User:Wheatley1001/Sandbox01: Difference between revisions
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! colspan="2" style="width:33%;"|Chemist | ! colspan="2" style="width:33%;"|Chemist | ||
|-<!--Tier 1--> | |-<!--Tier 1--> | ||
| colspan="2"|'''Gene Harvester''': When you or another crewmember kills a monster whilst oustide your submarine, you have a 25% chance of finding a random genetic material on it. | | colspan="2"|<br><br><br><br>'''Gene Harvester''': When you or another crewmember kills a monster whilst oustide your submarine, you have a 25% chance of finding a random genetic material on it.<br><br><br><br> | ||
| colspan="2" style="border-left:1px solid #767D71;"|'''Medical Expertise''': Boosts your '''Medical''' skill by 30. Your {{hl|Bandage}}s are more effective. | | colspan="2" style="border-left:1px solid #767D71;"|'''Medical Expertise''': Boosts your '''Medical''' skill by 30. Your {{hl|Bandage}}s are more effective. | ||
| colspan="2" style="border-left:1px solid #767D71;"| | | colspan="2" style="border-left:1px solid #767D71;"|'''Plague Doctor''': Gain an additional 50% '''Acid Burn''' resistance. Unlock recipe: '''Europa Brew''', '''Suplhuric Acid Syringe'''. | ||
|-<!--Tier 2--> | |-<!--Tier 2--> | ||
| style="width:16%;"|'''Bloody Business''': Administering {{hl|Alien Blood}} gives 50% less [[Psychosis]]. '''Large Creatures''' drop one extra {{hl|Alien Blood}}. | | style="width:16%;"|<br><br><br><br>'''Bloody Business''': Administering {{hl|Alien Blood}} gives 50% less [[Psychosis]]. '''Large Creatures''' drop one extra {{hl|Alien Blood}}.<br><br><br><br> | ||
| style="width:16%;"|'''Gene Splicer''': Refining genetic materials adds an additional 10% to their potency. | | style="width:16%;"|'''Gene Splicer''': Refining genetic materials adds an additional 10% to their potency. | ||
| style="width:16%;border-left:1px solid #767D71;"|'''Emergency Response''': [[Assistant]]s can drag characters at full speed. You move 40% faster if any crew memeber is unconscious. | | style="width:16%;border-left:1px solid #767D71;"|'''Emergency Response''': [[Assistant]]s can drag characters at full speed. You move 40% faster if any crew memeber is unconscious. | ||
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| style="width:16%;"|{{EngineerTalent|hazardous materials|singlecell=yes}} | | style="width:16%;"|{{EngineerTalent|hazardous materials|singlecell=yes}} | ||
|-<!--Tier 3--> | |-<!--Tier 3--> | ||
| style="width:16%;"|'''Blackmarket Genes''': Shops on '''Research Stations''' and '''Cities''' can sell genetic materials. You can sell genetic materials for 50% more. | | style="width:16%;"|<br><br><br><br>'''Blackmarket Genes''': Shops on '''Research Stations''' and '''Cities''' can sell genetic materials. You can sell genetic materials for 50% more.<br><br><br><br> | ||
| style="width:16%;"|'''Gene Tampering''': All crew members gain 10% more health and move 5% faster. | | style="width:16%;"|'''Gene Tampering''': All crew members gain 10% more health and move 5% faster. | ||
| style="width:16%;border-left:1px solid #767D71;"|'''Dr Submarine''': Medical items you apply are 25% more potent. | | style="width:16%;border-left:1px solid #767D71;"|'''Dr Submarine''': Medical items you apply are 25% more potent. | ||
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| style="width:16%;"|{{EngineerTalent|polymath|singlecell=yes}} | | style="width:16%;"|{{EngineerTalent|polymath|singlecell=yes}} | ||
|-<!--Tier 4--> | |-<!--Tier 4--> | ||
| colspan="2"|'''Genetic Genius''': Combining different types of genetic materials is 99% less likely to taint the materials. Unlock recipe: '''{{hl|Advanced Gene Splicer}}'''. | | colspan="2"|<br><br><br><br>'''Genetic Genius''': Combining different types of genetic materials is 99% less likely to taint the materials. Unlock recipe: '''{{hl|Advanced Gene Splicer}}'''.<br><br><br><br> | ||
| colspan="2" style="border-left:1px solid #767D71;"|'''Miracle Worker''': Nearby crewmembers are unable to succumb to their injuries unless they give in. You become immune to '''Miracle in Progress'''. | | colspan="2" style="border-left:1px solid #767D71;"|'''Miracle Worker''': Nearby crewmembers are unable to succumb to their injuries unless they give in. You become immune to '''Miracle in Progress'''. | ||
| colspan="2" style="border-left:1px solid #767D71;"|{{EngineerTalent|ph.d in nuclear physics|singlecell=yes}} | | colspan="2" style="border-left:1px solid #767D71;"|{{EngineerTalent|ph.d in nuclear physics|singlecell=yes}} | ||
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===Chemist=== | ===Chemist=== | ||
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Revision as of 00:01, 28 November 2022
UNSTABLE 0.20.8.0 TALENTS
Because everyone keeps asking about them.
