User:Wheatley1001/Sandbox01: Difference between revisions

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m (transitioned generic 2 medic talents)
m (migrated tier 3 talents over to new tree)
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! colspan="2" style="width:33%" | Frogman
! colspan="2" style="width:33%" | Xenologist
! colspan="2" style="width:33%" | Enforcer
! colspan="2" style="width:33%" | Medic
! colspan="2" style="width:33%" | Gunner
! colspan="2" style="width:33%" | Chemist
|- <!-- Tier 1 -->
|- <!-- Tier 1 -->
| colspan="2" | [[File:Checkmark False.png|48px]]<br>'''Boarding Party'''<br>Unlock recipe: Boarding Axe, Slipsuit, Harpoon Coil-Rifle.
| colspan="2" | [[File:Checkmark False.png|48px]]<br>'''Boarding Party'''<br>Unlock recipe: Boarding Axe, Slipsuit, Harpoon Coil-Rifle.
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| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Tandem Fire'''<br>As long as you are manning a turret alongside another allied crewmember, both of your attacks are 20% more powerful. Only the closest allied crewmember gains this effect.
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Tandem Fire'''<br>As long as you are manning a turret alongside another allied crewmember, both of your attacks are 20% more powerful. Only the closest allied crewmember gains this effect.
|- <!-- Tier 3 -->
|- <!-- Tier 3 -->
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Daring Dolphin'''<br>Gain an additional 25% Swimming Speed.
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Blackmarket Genes'''<br>Shops on '''Research Stations''' and '''Cities''' can sell genetic materials. You can sell genetic materials for 50% more.
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Easy Turtle'''<br>Take 20% less damage from attacks while you are in water.
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Gene Tampering'''<br>All crew members gain 10% more health and move 5% faster.
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Crusty Seaman'''<br>Recover from bleeding much more quickly.
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Dr Submarine'''<br>Medical items you apply are 25% more potent.
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Inordinate Exsanguination'''<br>Inflict 100% more Bleeding damage.
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Vitamin Supplements'''<br>Whenever you apply medicine to a friendly character, they gain 20% health until the end of the mission.
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Extra Powder'''<br>Explosions have 20% larger radius and deal 10% more damage. Explosives you fabricate are of 1 higher quality.
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Super Soldiers'''<br>Buffs you apply last 25% longer. Unlock recipe: '''{{hl|Combat Stimulant}}s.
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''Gun Runner'''<br>You move 25% faster while carrying turret ammunition. Walk 20% faster while aiming.
| width="16%" | [[File:Checkmark False.png|48px]]<br>'''What a Stench!'''<br>'''Poisons''' and '''Acid''' deal 10% more damage. Unlock recipe: '''Acid Grenade''', '''40mm Acid Grenade'''.
|- <!--Tier 4-->
|- <!--Tier 4-->
| colspan="2" | [[File:Checkmark False.png|48px]]<br>'''Genetic Genius'''<br>Combining different types of genetic materials is 99% less likely to taint the materials. Unlock recipe: '''{{hl|Advanced Gene Splicer}}'''.
| colspan="2" | [[File:Checkmark False.png|48px]]<br>'''Genetic Genius'''<br>Combining different types of genetic materials is 99% less likely to taint the materials. Unlock recipe: '''{{hl|Advanced Gene Splicer}}'''.
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| style="width:16%;border-left:1px solid #767D71;"|'''Delivery System''': Unlock recipe: '''Advanced Syringe Gun'''.  
| style="width:16%;border-left:1px solid #767D71;"|'''Delivery System''': Unlock recipe: '''Advanced Syringe Gun'''.  
| style="width:16%;"|'''Lab Contracts''': '''Chemicals''' can be bought for 50% cheaper. You construct medical items 100% faster.
| style="width:16%;"|'''Lab Contracts''': '''Chemicals''' can be bought for 50% cheaper. You construct medical items 100% faster.
|-<!--Tier 3-->
| style="width:16%;"|<br><br><br><br>'''Blackmarket Genes''': Shops on '''Research Stations''' and '''Cities''' can sell genetic materials. You can sell genetic materials for 50% more.<br><br><br><br>
| style="width:16%;"|'''Gene Tampering''': All crew members gain 10% more health and move 5% faster.
| style="width:16%;border-left:1px solid #767D71;"|'''Dr Submarine''': Medical items you apply are 25% more potent.
| style="width:16%;"|'''Vitamin Supplements''': Whenever you apply medicine to a friendly character, they gain 20% health until the end of the mission.
| style="width:16%;border-left:1px solid #767D71;"|'''Super Soldiers''': Buffs you apply last 25% longer. Unlock recipe: '''{{hl|Combat Stimulant}}s.
| style="width:16%;"|'''What a Stench!''': '''Poisons''' and '''Acid''' deal 10% more damage. Unlock recipe: '''Acid Grenade''', '''40mm Acid Grenade'''.
|}
|}



Revision as of 18:21, 30 November 2022

UNSTABLE 0.20.8.0 TALENTS

Because everyone keeps asking about them.

