User:Wheatley1001/Sandbox01: Difference between revisions
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=UNSTABLE 0.20.8.0 TALENTS= | =UNSTABLE 0.20.8.0 TALENTS= | ||
Because everyone keeps asking about them | Because everyone keeps asking about them. | ||
==Captain== | ==Captain== |
Revision as of 00:14, 28 November 2022
UNSTABLE 0.20.8.0 TALENTS
Because everyone keeps asking about them.
Captain
Specialist Trees
Placeholder 1 | Placeholder 2 | NOT AVAILABLE IN UNSTABLE. ACCESS FACTION BRANCH FOR THIS TREE. | |||
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Placeholder 1 |
Placeholder 2 | NOT AVAILABLE IN UNSTABLE. ACCESS FACTION BRANCH FOR THIS TREE. | |||
Placeholder 1 |
Placeholder 1 | Placeholder 2 | Placeholder 2 | NOT AVAILABLE IN UNSTABLE. ACCESS FACTION BRANCH FOR THIS TREE. | NOT AVAILABLE IN UNSTABLE. ACCESS FACTION BRANCH FOR THIS TREE. |
Placeholder 1 |
Placeholder 1 | Placeholder 2 | Placeholder 2 | NOT AVAILABLE IN UNSTABLE. ACCESS FACTION BRANCH FOR THIS TREE. | NOT AVAILABLE IN UNSTABLE. ACCESS FACTION BRANCH FOR THIS TREE. |
Placeholder 1 |
Placeholder 2 | NOT AVAILABLE IN UNSTABLE. ACCESS FACTION BRANCH FOR THIS TREE. |
Assistant
Medic
Generic 1
-Example of Health: Gain an additional 20% Maximum Health.
-Health Insurance: Gain 15% bonus XP and 15% bonus money when completeing an Escort mission.
-La Resistance: Gain an additional 50% Opiate addiction resistance. Gain an additional 50% Chem addiction resistance.
-Nobody Important Dies: Gain 7.5% bonus XP when completing a mission, if all crewmembers survived. The deaths of assistants do not count.
-Self-care: Medical items are 20% more potent when applied to you.
-Stayin' Alive: The CPR applied by crewmembers reduces Oxygen Low 20% more effectively.
Generic 2
-Blood Donor: Whenever you finish at least one mission, gain one Blood Pack in your inventory.
-Don't Die on Me!: The CPR you apply is much more powerful.
-Fireman's Carry: You can drag characters at full speed.
-Medical Companion: Unlock recipe: Auto-Injector Headset.
-No Pressure: Unlock recipe: Pressure Stabilizer.
Specialist Trees
Xenologist | Medic | Chemist | |||
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Gene Harvester: When you or another crewmember kills a monster whilst oustide your submarine, you have a 25% chance of finding a random genetic material on it. |
Medical Expertise: Boosts your Medical skill by 30. Your Bandages are more effective. | Plague Doctor: Gain an additional 50% Acid Burn resistance. Unlock recipe: Europa Brew, Suplhuric Acid Syringe. | |||
Bloody Business: Administering Alien Blood gives 50% less Psychosis. Large Creatures drop one extra Alien Blood. |
Gene Splicer: Refining genetic materials adds an additional 10% to their potency. | Emergency Response: Assistants can drag characters at full speed. You move 40% faster if any crew memeber is unconscious. | Medical Assistance: Assistants in the same room have their Medical skill boosted by 30. | Delivery System: Unlock recipe: Advanced Syringe Gun. | Lab Contracts: Chemicals can be bought for 50% cheaper. You construct medical items 100% faster. |
Blackmarket Genes: Shops on Research Stations and Cities can sell genetic materials. You can sell genetic materials for 50% more. |
Gene Tampering: All crew members gain 10% more health and move 5% faster. | Dr Submarine: Medical items you apply are 25% more potent. | Vitamin Supplements: Whenever you apply medicine to a friendly character, they gain 20% health until the end of the mission. | Super Soldiers: Buffs you apply last 25% longer. Unlock recipe: Combat Stimulants. | What a Stench!: Poisons and Acid deal 10% more damage. Unlock recipe: Acid Grenade, 40mm Acid Grenade. |
Genetic Genius: Combining different types of genetic materials is 99% less likely to taint the materials. Unlock recipe: Advanced Gene Splicer. |
Miracle Worker: Nearby crewmembers are unable to succumb to their injuries unless they give in. You become immune to Miracle in Progress. | Macrodosing: Buffs you apply last 25% longer. Posions and Acid deals 10% more damage. Unlock recipe: Endocrine Booster. |
Engineer
Mechanic
Security
Generic 1
-Buff: Gain an additional 50% Buff Duration. Gain an additional 25% Opiate addiction resistance.
-First Aid Training: Gain a bonus of 15 to Medical. Medical items are 35% more potent when applied to you.
-Physical Conditioning: Gain an additional 10% Movement Speed. Gain an additional 30% Oxygen low resistance.
-Protect and Serve: Gain 15% bonus XP when completing a Escort mission.
-Swole: Gain an additional 10% Maximum Health. Gain an additional 25% Melee Power.
-War Stories: Gain 80 bonus XP when completing a mission in which you killed at least 2 creatures.