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<noinclude>{{ExplosivesTable/explosive/doc}}</noinclude><onlyinclude>
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| {{#if:{{{structuredamage|}}}|<div>Impact: {{#expr:{{#if:{{{projectiles|}}}|{{{projectiles}}}*}} {{#if:{{{weapondamagemodifier|}}}|{{{weapondamagemodifier}}}*}}{{{structuredamage}}}}}</div>}}<!--
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-->{{#if:{{{gunshotwound|}}}|{{AfflictionDisplay|Gunshot Wound|{{{gunshotwound}}}|{{{gunshotwoundchance}}}|{{{projectiles|}}}|{{#var:weapondamagemodifier}}}}}}<!--
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-->{{#if:{{{explosionradiationsickness|}}}|{{AfflictionDisplay|Radiation Sickness|{{{explosionradiationsickness}}}|{{{explosionradiationsicknesschance}}}|{{{projectiles|}}}|{{#var:weapondamagemodifier}}}}}}<!--
-->{{#if:{{{explosionradiationsickness2|}}}|{{AfflictionDisplay|Radiation Sickness|{{{explosionradiationsickness2}}}|{{{explosionradiationsickness2chance}}}|{{{projectiles|}}}|{{#var:weapondamagemodifier}}}}}}<!--
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-->{{#if:{{{explosionacidburn2|}}}|{{AfflictionDisplay|Acid Burn|{{{explosionacidburn2}}}|{{{explosionacidburn2chance}}}|{{{projectiles|}}}|{{#var:weapondamagemodifier}}}}}}<!--
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-->|}}
| {{#if:{{{structuredamage|}}}|<div>Impact: {{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{structuredamage}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{structuredamage}}}}}</div>}}<!--
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-->{{#if:{{{explosionstructuredamage|}}}|<div>Explosion {{#if: {{{explosionrange|}}}|({{{explosionrange|}}}m): {{#if: {{{projectiles|}}}|{{#expr:{{{projectiles}}}*{{#expr:{{#var:weapondamagemodifier}}*{{{explosionstructuredamage}}}}}}}|{{#expr:{{#var:weapondamagemodifier}}*{{{explosionstructuredamage}}}}}</div>}}<!--
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| <div style="max-width:35em">{{#if:{{{note|}}}|<div>{{{note}}}</div>}}{{#if:{{{throwable|}}}|<div>Can be thrown.</div>}}</div>
| <div style="max-width:35em">{{#if:{{{note|}}}|<div>{{{note}}}</div>}}{{#if:{{{throwable|}}}|<div>Can be thrown.</div>}}</div>
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Latest revision as of 23:44, 3 January 2024

Documentation

This template is used by Template:ExplosivesTable to display individual rows. It is not meant for direct usage.


Template in use

Other

Item Triggers Afflictions Structure Damage Notes

Oxygen Tank
Fire: - 10 condition/s
Misfuel: explodes after 1 second when used in items requiring Fuel.
Explosion (1.5m):
 Burn (25)*
 Stun (5)*

Oxygenite Tank
Fire: - 10 condition/s
Misfuel: explodes after 1 second when used in items requiring Fuel.
Explosion (1.5m):
 Burn (50)*
 Stun (10)*

Welding Fuel Tank
Fire: - 10 condition/s
Misfuel: explodes after 1 second when used in a Plasma Cutter.
Explosion (1.5m):
 Burn (25)*
 Stun (5)*

Incendium Fuel Tank
Fire: - 10 condition/s
Misfuel: explodes after 1 second when used in a Plasma Cutter.
Explosion (1.5m):
 Burn (100)*
 Stun (10)*

Mutated Raptor Bane
Impact: over 5.5m/s.
Fire: -50 condition/s
Not Contained: 5 second delay.
Explosion (1.5m):
 Nausea (50)*
Can be thrown.

Mutated Pomegrenade
Impact: over 5.5m/s.
Fire: -50 condition/s
Not Contained: 5 second delay.
Explosion (0.5m):
 Burn (50)*
Sets fire to a 0.01 meter area.
Can be thrown.

Salt Bulb
Water
Explosion (0.5m):
 Burn (20)*
 Stun (5)*
Can be thrown.

Lithium
Water: 3 second delay. Resets if no longer in water.
Explosion (1.5m):
 Burn (25)*
 Stun (5)*
If its contained within Railgun Shells or Depth Charges it will explode from contact with water 3 seconds after they were launched, but not on impact.

Sodium
Water: 3 second delay. Resets if no longer in water.
Explosion (1.5m):
 Burn (25)*
 Stun (5)*
If its contained within Railgun Shells or Depth Charges it will explode from contact with water 3 seconds after they were launched, but not on impact.

Potassium
Water: 3 second delay. Resets if no longer in water.
Explosion (1.5m):
 Burn (25)*
 Stun (5)*
If its contained within Railgun Shells or Depth Charges it will explode from contact with water 3 seconds after they were launched, but not on impact.

Flash Powder
Railgun Shells
Depth Charges
Impact: over 8m/s.
Fire: -50 condition/s.
Triggered by explosions
Explosion (2.5m):
 Burn (50)*
 Stun (5)*
Can be thrown.

Sulphurite Shard
 Acid Burn (20)*
 Stun (5)*
Explosion (2m): 3

Incendium Crystal
Railgun Shells
Depth Charges
Explosion (2.5m):
 Burn (50)*
 Stun (5)*
Explosion (2.5m): 4
Sets fire to a 0.1 meter area.

Oxygenite Shard
Railgun Shells
Depth Charges
Impact: over 8m/s.
 Burn (80)*
 Stun (5)*
Explosion (2m): 20
Can be thrown.

Liquid Oxygenite
Railgun Shells
Depth Charges
Impact: over 8m/s.
Explosion (2m):
 Burn (50)*
 Stun (1.5)*
Explosion (2m): 10
Due to its explosive nature it can be used offensively when loaded into a Syringe Gun or an Advanced Syringe Gun.

Banana Peel
Motion: Humans and Creatures within 0.05 meter.
Explosion (0.2m):
 Stun (4)*
Stun doesn't affect clowns.


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