Assistant: Difference between revisions
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== Talents == | == Talents == | ||
General and specialization [[Talents]] of Assistants. | |||
{{Talents|Assistant|Grayshirt|Apprentice|Clown}} | {{Talents|Assistant|Grayshirt|Apprentice|Clown}} | ||
*'''Crew Layabout''''s buff has a range of 6 meters. | *'''Crew Layabout''''s buff has a range of 6 meters. | ||
*'''Inspiring Tunes''' and '''Chonky Honks''' both have a range of 6 meters. | *'''Inspiring Tunes''' and '''Chonky Honks''' both have a range of 6 meters. |
Revision as of 00:12, 22 December 2022
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Data is potentially outdated |
Last updated for version 0.20.16.1 Last mentioned in changelog 1.2.7.0 The current game version is 1.4.6.0 Notes: Add more info |
The Assistant is a playable Job.
![](/baro-wiki/images/thumb/2/2d/Assistant.png/100px-Assistant.png)
Description
Assistants don't have any specific responsibilities or areas of expertise, but gain experience 25% faster for all skills.
This job is intended for newcomers to the game, as it allows them to play the game without giving them an important field to work in.
Responsibilities
- Learning.
- Trying not to die horribly.
- Having fun.
Starting Skills
Skills that a Security Officer starts with:
Helm: 17.5-20
Weapons: 20-30
Mechanical: 20-30
Electrical: 20-30
Medical: 20-30
Starting Equipment
Talents
General and specialization Talents of Assistants.
General | |||||||||||||||||
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Grayshirt | Apprentice | Clown | |||||||||||||||
![]() The Waiting List When waiting for CPR, your vitality bar decreases 75% slower. |
![]() Apprenticeship Choose one job as apprenticeship and gain relevant skill boost of that job. |
![]() Enroll into Clown College As long as you are wearing a full clown outfit, you gain Clown Power. Clown Power grants you: +10% Movement Speed | |||||||||||||||
![]() Non-Threatening Enemies will ignore you if you have been ragdolled for longer than 2 seconds. |
![]() Tasty Target Enemies prioritize attacking you. Receive 15% less physical damage. |
![]() Journeyman You and all crew members whose job matches your apprenticeship gets 10 of the job's primary skill and earn this skill 50% faster. |
![]() Logistics System Unlock recipe: ![]() ![]() |
![]() Water Prankster Unlock recipe: ![]() Clown Power grants you: | |||||||||||||
![]() An Apple A Day Gain 100% resistance to the skill loss upon death, and 75% resistance to extra skill loss when choosing to respawn immediately instead of waiting. |
![]() Insurance Policy Whenever you die from non-friendly sources during a mission, your crew is paid 200 marks for each mission you've completed since the last time you've died. |
![]() Loyal Assistant You and all crew members whose job matches your apprenticeship can craft items at 1 higher quality. |
![]() Treacherous Scum You and all crew members whose job does not match your apprenticeship repair, weld and gain skills 20% faster. |
![]() Chonky Honks Honking your horn has a 50% chance to stun nearby creatures for one second. |
![]() Psycho Clown Clown Power allows you to attack faster with melee weapons based on how much ![]() | ||||||||||||
![]() The Friends We Made Turns unhatched Mudraptors friendly in the Medical Fabricator. Only 2 per crew can be active at the same time. Unlock recipe: |
![]() Graduation Ceremony Get all talents from one random specialization tree of your apprenticeship job's talent tree. Unlock recipe: |
![]() True Potential Hitting an unconscious ally with a ![]() ![]() Unlock recipe: |
- Crew Layabout's buff has a range of 6 meters.
- Inspiring Tunes and Chonky Honks both have a range of 6 meters.