Captain

Specialist Trees

Placeholder 1 Placeholder 2 NOT AVAILABLE IN UNSTABLE. ACCESS FACTION BRANCH FOR THIS TREE.




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Placeholder 2 NOT AVAILABLE IN UNSTABLE. ACCESS FACTION BRANCH FOR THIS TREE.




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Placeholder 1 Placeholder 2 Placeholder 2 NOT AVAILABLE IN UNSTABLE. ACCESS FACTION BRANCH FOR THIS TREE. NOT AVAILABLE IN UNSTABLE. ACCESS FACTION BRANCH FOR THIS TREE.




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Placeholder 1 Placeholder 2 Placeholder 2 NOT AVAILABLE IN UNSTABLE. ACCESS FACTION BRANCH FOR THIS TREE. NOT AVAILABLE IN UNSTABLE. ACCESS FACTION BRANCH FOR THIS TREE.




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Placeholder 2 NOT AVAILABLE IN UNSTABLE. ACCESS FACTION BRANCH FOR THIS TREE.

Assistant

TREE HEAVILY IN THE MIGRATION PROCESS!!!!

Medic


Medic Talents
General

Example of Health
Gain an additional 20% Maximum Health.

Health Insurance
Gain 15% bonus XP and 15% bonus money when completeing an Escort mission.

La Resistance
Gain an additional 50% Opiate addiction resistance. Gain an additional 50% Chem addiction resistance.

Nobody Important Dies
Gain 7.5% bonus XP when completing a mission, if all crewmembers survived. The deaths of assistants do not count.

Self-care
Medical items are 20% more potent when applied to you.

Stayin' Alive
The CPR applied by crewmembers reduces Oxygen Low 20% more effectively.

Blood Donor
Whenever you finish at least one mission, gain one Blood Pack in your inventory.

Don't Die on Me!
The CPR you apply is much more powerful.

Fireman's Carry
You can drag characters at full speed.

Medical Companion
Unlock recipe: Auto-Injector Headset.

No Pressure
Unlock recipe: Pressure Stabilizer.
Xenologist Medic Chemist

Boarding Party
Unlock recipe: Boarding Axe, Slipsuit, Harpoon Coil-Rifle.

Pacification Kit
Unlock recipe: Autoshotgun, Fulgurium Stun Gun Dart, Riot Shield.

Rifleman
Inflict 10% more damage with Rifles. Unlock recipe: Assault Rifle, Assault Rifle Magazine.

Scavenger
Whenever you open a container outside your submarine for the first time, you have a 25% chance of finding additional items.

Slayer
Gain an additional 25% attack power with harpoons. If you are in the open sea, gain an additional 50% attack power to harpoons instead.

Beat Cop
Inflict 25% more stun. Doubled against monsters inside the submarine.

Stonewall
Whenever you are attacked, gain an additional 25% physical damage resistance and 25% stun resistance for 4 seconds.

Commando
When firing a ranged weapon while crouched, you gain 70% reduction to spread and inflict 10% more damage.

Tandem Fire
As long as you are manning a turret alongside another allied crewmember, both of your attacks are 20% more powerful. Only the closest allied crewmember gains this effect.

Blackmarket Genes
Shops on Research Stations and Cities can sell genetic materials. You can sell genetic materials for 50% more.

Gene Tampering
All crew members gain 10% more health and move 5% faster.

Dr Submarine
Medical items you apply are 25% more potent.

Vitamin Supplements
Whenever you apply medicine to a friendly character, they gain 20% health until the end of the mission.

Super Soldiers
Buffs you apply last 25% longer. Unlock recipe: Combat Stimulants.

What a Stench!
Poisons and Acid deal 10% more damage. Unlock recipe: Acid Grenade, 40mm Acid Grenade.

Genetic Genius
Combining different types of genetic materials is 99% less likely to taint the materials. Unlock recipe: Advanced Gene Splicer.

Miracle Worker
Nearby crewmembers are unable to succumb to their injuries unless they give in. You become immune to Miracle in Progress.

Macrodosing
Buffs you apply last 25% longer. Posions and Acid deals 10% more damage. Unlock recipe: Endocrine Booster.


Specialist Trees

Xenologist Medic Chemist




Gene Harvester: When you or another crewmember kills a monster whilst oustide your submarine, you have a 25% chance of finding a random genetic material on it.



Medical Expertise: Boosts your Medical skill by 30. Your Bandages are more effective. Plague Doctor: Gain an additional 50% Acid Burn resistance. Unlock recipe: Europa Brew, Suplhuric Acid Syringe.




