Melee Weapons: Difference between revisions

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{{See|Weapons}}
{{See|Weapons}}
'''Melee weapons''' are short ranged weapons. Most tools can also be used as a weapon.
'''Melee weapons''' are short ranged weapons. Most tools can also be used as weapons.
{| class = "wikitable sortable" | Ranged Weapons
{| class = "wikitable sortable"
! rowspan = 2 |Weapon
!Weapon Name
! rowspan = 2|Range (m)
!<abbr title="Attacks per Second">APS</abbr>
! colspan = 4 |Damage Types
!<abbr title="Meters">Range</abbr>
! rowspan = 2 |<abbr title="Seconds between attacks">Cooldown (s)</abbr>
!1 Hand?
! rowspan = 2 |Notes
!Ammunition
!Afflictions
![[File:Affliction Stun.png|20px|Stun]] <abbr title="Seconds">Stun Time</abbr>
!Notes
|-
|-
![[File:Affliction Blunt Force Trauma.png|24x24px|link=Afflictions#Blunt Trauma]]Blunt Trauma
|{{Hyperlink|Diving Knife}}
![[File:Affliction Lacerations.png|24x24px]]Laceration
|~<abbr title="1.3 repeating">1.33</abbr>
![[File:Affliction Bleeding.png|24x24px]]Bleeding
!|[[File:Affliction Stun.png|24x24px|link=Afflictions#Stun]] <abbr title="(Seconds)">Stun (s)</abbr>
|-
|{{Hyperlink|Diving Knife|50|Diving Knife}}
|0.5
|0.5
|Yes
|
|
|10
|10[[File:Affliction Lacerations.png|20px|Lacerations]] 10[[File:Affliction Bleeding.png|20px|Bleeding]]
|10
|0.2
|0.2
|0.75
|
|-
|-
|{{Hyperlink|Europan Handshake|50|Europan Handshake}}
|{{Hyperlink|Europan Handshake}}
|~<abbr title="1.3 repeating">1.33</abbr>
|0.5
|0.5
|Yes
|
|
|10
|10[[File:Affliction Lacerations.png|20px|Lacerations]] 10[[File:Affliction Bleeding.png|20px|Bleeding]] 1[[File:Affliction Morbusine Poisoning.png|20px|Morbusine Poisioning]]
|10
|0.2
|0.2
|0.75
|Inflicts {{hl|Morbusine Poisoning}} on hit.
|-
|-
|{{Hyperlink|Stun Baton|50|Stun Baton}} ({{Hyperlink|Battery Cell}})
| rowspan=2|{{Hyperlink|Stun Baton}}
|1.0
| rowspan=2|1
|4
| rowspan=2|1
|
| rowspan=2|Yes
|
|<abbr title="4 charged hits">4</abbr>*{{Hyperlink|Battery Cell}}
|0.2
|4[[File:Affliction Blunt Force Trauma.png|20px|Blunt Force Trauma]] <abbr title="Only if charged">40</abbr>*[[File:Affliction Stun.png|20px|Incremental Stun]]
|<abbr title="0.5 if charged">0.2</abbr>*
|-
|<abbr title="6 charged hits">6</abbr>*{{Hyperlink|Fulgurium Battery Cell}}
|4[[File:Affliction Blunt Force Trauma.png|20px|Blunt Force Trauma]] <abbr title="Only if charged">55</abbr>*[[File:Affliction Stun.png|20px|Incremental Stun]]
|<abbr title="0.5 if charged">0.2</abbr>*
|-
|{{Hyperlink|Crowbar}}
|1
|1
|4 powered attacks. Powered attacks apply an incremental slow, 3rd hit and after applies a {{hl|Stun|24}}.
|-
|{{Hyperlink|Stun Baton|50|Stun Baton}} ({{Hyperlink|Fulgurium Battery Cell}})
|1.0
|4
|
|
|0.2
|1
|1
|6 powered attacks. Powered attacks apply an incremental slow, 2nd hit and after applies a {{hl|Stun|24}}
|No
|-
|{{Hyperlink|Crowbar|50|Crowbar}}
|1.0
|8
|
|
|
|8[[File:Affliction Blunt Force Trauma.png|20px|Blunt Force Trauma]]
|0.5
|0.5
|Deals light structure damage<br>Can force open doors
|-
|{{Hyperlink|Wrench}}
|1
|1
|Two handed.
|-
|{{Hyperlink|Wrench|50|Wrench}}
|0.5
|0.5
|4
|Yes
|
|
|
|4[[File:Affliction Blunt Force Trauma.png|20px|Blunt Force Trauma]]
|0.2
|0.2
|Can be used to repair [[Installations]]
|-
|{{Hyperlink|Screwdriver}}
|1
|1
|
|-
|{{Hyperlink|Screwdriver|50|Screwdriver}}
|0.5
|0.5
|Yes
|
|
|5
|5[[File:Affliction Lacerations.png|20px|Lacerations]] 2[[File:Affliction Bleeding.png|20px|Bleeding]]
|2
|0.2
|0.2
|1
|Can be used to repair [[Installations]]<br>Allows editing wires
|
|-
|-
|{{Hyperlink|Toy Hammer|50|Toy Hammer}}
|{{Hyperlink|Storage Container}}
|1.0
|
|
|
|0.3
|1
|1
|Two Handed.
Makes bike horn noises on hit.
|-
|{{Hyperlink|Storage Container|50|Storage Container}}
|0.5
|0.5
|2
|Yes
|
|
|
|2[[File:Affliction Blunt Force Trauma.png|20px|Blunt Force Trauma]]
|0.6
|0.6
|Can hold 12 stacks of items
|-
|{{Hyperlink|Husk Stinger}}
|1
|1
|Two Handed
|-
|{{Hyperlink|Husk Stinger|50}}
|0.5
|0.5
|Yes
|
|
|5
|5[[File:Affliction Lacerations.png|20px|Lacerations]] 10[[File:Affliction Bleeding.png|20px|Bleeding]]
|10
|0.2
|0.2
|9% Chance to spawn on a husk
|-
|{{Hyperlink|Toy Hammer}}
|1
|1
|1
|No
|
|
|
|-
|0.3
|Makes a train horn noise on contact<br>Can be fabricated from a bike horn
|}
|}
==References==
https://docs.google.com/spreadsheets/d/1UaEV8QIfTzU1GW6SbZ7Xx4XW_pKbTRCC5nehoBCKvTU/edit#gid=0
[[Category:Weapons]]
[[Category:Weapons]]

