Gene Harvester: Difference between revisions
From Official Barotrauma Wiki
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{{Version|1.0. | {{Version|1.0.13.1}} | ||
{{Talent | {{Talent | ||
| identifier = geneharvester | | identifier = geneharvester | ||
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| description = When looting a monster, there is a 20% chance of finding a {{hl|Genetic Material||Unidentified Genetic Material|Unidentified Genetic Material}} on it. | | description = When looting a monster, there is a 20% chance of finding a {{hl|Genetic Material||Unidentified Genetic Material|Unidentified Genetic Material}} on it. | ||
}} | }} | ||
*Can only trigger on non-human creatures. | |||
*'''Gene Harvester''''s effect will trigger only the medic is the first character ''with the Gene Harvester talent'' to open the creature's inventory. | *'''Gene Harvester''''s effect will trigger only the medic is the first character ''with the Gene Harvester talent'' to open the creature's inventory. | ||
**This means it can not be used multiple times with different medics with the same talent. | **This means it can not be used multiple times with different medics with the same talent. | ||
{{Talents nav}} | {{Talents nav}} |
Revision as of 12:26, 10 May 2023
Data is potentially outdated | |
Last updated for version 1.0.13.1 Last mentioned in changelog 1.0.20.1 The current game version is 1.4.6.0 |
Talent | Tree | Description |
---|---|---|
Gene Harvester ID: geneharvester
|
Medical Doctor Xenologist Spec. 1 |
When looting a monster, there is a 20% chance of finding a Genetic Material on it. |
- Can only trigger on non-human creatures.
- Gene Harvester's effect will trigger only the medic is the first character with the Gene Harvester talent to open the creature's inventory.
- This means it can not be used multiple times with different medics with the same talent.