Stun

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The patient is dazed and unresponsive.

Stun is a non-lethal affliction that renders the victim motionless while in effect. It forces the afflicted character into ragdoll mode, hides the inventory, and prevents communication. Stunned characters can be [G]rabbed by other players, and their inventory freely accessed.

Most commonly caused by a Stun Batons and Stun Guns, most attacks deal a momentary stun on impact.

Characters recover from stuns at a rate of 1% per second. Methamphetamine and Hyperzine increase recovery rate from stuns.

Larger creatures are more resistant to stuns.

Stun Weapons

The following weapons deal stun damage as their primary effect.

Weapon Base Stun Duration
Stun Gun ( Stun Gun Dart) 10
Stun Baton ( Battery Cell) 15
Stun Baton ( Fulgurium Battery Cell) 30
Stun Grenade 25
Grenade Launcher ( 40mm Stun Grenade) 15

Stun Table

This table lists the duration of stuns on different creatures

NPC Stun Duration (Seconds)
Stun Gun ( Stun Gun ) Stun Baton ( Battery Cell ) Stun Baton ( Fulgurium Battery Cell ) Stun Grenade Grenade Launcher ( 40mm Stun Grenade)
Humanoids 10 15 30 25 15
Crawlers 15 20 30 22 22
Mudraptors 8 13 25 13 13
Tiger Threshers 6 10 20 25 10
Bone Threshers 3 5 10 22 5
Hammerheads 4 0 0 25 5
Molochs 0 0 0 25 0