NOTE: I will not add a table because that requires template editing and I don't want to do that for a temp page.
Captain
Assistant
Medic
Generic 1
-Example of Health: Gain an additional 20% Maximum Health.
-Health Insurance: Gain 15% bonus XP and 15% bonus money when completeing an Escort mission.
-La Resistance: Gain an additional 50% Opiate addiction resistance. Gain an additional 50% Chem addiction resistance.
-Nobody Important Dies: Gain 7.5% bonus XP when completing a mission, if all crewmembers survived. The deaths of assistants do not count.
-Self-care: Medical items are 20% more potent when applied to you.
-Stayin' Alive: The CPR applied by crewmembers reduces Oxygen Low 20% more effectively.
Generic 2
-Blood Donor: Whenever you finish at least one mission, gain one Blood Pack in your inventory.
-Don't Die on Me!: The CPR you apply is much more powerful.
-Fireman's Carry: You can drag characters at full speed.
-Medical Companion: Unlock recipe: Auto-Injector Headset.
-No Pressure: Unlock recipe: Pressure Stabilizer.
Specialist Trees
Xenologist | Medic | Chemist | |||
---|---|---|---|---|---|
Gene Harvester: When you or another crewmember kills a monster whilst oustide your submarine, you have a 25% chance of finding a random genetic material on it. |
Medical Expertise: Boosts your Medical skill by 30. Your ![]() |
Plague Doctor: Gain an additional 50% Acid Burn resistance. Unlock recipe: Europa Brew, Suplhuric Acid Syringe. | |||
Bloody Business: Administering ![]() ![]() |
Gene Splicer: Refining genetic materials adds an additional 10% to their potency. | Emergency Response: Assistants can drag characters at full speed. You move 40% faster if any crew memeber is unconscious. | Medical Assistance: Assistants in the same room have their Medical skill boosted by 30. | ![]() Co-Author You can co-write a book with a Mechanic. To do this, select their character and have them select yours. (Open eachothers health menus) After 10 seconds, you will gain ![]() This effect cannot occur again until you finish another mission. |
![]() Hazardous Materials Unlock recipe: ![]() Whenever you loot a reactor in a wreck for the first time, you will find rare materials. |
Blackmarket Genes: Shops on Research Stations and Cities can sell genetic materials. You can sell genetic materials for 50% more. |
Gene Tampering: All crew members gain 10% more health and move 5% faster. | Dr Submarine: Medical items you apply are 25% more potent. | Vitamin Supplements: Whenever you apply medicine to a friendly character, they gain 20% health until the end of the mission. | ![]() College Athletics Unlock recipe: ![]() Gain an additional 35% Maximum Health. Gain an additional 30% Swimming Speed. Gain an additional 20% Walking Speed. |
![]() Polymath Gain a bonus of 20 to all skills, and you gain 65% more mission experience, but you have 25% less maximum health. |
Genetic Genius: Combining different types of genetic materials is 99% less likely to taint the materials. Unlock recipe: ![]() |
Miracle Worker: Nearby crewmembers are unable to succumb to their injuries unless they give in. You become immune to Miracle in Progress. | ![]() Ph.D in Nuclear Physics Unlock recipe: ![]() Your attacks with Crowbars are 140% more powerful. As long as your electrical skill is 100 or higher, you can repair electrical devices 40% past their maximum condition. |
Chemist
- - -
Engineer
Mechanic
Security
Generic 1
-Buff: Gain an additional 50% Buff Duration. Gain an additional 25% Opiate addiction resistance.
-First Aid Training: Gain a bonus of 15 to Medical. Medical items are 35% more potent when applied to you.
-Physical Conditioning: Gain an additional 10% Movement Speed. Gain an additional 30% Oxygen low resistance.
-Protect and Serve: Gain 15% bonus XP when completing a Escort mission.
-Swole: Gain an additional 10% Maximum Health. Gain an additional 25% Melee Power.
-War Stories: Gain 80 bonus XP when completing a mission in which you killed at least 2 creatures.