Oxygen: Difference between revisions
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{{stub}}{{DisambigMsg|Game Mechanic|The affliction|Oxygen Low}} | |||
'''Oxygen''' is a mechanic. A few Creatures, like [[Human]]s, require Oxygen to breathe. Oxygen breathers that do not get enough Oxygen will suffocate and experience {{Affliction|Oxygen Low}}, leading to unconsciousness and eventually death. | |||
== Mechanics == | |||
Oxygen breathers require 700 Oxygen every second, or they will start experiencing suffocation. | |||
There are three sources of Oxygen: Items, Environmental Oxygen, and CPR | |||
==Sources of Oxygen== | |||
=== Items === | |||
Some items can provide Oxygen when Worn, especially with an [[Oxygen Tank]] or other oxygen source attached. | |||
{| | |||
! Item | |||
! Oxygen Supply Effect | |||
|- | |||
| {{hl|Diving Mask}} || Supplemental Oxygen to the wearer | |||
|- | |||
| {{hl|Diving Suit}} || Wearer exclusively breathes from Suit. | |||
|- | |||
| {{hl|Combat Diving Suit}} || Wearer exclusively breathes from Suit. | |||
|- | |||
| {{hl|Abyss Diving Suit}} || Wearer exclusively breathes from Suit. | |||
|} | |||
=== Environmental === | |||
Hulls in submarines and other structures can contain Oxygen. They can hold as much Oxygen as they have volume. | |||
Characters will breathe oxygen from the environment as long as they're not wearing a Diving Suit. Characters require the room to have at least 65% of its maximum Oxygen to breathe normally. | |||
Oxygen in a room is replenished by [[Oxygen Generator]]s via [[Vent]]s. Oxygen Generators provide 100x their generated oxygen every second, split between all of their linked Vents. | |||
{{hl|Oxygenite Shard|20|s=s}} also generate Oxygen when exposed to the air. However, they also explode violently on impacts, and thus are not safe sources of long term Oxygen. | |||
=== CPR === | |||
{{main|CPR}} | |||
In an emergency, CPR may be performed on a character to reduce their Oxygen Low affliction. |
Revision as of 04:42, 6 July 2021
This article is about Game Mechanic. For The affliction, see Oxygen Low. |
Oxygen is a mechanic. A few Creatures, like Humans, require Oxygen to breathe. Oxygen breathers that do not get enough Oxygen will suffocate and experience Oxygen Low , leading to unconsciousness and eventually death.
Mechanics
Oxygen breathers require 700 Oxygen every second, or they will start experiencing suffocation.
There are three sources of Oxygen: Items, Environmental Oxygen, and CPR
Sources of Oxygen
Items
Some items can provide Oxygen when Worn, especially with an Oxygen Tank or other oxygen source attached.
Item | Oxygen Supply Effect |
---|---|
Diving Mask | Supplemental Oxygen to the wearer |
Diving Suit | Wearer exclusively breathes from Suit. |
Combat Diving Suit | Wearer exclusively breathes from Suit. |
Abyss Diving Suit | Wearer exclusively breathes from Suit. |
Environmental
Hulls in submarines and other structures can contain Oxygen. They can hold as much Oxygen as they have volume.
Characters will breathe oxygen from the environment as long as they're not wearing a Diving Suit. Characters require the room to have at least 65% of its maximum Oxygen to breathe normally.
Oxygen in a room is replenished by Oxygen Generators via Vents. Oxygen Generators provide 100x their generated oxygen every second, split between all of their linked Vents.
Oxygenite Shards also generate Oxygen when exposed to the air. However, they also explode violently on impacts, and thus are not safe sources of long term Oxygen.
CPR
Main article: CPR
In an emergency, CPR may be performed on a character to reduce their Oxygen Low affliction.