Bloody Business: Administering Alien Blood gives 50% less Psychosis. Large Creatures drop one extra Alien Blood.



Gene Splicer: Refining genetic materials adds an additional 10% to their potency. Emergency Response: Assistants can drag characters at full speed. You move 40% faster if any crew memeber is unconscious. Medical Assistance: Assistants in the same room have their Medical skill boosted by 30. Delivery System: Unlock recipe: Advanced Syringe Gun. Lab Contracts: Chemicals can be bought for 50% cheaper. You construct medical items 100% faster.

Engineer

Generic 1

-Egghead: +100% Skill Gain Speed.

-Grounded: Gain a bonus of 10 to Electrical Engineering. Gain an additional 20% Burn resistance.

-Junction Junkie: Gain 80 bonus XP when completing a mission in which you repaired at least 5 electrical devices.

-Remote Monitor: Unlock recipe: Reactor PDA.

-Station Engineer: Gain 30% bonus XP when reactivating a Beacon Station.

Generic 2

-Aggressive Engineering: You deal triple damage with Screwdrivers.

-Fun With Fission: Fuel Rods you fabricate are of 1 higher quality.

-Melodic Respite: After playing a Guitar for 10 seconds or longer, you and nearby allies gain +25% Repair Speed for 60 seconds.

-Sample Collection: Unlock recipe: Cargo Scooter.

-Submarine Of Things: You can craft FPGA Circuits with much less materials.

Specialist Trees

Weapons Engineer Electrician Physicist




Military Applications: Gain a bonus of 20 to Weapons. Unlock recipe: Depleted Fuel, Depleted Fuel Coilgun Ammunition Box.



Grid Maintainer: Unlock recipe: Handheld Electrical Monitor. Gain an additional 50% Repair Speed. Unstoppable Curiosity: Force doors open 50% faster. Your attacks with crowbars are 200% more powerful.




Arms Race: Unlock recipe: Depleted Fuel SMG Magazine, Depleted Fuel Revolver Round.



Heavy Hitter: Unlock recipe: Hardened Wrench, Hardened Screwdriver, Hardened Crowbar, Hardened Diving Knife. Pyromaniac: Inflict 25% more burning damage. Doubled when fighting against Ballast Flora. Unlock recipe: Flamer. Unlimited Power: Battery Cells you fabricate are of 1 higher quality. Batteries and Supercapacitors have +10% capacity. Buzzin': Your reactor's Max Output is increased by 10%. Cruisin': Your reactor's Fuel Efficiency is increased by 20%.




Weapon Artisan: Weapons you fabricate are of 1 higher quality.



Better Than New: Electrical devices you've repaired deteriorate 30% slower. Danger Zone: Have an additional 50% resistance to Radiation Sickness while wearing a Hazmat Suit. Unlock recipe: Volatile Fulgurium Fuel Rod.




Nuclear Option: You can craft much cheaper Nuclear Shells and Nuclear Depth Charges, using non-spent Fuel Rods. Unlock recipe: Rapid Fissile Accelerator.



Lightning Wizard: If you have not been attacked for 10 seconds, the next attack you suffer has 80% less power and your attacker is stunned for 4 seconds. Unlock recipe: Arc Emitter. Ph.D in Nuclear Physics: Your attacks with crowbars are 300% more powerful. Does not stack with Unstoppable Curiosity. Unlock recipe: PUCS.

Mechanic

Generic 1

-Ballast Denizen: Hold your breath 50% longer.

-Engine Engineer: Submarine engines have +2.5% Max Speed per level you have, to a maximum of 20%. Does not stack with multiple of the same talent.

-Machine Maniac: Gain 80 bonus XP when completing a mission in which you repaired at least 3 mechanical devices.

-Multifunctional: Deal 50% more damage with Wrenches and Crowbars.

-Safety First: Unlock recipe: Safety Harness.

-Salvage Crew: Gain 15% bonus XP when completing a Salvage mission.

Generic 2

-Ironman: Unlock recipe: Iron Helmet, Makeshift Armor.

-Modular Repairs: Unlock recipe: Repair Pack.

-Oiled Machinery: Fabricators and Deconstructors work 50% faster. Does not stack with multiple of the same talent.

-Pump N Dump: Pumps you've repaired gain 10% Maximum Flow.

-Retrofit: Unlock hull upgrades as if your submarine is one tier higher. Does not stack with multiple of the same talent.

Specialist Trees

Scrapper Machinist Brawler




Miner: Whenever you deconstruct an ore, you have a 20% chance to gain double the output. Detach ores 100% faster with cutters.



Hull Fixer: Unlock recipe: Fixfoam Grenade, Handheld Status Monitor. +25% Hull Repair Speed. I Am That Guy: Inflict 20% more Blunt Force Trauma damage with melee weapons. Gain an additional 20% Bonus Weapons Skill. Unlock Recipe: Heavy Wrench.




