''' {{hl|Oxygen Low}}. | |||
* Multiple hits will not increase the duration of the Combat Stimulant but will instead refresh the duration. | |||
{{Talents nav}} | {{Talents nav}} |
Revision as of 05:32, 8 January 2023
Data is potentially outdated | |
Last updated for version 0.20.15.0 Last mentioned in changelog 0.21.6.0 The current game version is 1.4.6.0 |
Talent | Tree | Description |
---|---|---|
True Potential ID: truepotential
|
Assistant Clown Spec. 4 |
Hitting an unconscious ally with a Toy Hammer revives them with a Combat Stimulant applied for 15 seconds. |
- Each hit on an unconscious person applies +15 Combat Stimulant and -200 Oxygen Low.
- Multiple hits will not increase the duration of the Combat Stimulant but will instead refresh the duration.