Revision as of 13:59, 8 June 2021

See: Weapons


Melee weapons are short ranged weapons. Most tools can also be used as weapons.

Weapon Name APS Range 1 Hand? Ammunition Afflictions Stun Stun Time Notes
Diving Knife ~1.33 0.5 Yes 10Lacerations 10Bleeding 0.2
Europan Handshake ~1.33 0.5 Yes 10Lacerations 10Bleeding 1Morbusine Poisioning 0.2
Stun Baton 1 1 Yes 4* Battery Cell 4Blunt Force Trauma 40*Incremental Stun 0.2*
6* Fulgurium Battery Cell 4Blunt Force Trauma 55*Incremental Stun 0.2*
Crowbar 1 1 No 8Blunt Force Trauma 0.5 Deals light structure damage
Can force open doors
Wrench 1 0.5 Yes 4Blunt Force Trauma 0.2 Can be used to repair Installations
Screwdriver 1 0.5 Yes 5Lacerations 2Bleeding 0.2 Can be used to repair Installations
Allows editing wires
Storage Container 1 0.5 Yes 2Blunt Force Trauma 0.6 Can hold 12 stacks of items
Husk Stinger 1 0.5 Yes 5Lacerations 10Bleeding 0.2 9% Chance to spawn on a husk
Toy Hammer 1 1 No 0.3 Makes a train horn noise on contact
Can be fabricated from a bike horn