Tandem Fire: Difference between revisions
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{{Version|0.20.14.0}} | {{Version|0.20.14.0}} | ||
{{Talent | {{Talent | ||
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| description = As long as you are manning a turret alongside another allied crewmember, both of your attacks are 20% more powerful. Only the closest allied crewmember gains this effect. | | description = As long as you are manning a turret alongside another allied crewmember, both of your attacks are 20% more powerful. Only the closest allied crewmember gains this effect. | ||
}} | }} | ||
*This talent only checks whether crewmates are operating a periscope, regardless if it is connected to a turret or not. | |||
*The effects of this talent increase the power of '''all''' attacks, not just turret attacks. This effect lasts for 2 seconds. | |||
*Gives the [[File:Talent Affliction Tandem Fire.png|30px]][[Tandem Fire (Affliction)|Tandem Fire]] affliction while active. | |||
{{Talents nav}} | {{Talents nav}} | ||
Revision as of 17:02, 14 December 2022
Data is up-to-date | |
Last updated for version 0.20.14.0 Last mentioned in changelog 0.19.12.0 The current game version is 1.4.6.0 |
Talent | Tree | Description |
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Tandem Fire ID: tandemfire
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Security Officer Gunner Spec. 2 |
As long as you are manning a turret alongside another allied crewmember, both of your attacks are 20% more powerful. Only the closest allied crewmember gains this effect. |
- This talent only checks whether crewmates are operating a periscope, regardless if it is connected to a turret or not.
- The effects of this talent increase the power of all attacks, not just turret attacks. This effect lasts for 2 seconds.
- Gives the Tandem Fire affliction while active.