Mass Production: Fabricating items has a 10% chance to not consume one of the input ingredients.



Residual Waste: Deconstructing an item has a 10% chance to give double the output. Quickfixer: After you repair a mechanical device, move 20% faster for 10 seconds. You repair mechanical devices twice as fast. Tinkerer: You can repair mechanical devices 40% past their normal maximum condition. Heavy Lifting: You move 20% faster when carrying Metal Crates or Artifacts. Mudraptor Wrestler: Deal 50% more melee damage to Mudraptors. Gain an additional 10% Physical Damage Resistance.




Scrap Savant: Deconstructing Scrap gives double the output. Whenever you open a container in a wreck for the first time, you have a 20% chance of finding an additional scrap.



Tool Maintenance: All crew members craft tools at 1 higher quality. Let it Drain: Build portable pumps and install them where you need them. You can only install a maximum of 2 of this item on your submarine. Unlock recipe: Portable Pump. Berserker: While below 50% health, you gain the following: +20% Melee Damage Dealt. Foolhardy: While below 50% health, you gain the following: +20% Physical Damage Resistance.




Iron Storm: Tier 1 and Tier 2 submarines can be upgraded as if Tier 3. Unlock recipe: Scrap Cannon.



Robotics: Build a powerful (but fragile) drone to watch your back. Only 2 defense bots can be active at the same time. Unlock recipe: Defense Bot, Defense Bot Ammunition Rounds. MECHanic: Move 25% faster in an Exosuit. Unlock recipe: Exosuit.


Security


Security Officer Talents
General

Buff
Gain an additional 50% Buff Duration. Gain an additional 25% Opiate addiction resistance.

First Aid Training
Gain a bonus of 15 to Medical. Medical items are 35% more potent when applied to you.

Physical Conditioning
Gain an additional 10% Movement Speed. Gain an additional 30% Oxygen low resistance.

Protect and Serve
Gain 15% bonus XP when completing a Escort mission.

Swole
Gain an additional 10% Maximum Health. Gain an additional 25% Melee Power.

War Stories
Gain 80 bonus XP when completing a mission in which you killed at least 2 creatures.

Bootcamp
Whenever you finish a mission without a crewmember dying, you gain an additional 35% experience. The deaths of assistants do not count.

By the Book
Whenever you finish at least one mission, your crew gains an additional 1250 marks and 200 experience for each captured, live enemy human on board your ship, up to a maximum of 2500 marks and 400 experience.

Don't Push It
Unlock recipe: Bandolier, Explosive Slug.

Munitions Expertise
Unlock recipe: SMG Magazine, Shotgun Shell.

Weaponsmith
Weapons you fabricate are of 1 higher quality. Unlock recipe: Riot Shotgun, SMG.
Frogman Enforcer Gunner

Boarding Party
Unlock recipe: Boarding Axe, Slipsuit, Harpoon Coil-Rifle.

Pacification Kit
Unlock recipe: Autoshotgun, Fulgurium Stun Gun Dart, Riot Shield.

Rifleman
Inflict 10% more damage with Rifles. Unlock recipe: Assault Rifle, Assault Rifle Magazine.

Scavenger
Whenever you open a container outside your submarine for the first time, you have a 25% chance of finding additional items.

Slayer
Gain an additional 25% attack power with harpoons. If you are in the open sea, gain an additional 50% attack power to harpoons instead.

Beat Cop
Inflict 25% more stun. Doubled against monsters inside the submarine.

Stonewall
Whenever you are attacked, gain an additional 25% physical damage resistance and 25% stun resistance for 4 seconds.

Commando
When firing a ranged weapon while crouched, you gain 70% reduction to spread and inflict 10% more damage.

Tandem Fire
As long as you are manning a turret alongside another allied crewmember, both of your attacks are 20% more powerful. Only the closest allied crewmember gains this effect.

Daring Dolphin
Gain an additional 25% Swimming Speed.

Easy Turtle
Take 20% less damage from attacks while you are in water.

Crusty Seaman
Recover from bleeding much more quickly.

Inordinate Exsanguination
Inflict 100% more Bleeding damage.

Extra Powder
Explosions have 20% larger radius and deal 10% more damage. Explosives you fabricate are of 1 higher quality.

Gun Runner
You move 25% faster while carrying turret ammunition. Walk 20% faster while aiming.

Spec-Ops
Unlock recipe: Thermal Goggles. Inflict double (non-turret) damage against full health enemies.

Implacable
Whenever you fall below 0 health, you will remain fully conscious and your attacks are 25% more powerful for 15 seconds. This effect can only occur once per life each round.

Warlord
Inflict 10% more damage with ranged weapons for every nearby enemy. Up to 50%. Unlock recipe: HMG, HMG Magazine.